Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Farwound
Chang'e
Level 141
God Stats
0W - 1L
1,351 SR
Queue Stats
5W - 13L
1,390 Elo+
Solo
He Bo
He Bo
Lourry
He Bo
Level 112
God Stats
7W - 5L
1,628 SR
Queue Stats
235W - 229L
1,515 Elo+
Solo
Mercury
Mercury
Moustashe
Mercury
Level 106
God Stats
0W - 1L
1,647 SR
Queue Stats
30W - 34L
1,549 Elo+
Solo
Team Averages
Level 134
1,525 SR
1,491 Elo+

VS

Team Averages
Level 137
1,577 SR
1,476 Elo+
Amaterasu
Amaterasu
IronGecko13
Amaterasu
Level 138
God Stats
1W - 2L
1,519 SR
Queue Stats
105W - 99L
1,476 Elo+
Party 1
Vulcan
Vulcan
Kingcal36
Vulcan
Level 157
God Stats
1W - 2L
1,525 SR
Queue Stats
134W - 123L
1,510 Elo+
Party 1
Anhur
Anhur
NocturnalGhost1
Anhur
Level 131
God Stats
3W - 0L
1,665 SR
Queue Stats
136W - 138L
1,499 Elo+
Party 1
Hercules
Hercules
PnoyGunShooter
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,356 Elo+
Solo
Ra
Ra
SubliminalRave
Ra
Level 158
God Stats
3W - 2L
1,676 SR
Queue Stats
173W - 171L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 4 / 11
9,317
776
5,011
14,281
5,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
 
Heimdallr
15
0 / 8 / 13
8,581
715
7,229
13,781
4,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Farwound
Chang'e
15
1 / 5 / 8
8,310
693
5,895
13,428
4,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Lourry
He Bo
17
7 / 7 / 6
10,077
840
13,736
11,922
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Moustashe
Mercury
15
5 / 8 / 5
8,977
748
9,098
13,399
5,813
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IronGecko13
Amaterasu
16
8 / 4 / 15
10,376
865
11,626
16,709
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Kingcal36
Vulcan
19
11 / 1 / 14
11,513
959
21,163
8,206
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 15
10,192
849
9,104
12,245
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
15
3 / 4 / 16
9,755
813
5,878
13,750
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 16
10,290
858
9,960
8,409
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
15
Kills
32
32
Deaths
16
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
11
1.88
L
Heimdallr
 
Heimdallr
0
8
13
0.81
L
Chang'e
Farwound
Chang'e
1
5
8
1
W
Amaterasu
IronGecko13
Amaterasu
8
4
15
3.88
W
Vulcan
Kingcal36
Vulcan
11
1
14
18
L
He Bo
Lourry
He Bo
7
7
6
1.43
L
Mercury
Moustashe
Mercury
5
8
5
0.94
W
6
4
15
3.38
W
Hercules
3
4
16
2.75
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
57,731
66,811
Taken
59,319
24,483
Mitigated
46,797
18,149
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,011
1,509
0
4,458
14,281
5,470
684
5,671
8,422
0
12,274
L
Heimdallr
 
Heimdallr
7,229
2,048
401
1,403
13,781
4,820
537
7,658
5,999
0
22,344
L
Chang'e
Farwound
Chang'e
5,895
545
4,566
4,350
13,428
4,417
450
4,849
8,373
15,824
0
W
Amaterasu
IronGecko13
Amaterasu
11,626
4,324
0
4,631
16,709
15,534
1,385
6,115
10,594
0
18,959
W
Vulcan
Kingcal36
Vulcan
21,163
7,167
1,655
2,282
8,206
4,156
749
2,209
5,997
41,356
0
L
He Bo
Lourry
He Bo
13,736
154
305
1,832
11,922
3,963
187
6,280
5,465
26,056
0
L
Mercury
Moustashe
Mercury
9,098
4,037
201
633
13,399
5,813
0
6,665
6,601
0
18,626
W
9,104
2,816
958
2,767
12,245
5,460
2,658
2,749
9,496
0
21,536
W
Hercules
5,878
2,312
269
2,886
13,750
17,818
387
5,327
8,423
0
8,981
W
9,960
1,208
2,963
1,646
8,409
3,829
813
3,231
5,178
29,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
52,126
110
Minions Killed
115
0
Camps Cleared
0
1,066,733
Distance Traveled
1,239,727
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,317
776
13
1
0
240,273
1
L
Heimdallr
8,581
715
30
3
0
175,454
1
L
Chang'e
8,310
693
21
2
0
225,133
1
W
Amaterasu
10,376
865
14
1
0
270,329
0
W
Vulcan
11,513
959
39
3
0
266,603
1
L
He Bo
10,077
840
30
3
0
204,151
0
L
Mercury
8,977
748
16
1
0
221,722
1
W
Anhur
10,192
849
20
2
0
257,314
1
W
Hercules
9,755
813
4
0
0
212,099
0
W
Ra
10,290
858
38
3
0
233,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role