Player Matchup

Zeus
Zeus
Boodah Bwoy
Zeus
Level 65
God Stats
5W - 11L
1,476 SR
Queue Stats
46W - 44L
1,471 Elo+
Party 2
Geb
Geb
JMTheBrosMC
Geb
Level 63
God Stats
1W - 1L
1,758 SR
Queue Stats
90W - 73L
1,518 Elo+
Party 2
Bastet
Bastet
Jswezzthekid
Bastet
Level 126
God Stats
0W - 2L
1,606 SR
Queue Stats
148W - 121L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
Offzombie25
Amaterasu
Level 78
God Stats
1W - 5L
1,348 SR
Queue Stats
71W - 73L
1,399 Elo+
Party 2
Neith
Neith
Sunshine166343
Neith
Level 27
God Stats
7W - 5L
1,656 SR
Queue Stats
12W - 15L
1,388 Elo+
Party 2
Team Averages
Level 72
1,569 SR
1,464 Elo+

VS

Team Averages
Level 94
1,591 SR
1,480 Elo+
Cabrakan
Cabrakan
CosmeCal
Cabrakan
Level 109
God Stats
5W - 4L
1,454 SR
Queue Stats
293W - 349L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
Dinkleberg714
Guan Yu
Level 157
God Stats
13W - 8L
1,702 SR
Queue Stats
202W - 167L
1,624 Elo+
Party 1
Hachiman
Hachiman
HereForFriends
Hachiman
Level 82
God Stats
10W - 12L
1,500 SR
Queue Stats
350W - 392L
1,424 Elo+
Solo
Ra
Ra
Kaxanlax
Ra
Level 6
God Stats
6W - 2L
1,692 SR
Queue Stats
7W - 4L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Vexic_Dynamo
Gilgamesh
Level 116
God Stats
1W - 0L
1,607 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,264
526
3,703
3,528
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 0
4,901
490
1,513
7,534
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
8
4 / 2 / 0
5,322
532
4,400
5,891
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Offzombie25
Amaterasu
6
0 / 4 / 0
4,266
427
975
6,012
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,450
445
2,725
4,435
1,030
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CosmeCal
Cabrakan
11
1 / 1 / 4
5,980
598
3,171
5,339
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
12
8 / 1 / 2
7,213
721
7,739
8,122
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
10
2 / 0 / 0
5,693
569
1,824
4,130
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,568
557
880
3,232
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Vexic_Dynamo
Gilgamesh
7
1 / 3 / 2
4,826
483
4,662
5,959
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
13
13
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cabrakan
CosmeCal
Cabrakan
1
1
4
3
W
Guan Yu
8
1
2
9
W
Hachiman
2
0
0
2
L
2
1
0
2
L
Bastet
4
2
0
2
W
1
2
1
0.75
L
Amaterasu
Offzombie25
Amaterasu
0
4
0
0
L
0
3
1
0.17
W
Gilgamesh
Vexic_Dynamo
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
18,276
27,400
Taken
26,782
8,343
Mitigated
12,584
5,998
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,703
402
0
0
3,528
541
323
828
2,627
24,446
0
W
Cabrakan
CosmeCal
Cabrakan
3,171
618
0
2,645
5,339
2,655
0
412
4,883
32,589
0
W
Guan Yu
7,739
854
400
3,437
8,122
6,236
62
1,196
6,818
1,185
35,739
W
Hachiman
1,824
847
0
2,345
4,130
1,009
0
151
3,979
0
27,835
L
1,513
487
164
1,927
7,534
3,196
0
250
7,156
12,861
0
L
Bastet
4,400
1,469
0
2,911
5,891
1,178
0
773
4,973
0
19,759
W
880
0
174
990
3,232
857
335
1,341
1,669
25,032
0
L
Amaterasu
Offzombie25
Amaterasu
975
190
0
605
6,012
2,398
120
1,850
3,800
0
13,320
L
2,725
1,103
0
391
4,435
1,030
0
891
3,544
0
16,448
W
Gilgamesh
Vexic_Dynamo
Gilgamesh
4,662
1,656
0
820
5,959
1,827
169
1,929
3,996
0
19,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
29,280
185
Minions Killed
288
0
Camps Cleared
0
977,401
Distance Traveled
974,828
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,264
526
64
6
0
174,845
0
W
Cabrakan
5,980
598
79
8
0
205,604
4
W
Guan Yu
7,213
721
67
7
0
218,129
1
W
Hachiman
5,693
569
67
7
0
150,346
3
L
Geb
4,901
490
25
3
0
196,149
1
L
Bastet
5,322
532
41
4
0
217,164
4
W
Ra
5,568
557
47
5
0
195,173
0
L
Amaterasu
4,266
427
22
2
0
207,872
0
L
Neith
4,450
445
33
3
0
181,371
0
W
Gilgamesh
4,826
483
28
3
0
205,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role