Player Matchup

Cerberus
Cerberus
Falconsdude
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,064 Elo+
Party 1
Merlin
Merlin
GasLighter238
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,059 Elo+
Party 1
Amaterasu
Amaterasu
ItalianCannolli
Amaterasu
Level 4
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 1
Ao Kuang
Ao Kuang
SpookyVEVO
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,064 Elo+
Party 1
Thor
Thor
Swingrowers
Thor
Level 4
God Stats
0W - 3L
1,248 SR
Queue Stats
9W - 11L
1,064 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,063 Elo+

VS

Team Averages
Level 71
1,378 SR
1,448 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
EuphoricGuy
Set
Level 51
God Stats
4W - 3L
1,174 SR
Queue Stats
59W - 59L
1,433 Elo+
Party 2
Sol
Sol
MrIcebrrrg
Sol
Level 82
God Stats
2W - 2L
1,400 SR
Queue Stats
90W - 122L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
PabloStokes
Gilgamesh
Level 44
God Stats
2W - 4L
1,601 SR
Queue Stats
50W - 67L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
Vulturous
Hou Yi
Level 94
God Stats
1W - 1L
1,213 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Falconsdude
Cerberus
6
1 / 6 / 1
5,041
458
4,781
12,254
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 8 / 2
5,047
459
2,650
6,299
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ItalianCannolli
Amaterasu
9
0 / 6 / 0
5,363
488
2,655
7,595
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
SpookyVEVO
Ao Kuang
9
1 / 3 / 0
5,533
503
4,936
6,844
2,101
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 9 / 0
4,493
408
2,440
10,220
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 1 / 13
6,737
612
6,526
10,001
7,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
5 / 1 / 9
7,094
645
5,735
6,999
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 6
6,646
604
9,015
6,586
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PabloStokes
Gilgamesh
10
8 / 1 / 1
6,823
620
4,593
5,147
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Vulturous
Hou Yi
11
10 / 0 / 3
6,949
632
6,360
6,263
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
32
32
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
13
10.5
W
5
1
9
9.5
L
Cerberus
Falconsdude
Cerberus
1
6
1
0.25
L
0
8
2
0.13
L
Amaterasu
ItalianCannolli
Amaterasu
0
6
0
0
W
5
0
6
8
W
Gilgamesh
PabloStokes
Gilgamesh
8
1
1
8.5
L
Ao Kuang
SpookyVEVO
Ao Kuang
1
3
0
0.33
L
0
9
0
0
W
Hou Yi
Vulturous
Hou Yi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
32,229
43,212
Taken
34,996
17,219
Mitigated
16,407
8,250
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,526
2,341
684
1,430
10,001
7,082
282
5,329
4,516
25,312
0
W
5,735
2,296
0
12
6,999
2,700
1,264
568
6,427
0
39,167
L
Cerberus
Falconsdude
Cerberus
4,781
850
0
3,900
12,254
5,970
0
5,682
6,572
14,367
0
L
2,650
254
0
59
6,299
1,015
99
1,023
5,276
22,584
0
L
Amaterasu
ItalianCannolli
Amaterasu
2,655
1,158
0
719
7,595
5,208
90
1,250
6,181
0
23,724
W
9,015
2,591
0
3,461
6,586
2,480
874
3,422
3,142
31,771
3,634
W
Gilgamesh
PabloStokes
Gilgamesh
4,593
1,640
198
1,487
5,147
2,369
430
1,086
4,061
0
24,013
L
Ao Kuang
SpookyVEVO
Ao Kuang
4,936
1,882
0
1,596
6,844
2,101
0
3,565
3,203
20,428
0
L
2,440
1,176
0
1,976
10,220
2,925
0
3,339
6,781
0
15,532
W
Hou Yi
Vulturous
Hou Yi
6,360
3,159
0
1,726
6,263
1,776
928
1,660
4,483
0
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
34,249
194
Minions Killed
278
0
Camps Cleared
0
1,002,117
Distance Traveled
1,129,677
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,737
612
41
4
0
232,562
2
W
Set
7,094
645
74
7
0
252,668
2
L
Cerberus
5,041
458
28
3
0
200,004
3
L
Merlin
5,047
459
43
4
0
193,614
2
L
Amaterasu
5,363
488
48
4
0
197,437
0
W
Sol
6,646
604
58
5
0
228,205
3
W
Gilgamesh
6,823
620
49
4
0
201,253
2
L
Ao Kuang
5,533
503
36
3
0
202,833
0
L
Thor
4,493
408
39
4
0
208,229
0
W
Hou Yi
6,949
632
56
5
0
214,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role