Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AlphaB679
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
CosmicViper69
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
GanderMountain69
Sylvanus
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
28W - 10L
1,611 Elo+
Party 2
Chaac
Chaac
HydraYeet
Chaac
Level 142
God Stats
7W - 2L
1,608 SR
Queue Stats
118W - 101L
1,492 Elo+
Party 2
Team Averages
Level 70
1,562 SR
1,511 Elo+

VS

Team Averages
Level 103
1,679 SR
1,484 Elo+
Geb
Geb
Jexyz
Geb
Level 125
God Stats
3W - 1L
1,943 SR
Queue Stats
581W - 461L
1,542 Elo+
Party 3
Anhur
Anhur
Misterali
Anhur
Level 155
God Stats
8W - 9L
1,555 SR
Queue Stats
704W - 559L
1,537 Elo+
Party 3
Ra
Ra
TheKLUSTER
Ra
Level 153
God Stats
8W - 8L
1,663 SR
Queue Stats
660W - 514L
1,541 Elo+
Party 3
Amaterasu
Amaterasu
YordieSanders
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Nox
Nox
bigboy51192
Nox
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
284W - 218L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
25 / 2 / 14
12,012
1,092
21,352
17,914
12,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
AlphaB679
Cu Chulainn
15
3 / 4 / 24
9,195
836
7,847
12,707
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
CosmicViper69
Ao Kuang
18
3 / 3 / 25
10,212
928
6,803
13,311
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 27
9,517
865
15,701
14,137
6,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
HydraYeet
Chaac
15
6 / 2 / 29
9,934
903
13,988
11,889
12,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Jexyz
Geb
14
3 / 8 / 6
9,046
822
10,546
21,895
18,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Misterali
Anhur
16
5 / 7 / 6
9,124
829
11,924
12,064
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 9
8,850
805
7,649
11,797
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
YordieSanders
Amaterasu
13
1 / 7 / 8
7,950
723
4,954
16,234
13,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 10 / 8
9,099
827
5,341
11,214
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
51
42
Kills
14
15
Deaths
42
119
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
25
2
14
16
W
Cu Chulainn
AlphaB679
Cu Chulainn
3
4
24
3.75
W
Ao Kuang
CosmicViper69
Ao Kuang
3
3
25
5.17
W
5
4
27
4.63
W
Chaac
HydraYeet
Chaac
6
2
29
10.25
L
Geb
Jexyz
Geb
3
8
6
0.75
L
Anhur
Misterali
Anhur
5
7
6
1.14
L
2
10
9
0.65
L
Amaterasu
YordieSanders
Amaterasu
1
7
8
0.71
L
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,691
Damage
40,414
69,958
Taken
73,204
49,884
Mitigated
45,888
35,660
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,352
6,096
2,551
4,897
17,914
12,710
1,984
4,826
12,698
0
29,995
W
Cu Chulainn
AlphaB679
Cu Chulainn
7,847
855
1,776
1,461
12,707
12,660
506
4,939
7,768
0
18,068
W
Ao Kuang
CosmicViper69
Ao Kuang
6,803
1,764
1,320
5,651
13,311
5,321
1,597
5,230
8,081
23,063
0
W
15,701
2,760
7,515
5,588
14,137
6,815
671
4,572
9,565
21,371
0
W
Chaac
HydraYeet
Chaac
13,988
2,454
1,656
3,245
11,889
12,378
1,192
3,969
7,920
456
30,374
L
Geb
Jexyz
Geb
10,546
1,179
338
3,196
21,895
18,357
0
6,046
15,430
16,607
0
L
Anhur
Misterali
Anhur
11,924
6,734
142
1,643
12,064
4,129
390
4,834
7,108
0
19,616
L
7,649
982
1,582
885
11,797
5,930
26
4,325
7,308
18,451
0
L
Amaterasu
YordieSanders
Amaterasu
4,954
1,705
1,645
1,887
16,234
13,503
0
4,990
11,094
0
8,744
L
5,341
1,322
132
261
11,214
3,969
0
2,651
8,385
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
44,069
102
Minions Killed
84
0
Camps Cleared
0
1,068,658
Distance Traveled
878,791
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,012
1,092
21
2
0
232,648
2
W
Cu Chulainn
9,195
836
23
2
0
218,249
0
W
Ao Kuang
10,212
928
26
2
0
195,415
0
W
Sylvanus
9,517
865
12
1
0
190,030
0
W
Chaac
9,934
903
20
2
0
232,316
3
L
Geb
9,046
822
11
1
0
176,208
1
L
Anhur
9,124
829
18
2
0
181,390
0
L
Ra
8,850
805
32
3
0
163,427
2
L
Amaterasu
7,950
723
5
0
0
188,051
2
L
Nox
9,099
827
18
2
0
169,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role