Player Matchup

Bastet
Bastet
ConchaSenpai
Bastet
Level 84
God Stats
11W - 3L
1,725 SR
Queue Stats
27W - 28L
1,274 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkAwakenin
Cu Chulainn
Level 63
God Stats
4W - 1L
1,690 SR
Queue Stats
177W - 196L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Fecalbender
Kukulkan
Level 60
God Stats
1W - 1L
1,292 SR
Queue Stats
173W - 208L
1,428 Elo+
Party 1
Geb
Geb
MaxDChico
Geb
Level 87
God Stats
18W - 9L
1,547 SR
Queue Stats
32W - 32L
1,356 Elo+
Party 2
Neith
Neith
djcorbett98
Neith
Level 92
God Stats
3W - 3L
1,571 SR
Queue Stats
43W - 40L
1,362 Elo+
Party 2
Team Averages
Level 77
1,565 SR
1,379 Elo+

VS

Team Averages
Level 36
1,403 SR
1,252 Elo+
Artio
Artio
BilliamCosby
Artio
Level 88
God Stats
4W - 4L
1,547 SR
Queue Stats
141W - 156L
1,478 Elo+
Solo
Persephone
Persephone
Eviljoker69
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,049 Elo+
Party 3
Mercury
Mercury
ItsTrashkins
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,407 Elo+
Party 3
Odin
Odin
Zeffxy
Odin
Level 18
God Stats
1W - 3L
1,209 SR
Queue Stats
13W - 23L
1,337 Elo+
Party 3
Neith
Neith
crazycamel209
Neith
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
2W - 5L
990 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 1 / 3
10,020
501
8,975
14,787
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
DarkAwakenin
Cu Chulainn
16
2 / 3 / 5
10,144
507
9,822
14,556
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Fecalbender
Kukulkan
15
2 / 4 / 1
9,875
494
12,644
9,237
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 12
9,863
493
7,557
16,079
18,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 0 / 3
12,186
609
13,887
8,867
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,423
421
3,188
20,404
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Eviljoker69
Persephone
14
1 / 3 / 2
8,812
441
15,320
10,574
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ItsTrashkins
Mercury
15
4 / 4 / 2
9,196
460
7,485
15,119
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Zeffxy
Odin
13
1 / 1 / 4
8,205
410
7,021
13,936
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
7,880
394
4,971
9,339
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
8
8
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Bastet
3
1
3
4.5
W
Cu Chulainn
DarkAwakenin
Cu Chulainn
2
3
5
1.5
L
Persephone
Eviljoker69
Persephone
1
3
2
0.67
W
Kukulkan
Fecalbender
Kukulkan
2
4
1
0.63
L
Mercury
ItsTrashkins
Mercury
4
4
2
1.25
W
1
0
12
7
L
Odin
Zeffxy
Odin
1
1
4
3
L
0
4
1
0.13
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,885
Damage
37,985
63,526
Taken
69,372
46,471
Mitigated
40,482
23,217
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
366
1,614
6,130
20,404
19,197
0
6,693
13,612
20,609
0
W
Bastet
8,975
1,566
0
6,990
14,787
6,411
2,002
3,301
11,075
0
59,637
W
Cu Chulainn
DarkAwakenin
Cu Chulainn
9,822
1,137
860
4,600
14,556
13,248
482
3,536
10,343
4,883
46,890
L
Persephone
Eviljoker69
Persephone
15,320
878
80
2,323
10,574
3,535
0
5,038
5,488
63,746
0
W
Kukulkan
Fecalbender
Kukulkan
12,644
459
0
2,075
9,237
4,092
1,202
3,150
5,903
61,562
0
L
Mercury
ItsTrashkins
Mercury
7,485
2,698
0
4,724
15,119
5,278
0
3,524
11,342
0
56,505
W
7,557
1,571
1,566
4,074
16,079
18,088
1,287
5,965
9,668
24,340
0
L
Odin
Zeffxy
Odin
7,021
1,109
0
4,178
13,936
9,002
0
3,469
9,870
1,325
37,916
L
4,971
887
0
1,944
9,339
3,470
0
2,404
6,935
0
50,192
W
13,887
6,112
0
3,052
8,867
4,632
4,322
2,180
6,502
0
110,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
42,516
517
Minions Killed
415
0
Camps Cleared
0
1,966,858
Distance Traveled
1,930,566
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,423
421
35
2
0
365,217
6
W
Bastet
10,020
501
91
5
0
418,651
7
W
Cu Chulainn
10,144
507
105
5
0
385,304
1
L
Persephone
8,812
441
109
5
0
401,259
1
W
Kukulkan
9,875
494
104
5
0
392,052
7
L
Mercury
9,196
460
100
5
0
416,239
1
W
Geb
9,863
493
46
2
0
407,774
6
L
Odin
8,205
410
82
4
0
433,236
3
L
Neith
7,880
394
89
4
0
314,615
6
W
Neith
12,186
609
171
9
0
363,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role