Player Matchup

Gilgamesh
Gilgamesh
ALargerMoose
Gilgamesh
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 124L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
AWOLVC
Zhong Kui
Level 106
God Stats
5W - 3L
1,569 SR
Queue Stats
61W - 43L
1,565 Elo+
Party 2
Xbalanque
Xbalanque
Dfrederick99
Xbalanque
Level 148
God Stats
3W - 0L
1,570 SR
Queue Stats
80W - 46L
1,667 Elo+
Party 2
Yemoja
Yemoja
KinG PeroXide
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,458 Elo+
Solo
Sobek
Sobek
Xain777
Sobek
Level 144
God Stats
2W - 3L
1,480 SR
Queue Stats
52W - 37L
1,592 Elo+
Party 2
Team Averages
Level 126
1,524 SR
1,556 Elo+

VS

Team Averages
Level 112
1,476 SR
1,506 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MShaver21
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 1
Vulcan
Vulcan
ShadowXninja251
Vulcan
Level 153
God Stats
0W - 2L
1,318 SR
Queue Stats
54W - 67L
1,519 Elo+
Solo
Sobek
Sobek
SmiteTyson
Sobek
Level 128
God Stats
5W - 7L
1,311 SR
Queue Stats
198W - 215L
1,479 Elo+
Solo
Hel
Hel
xXBoarzillaXx
Hel
Level 93
God Stats
1W - 1L
1,749 SR
Queue Stats
74W - 59L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALargerMoose
Gilgamesh
15
3 / 5 / 13
9,568
736
14,969
17,921
14,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
AWOLVC
Zhong Kui
18
6 / 1 / 11
10,407
801
21,743
17,509
15,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Dfrederick99
Xbalanque
18
9 / 1 / 10
10,990
845
34,333
14,070
8,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 0 / 14
10,453
804
4,852
12,882
12,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sobek
Xain777
Sobek
17
1 / 0 / 12
10,327
794
7,878
15,133
16,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 4 / 3
8,384
645
7,630
24,070
25,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
MShaver21
King Arthur
15
0 / 5 / 2
8,136
626
11,218
21,095
17,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 5
7,979
614
16,574
10,815
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
15
2 / 2 / 2
8,810
678
10,368
24,424
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 3 / 1
9,056
697
9,879
12,579
6,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
19
Kills
7
7
Deaths
19
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
3
0.88
W
Gilgamesh
ALargerMoose
Gilgamesh
3
5
13
1.9
W
Zhong Kui
AWOLVC
Zhong Kui
6
1
11
11.5
W
Xbalanque
Dfrederick99
Xbalanque
9
1
10
14
W
0
0
14
7
L
King Arthur
MShaver21
King Arthur
0
5
2
0.2
L
0
5
5
0.5
L
Sobek
2
2
2
1.5
W
Sobek
Xain777
Sobek
1
0
12
7
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,775
Damage
55,669
77,515
Taken
92,983
67,286
Mitigated
75,603
55,172
Healing
46,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,630
456
3,203
6,581
24,070
25,830
0
8,275
15,795
13,635
0
W
Gilgamesh
ALargerMoose
Gilgamesh
14,969
3,025
620
2,741
17,921
14,904
530
10,655
7,266
0
25,413
W
Zhong Kui
AWOLVC
Zhong Kui
21,743
3,683
3,421
6,373
17,509
15,295
902
10,164
7,345
39,842
0
W
Xbalanque
Dfrederick99
Xbalanque
34,333
16,946
2,391
5,038
14,070
8,343
1,665
8,094
5,976
0
66,228
W
4,852
2,224
20,065
6,016
12,882
12,266
1,280
6,676
6,206
13,934
0
L
King Arthur
MShaver21
King Arthur
11,218
697
918
5,269
21,095
17,695
22
9,415
11,680
0
27,193
L
16,574
5,293
789
512
10,815
5,068
75
3,480
7,335
32,043
0
L
Sobek
10,368
374
638
10,522
24,424
20,117
0
8,642
15,782
15,651
0
W
Sobek
Xain777
Sobek
7,878
680
3,829
4,678
15,133
16,478
883
8,862
6,271
16,477
0
L
9,879
1,246
12,723
5,732
12,579
6,893
0
4,661
7,918
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
42,365
160
Minions Killed
111
0
Camps Cleared
0
1,322,867
Distance Traveled
1,296,476
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,384
645
12
1
0
271,047
3
W
Gilgamesh
9,568
736
12
1
0
259,789
0
W
Zhong Kui
10,407
801
41
3
0
264,740
0
W
Xbalanque
10,990
845
64
5
0
250,188
0
W
Yemoja
10,453
804
18
1
0
235,395
0
L
King Arthur
8,136
626
25
2
0
243,537
0
L
Vulcan
7,979
614
39
3
0
253,707
0
L
Sobek
8,810
678
13
1
0
273,603
4
W
Sobek
10,327
794
25
2
0
312,755
1
L
Hel
9,056
697
22
2
0
254,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role