Player Matchup

Bakasura
Bakasura
Hoakk-
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
OAC FallenAngel
Cthulhu
Level 128
God Stats
19W - 13L
1,655 SR
Queue Stats
195W - 131L
1,585 Elo+
Party 3
Ra
Ra
Smosh Fulgore
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 54L
1,577 Elo+
Party 3
Hercules
Hercules
TFL Lawliet
Hercules
Level 15
God Stats
1W - 3L
1,536 SR
Queue Stats
25W - 20L
1,463 Elo+
Party 3
Izanami
Izanami
TeckkM8
Izanami
Level 38
God Stats
1W - 5L
1,374 SR
Queue Stats
98W - 93L
1,495 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,531 Elo+

VS

Team Averages
Level 87
1,605 SR
1,559 Elo+
Ullr
Ullr
ChargingJohnson
Ullr
Level 133
God Stats
39W - 26L
1,717 SR
Queue Stats
158W - 117L
1,657 Elo+
Party 2
Chaac
Chaac
TheG0ldenNinja1
Chaac
Level 12
God Stats
9W - 4L
1,571 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 2
Ares
Ares
Tifdet1418
Ares
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 37L
1,411 Elo+
Solo
Nemesis
Nemesis
Åries
Nemesis
Level 126
God Stats
1W - 0L
1,592 SR
Queue Stats
175W - 142L
1,679 Elo+
Party 2
Zeus
Zeus
ßloodySpartin
Zeus
Level 127
God Stats
1W - 0L
1,648 SR
Queue Stats
33W - 33L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hoakk-
Bakasura
15
0 / 8 / 1
8,175
818
4,054
14,742
5,406
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 6
10,531
1,053
15,112
21,647
22,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 5 / 7
9,286
929
10,872
12,077
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TFL Lawliet
Hercules
15
3 / 8 / 2
9,561
956
6,610
24,893
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
TeckkM8
Izanami
16
3 / 6 / 5
10,601
1,060
11,251
17,482
6,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

123

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 14
11,245
1,125
21,525
9,812
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 16
9,282
928
3,103
6,175
5,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 1 / 21
9,937
994
10,614
13,589
15,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Åries
Nemesis
19
10 / 2 / 18
13,024
1,302
20,576
13,247
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 4 / 15
12,312
1,231
30,307
8,802
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
9
Kills
32
32
Deaths
9
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Bakasura
Hoakk-
Bakasura
0
8
1
0.06
L
3
5
6
1.2
L
0
5
7
0.7
L
Hercules
TFL Lawliet
Hercules
3
8
2
0.5
L
Izanami
TeckkM8
Izanami
3
6
5
0.92
W
0
1
16
8
W
1
1
21
11.5
W
Nemesis
Åries
Nemesis
10
2
18
9.5
W
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,899
Damage
86,125
90,841
Taken
51,625
57,118
Mitigated
35,487
10,208
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,525
10,303
0
1,284
9,812
3,674
0
4,574
4,410
0
41,471
L
Bakasura
Hoakk-
Bakasura
4,054
2,806
0
104
14,742
5,406
0
4,701
9,791
0
7,721
L
15,112
601
280
949
21,647
22,409
0
9,668
11,655
38,406
0
L
10,872
1,536
2,606
629
12,077
4,106
0
6,370
5,526
22,338
0
L
Hercules
TFL Lawliet
Hercules
6,610
2,255
0
4,208
24,893
18,766
0
14,177
10,290
0
9,196
L
Izanami
TeckkM8
Izanami
11,251
7,973
0
1,432
17,482
6,431
0
6,005
11,287
0
53,558
W
3,103
1,114
596
1,750
6,175
5,448
0
2,272
3,563
0
6,932
W
10,614
393
0
0
13,589
15,834
0
6,590
6,167
13,512
0
W
Nemesis
Åries
Nemesis
20,576
11,273
0
3,531
13,247
6,858
0
6,421
6,139
0
52,332
W
30,307
2,956
18
731
8,802
3,673
0
4,967
3,638
55,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
55,800
199
Minions Killed
192
5
Camps Cleared
10
914,779
Distance Traveled
1,020,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,245
1,125
48
5
0
212,134
0
L
Bakasura
8,175
818
9
1
2
149,165
0
L
Cthulhu
10,531
1,053
55
6
0
199,184
0
L
Ra
9,286
929
25
3
0
197,412
0
L
Hercules
9,561
956
3
0
1
197,521
0
L
Izanami
10,601
1,060
107
11
2
171,497
0
W
Chaac
9,282
928
8
1
0
172,219
0
W
Ares
9,937
994
6
1
1
196,973
0
W
Nemesis
13,024
1,302
69
7
8
261,431
0
W
Zeus
12,312
1,231
61
6
1
177,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role