Player Matchup

Loki
Loki
GreatWhiteGrrth
Loki
Level 18
God Stats
5W - 11L
1,425 SR
Queue Stats
19W - 44L
1,315 Elo+
Party 1
Izanami
Izanami
Mr_BiggaBird
Izanami
Level 18
God Stats
4W - 3L
1,630 SR
Queue Stats
14W - 9L
1,465 Elo+
Party 4
Bacchus
Bacchus
NES Wafflecat
Bacchus
Level 114
God Stats
8W - 9L
1,527 SR
Queue Stats
377W - 398L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
SqirrrttT
Guan Yu
Level 79
God Stats
223W - 210L
1,527 SR
Queue Stats
307W - 361L
1,304 Elo+
Party 4
Janus
Janus
rasta-ld24
Janus
Level 68
God Stats
14W - 12L
1,550 SR
Queue Stats
217W - 287L
1,302 Elo+
Party 4
Team Averages
Level 59
1,532 SR
1,353 Elo+

VS

Team Averages
Level 79
1,409 SR
1,388 Elo+
Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Gosseye
Thanatos
Level 159
God Stats
8W - 7L
1,519 SR
Queue Stats
77W - 73L
1,526 Elo+
Party 2
Olorun
Olorun
KyodaiNova
Olorun
Level 46
God Stats
6W - 14L
1,103 SR
Queue Stats
82W - 87L
1,398 Elo+
Party 2
Medusa
Medusa
Tya4life
Medusa
Level 5
God Stats
2W - 0L
1,433 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 3
Baron Samedi
Baron Samedi
Xori Laurel
Baron Samedi
Level 69
God Stats
13W - 13L
1,491 SR
Queue Stats
179W - 214L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 4
8,584
409
5,204
19,150
5,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Mr_BiggaBird
Izanami
16
4 / 10 / 3
10,985
523
10,785
19,101
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
9
0 / 6 / 2
7,372
351
5,213
16,439
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SqirrrttT
Guan Yu
16
7 / 4 / 2
10,762
512
18,434
23,445
23,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
12
1 / 8 / 1
8,121
387
5,059
11,075
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 2 / 18
11,217
534
11,711
17,566
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Gosseye
Thanatos
19
17 / 4 / 12
12,460
593
28,324
21,423
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
KyodaiNova
Olorun
18
5 / 2 / 12
11,235
535
11,443
8,847
4,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Tya4life
Medusa
16
11 / 3 / 6
11,095
528
14,926
12,588
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Xori Laurel
Baron Samedi
16
2 / 3 / 5
9,787
466
5,498
13,444
5,502
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
13
Kills
41
41
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
18
7.5
W
Thanatos
Gosseye
Thanatos
17
4
12
5.75
L
1
13
4
0.23
W
Olorun
KyodaiNova
Olorun
5
2
12
5.5
L
Izanami
Mr_BiggaBird
Izanami
4
10
3
0.55
L
Bacchus
0
6
2
0.17
L
Guan Yu
SqirrrttT
Guan Yu
7
4
2
2
W
Medusa
Tya4life
Medusa
11
3
6
4.67
W
Baron Samedi
Xori Laurel
Baron Samedi
2
3
5
1.5
L
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
71,902
89,210
Taken
73,868
48,354
Mitigated
41,652
18,925
Healing
36,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,711
3,417
0
5,522
17,566
17,493
0
3,287
13,707
5,031
29,992
W
Thanatos
Gosseye
Thanatos
28,324
13,133
0
16,985
21,423
9,391
0
3,336
17,381
0
97,835
L
5,204
1,116
0
4,254
19,150
5,816
0
3,978
15,172
0
46,207
W
Olorun
KyodaiNova
Olorun
11,443
6,725
530
4,718
8,847
4,228
1,727
1,660
6,990
79,759
0
L
Izanami
Mr_BiggaBird
Izanami
10,785
8,543
0
2,944
19,101
5,748
0
822
18,279
0
52,396
L
Bacchus
5,213
687
116
3,615
16,439
11,834
0
4,240
12,199
24,459
0
L
Guan Yu
SqirrrttT
Guan Yu
18,434
3,355
600
6,280
23,445
23,231
338
8,127
15,318
2,757
56,288
W
Medusa
Tya4life
Medusa
14,926
8,340
157
3,299
12,588
5,038
1,528
1,883
10,473
0
76,344
W
Baron Samedi
Xori Laurel
Baron Samedi
5,498
460
661
5,084
13,444
5,502
232
554
12,276
55,343
0
L
Janus
5,059
316
0
1,116
11,075
1,725
0
1,134
9,941
27,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
55,794
371
Minions Killed
491
0
Camps Cleared
0
1,745,712
Distance Traveled
1,982,588
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,217
534
31
1
0
411,944
5
W
Thanatos
12,460
593
135
6
0
453,126
3
L
Loki
8,584
409
62
3
0
392,633
1
W
Olorun
11,235
535
147
7
0
385,548
1
L
Izanami
10,985
523
114
5
0
351,148
1
L
Bacchus
7,372
351
43
2
0
267,878
3
L
Guan Yu
10,762
512
94
4
0
380,519
0
W
Medusa
11,095
528
103
5
0
376,717
0
W
Baron Samedi
9,787
466
75
4
0
355,253
2
L
Janus
8,121
387
58
3
0
353,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role