Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Boaaa
Raijin
Level 122
God Stats
3W - 3L
1,822 SR
Queue Stats
121W - 98L
1,561 Elo+
Party 1
King Arthur
King Arthur
ProChadMovingWrd
King Arthur
Level 106
God Stats
10W - 10L
1,639 SR
Queue Stats
335W - 293L
1,648 Elo+
Party 1
Nox
Nox
kîtsunemorî
Nox
Level 129
God Stats
14W - 21L
1,488 SR
Queue Stats
345W - 368L
1,430 Elo+
Party 1
Izanami
Izanami
missuhlexus
Izanami
Level 4
God Stats
0W - 3L
1,421 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,479 Elo+

VS

Team Averages
Level 98
1,523 SR
1,565 Elo+
Chronos
Chronos
ATFC2000
Chronos
Level 29
God Stats
8W - 2L
1,696 SR
Queue Stats
10W - 5L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
Chongbong
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,683 Elo+
Solo
Anhur
Anhur
Pyr0eZaF
Anhur
Level 139
God Stats
2W - 1L
1,467 SR
Queue Stats
49W - 51L
1,527 Elo+
Party 2
Ymir
Ymir
Scorpes
Ymir
Level 127
God Stats
4W - 3L
1,450 SR
Queue Stats
43W - 48L
1,524 Elo+
Party 2
Nemesis
Nemesis
Secretviper
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 4 / 2
5,058
506
2,295
8,144
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Boaaa
Raijin
8
1 / 5 / 0
4,993
499
5,275
6,690
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ProChadMovingWrd
King Arthur
8
1 / 3 / 1
4,849
485
3,423
5,361
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 6 / 0
4,312
431
449
7,900
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
missuhlexus
Izanami
8
0 / 3 / 0
4,719
472
706
3,950
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ATFC2000
Chronos
11
1 / 0 / 7
6,298
630
4,651
4,521
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Chongbong
Sun Wukong
12
5 / 1 / 1
7,343
734
4,619
6,685
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Pyr0eZaF
Anhur
12
8 / 0 / 2
6,730
673
9,103
5,470
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Scorpes
Ymir
8
2 / 1 / 5
5,689
569
1,973
5,589
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Secretviper
Nemesis
11
5 / 2 / 2
6,382
638
3,382
5,347
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Chronos
ATFC2000
Chronos
1
0
7
4.5
L
Raijin
Boaaa
Raijin
1
5
0
0.2
W
Sun Wukong
Chongbong
Sun Wukong
5
1
1
5.5
L
King Arthur
ProChadMovingWrd
King Arthur
1
3
1
0.5
W
Anhur
Pyr0eZaF
Anhur
8
0
2
9
W
Ymir
Scorpes
Ymir
2
1
5
4.5
W
Nemesis
Secretviper
Nemesis
5
2
2
3
L
0
6
0
0
L
Izanami
missuhlexus
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
23,728
32,045
Taken
27,612
8,568
Mitigated
12,195
4,645
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,295
393
0
1,880
8,144
2,260
0
2,595
5,324
18,385
0
W
Chronos
ATFC2000
Chronos
4,651
1,325
0
1,341
4,521
1,397
572
2,018
2,267
30,082
0
L
Raijin
Boaaa
Raijin
5,275
609
0
964
6,690
1,507
0
1,790
4,761
21,616
0
W
Sun Wukong
Chongbong
Sun Wukong
4,619
1,367
0
2,314
6,685
3,551
0
627
5,829
0
43,552
L
King Arthur
ProChadMovingWrd
King Arthur
3,423
667
0
1,401
5,361
2,680
0
1,253
3,786
0
17,875
W
Anhur
Pyr0eZaF
Anhur
9,103
5,261
0
2,244
5,470
1,497
0
1,294
4,108
0
40,903
W
Ymir
Scorpes
Ymir
1,973
539
0
1,622
5,589
3,696
28
1,840
3,556
8,817
0
W
Nemesis
Secretviper
Nemesis
3,382
1,558
0
1,306
5,347
2,054
0
1,733
3,521
0
34,283
L
449
60
0
400
7,900
1,756
0
515
7,385
7,902
0
L
Izanami
missuhlexus
Izanami
706
600
0
0
3,950
365
0
173
3,777
0
17,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
32,442
187
Minions Killed
318
0
Camps Cleared
0
889,325
Distance Traveled
1,022,166
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,058
506
46
5
0
193,178
2
W
Chronos
6,298
630
66
7
0
199,799
0
L
Raijin
4,993
499
37
4
0
178,086
4
W
Sun Wukong
7,343
734
99
10
0
205,193
2
L
King Arthur
4,849
485
36
4
0
195,039
3
W
Anhur
6,730
673
75
8
0
185,824
4
W
Ymir
5,689
569
10
1
0
195,954
4
W
Nemesis
6,382
638
68
7
0
235,396
0
L
Nox
4,312
431
23
2
0
162,434
4
L
Izanami
4,719
472
45
5
0
160,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role