Player Matchup

Thanatos
Thanatos
HoodedAlien
Thanatos
Level 125
God Stats
16W - 14L
1,541 SR
Queue Stats
223W - 264L
1,400 Elo+
Party 3
Sol
Sol
HoodedSpecter
Sol
Level 108
God Stats
2W - 0L
1,701 SR
Queue Stats
131W - 155L
1,332 Elo+
Party 3
Mulan
Mulan
creeping-victory
Mulan
Level 68
God Stats
6W - 1L
1,506 SR
Queue Stats
51W - 58L
1,384 Elo+
Solo
Hercules
Hercules
pxzl
Hercules
Level 26
God Stats
9W - 5L
1,544 SR
Queue Stats
52W - 50L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
scwurt
Danzaburou
Level 45
God Stats
4W - 3L
1,602 SR
Queue Stats
115W - 109L
1,399 Elo+
Party 2
Team Averages
Level 74
1,579 SR
1,382 Elo+

VS

Team Averages
Level 93
1,552 SR
1,404 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CaTeS85
Fenrir
Level 105
God Stats
1W - 1L
1,745 SR
Queue Stats
51W - 47L
1,413 Elo+
Party 1
Ymir
Ymir
StinkyBaby
Ymir
Level 69
God Stats
2W - 5L
1,361 SR
Queue Stats
240W - 288L
1,324 Elo+
Solo
Thoth
Thoth
Yeshuafonseca
Thoth
Level 87
God Stats
9W - 4L
1,727 SR
Queue Stats
105W - 106L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
postman201311
Ao Kuang
Level 63
God Stats
6W - 10L
1,429 SR
Queue Stats
250W - 280L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HoodedAlien
Thanatos
13
4 / 4 / 10
8,119
541
8,613
11,908
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 4 / 3
7,972
531
7,095
7,677
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 2
8,601
573
7,948
12,047
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
pxzl
Hercules
12
3 / 2 / 9
7,973
532
6,261
10,554
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
scwurt
Danzaburou
14
11 / 3 / 8
9,602
640
14,616
9,383
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 8 / 5
5,978
399
2,495
11,254
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
CaTeS85
Fenrir
12
4 / 4 / 2
7,297
486
7,154
10,875
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 4
6,188
413
4,780
14,126
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 6 / 3
8,398
560
8,815
11,449
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
postman201311
Ao Kuang
13
3 / 4 / 4
7,683
512
4,816
10,579
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
26
Kills
15
16
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
8
5
0.31
L
Fenrir
CaTeS85
Fenrir
4
4
2
1.25
W
Thanatos
HoodedAlien
Thanatos
4
4
10
2.25
W
4
4
3
1.38
L
1
4
4
0.75
L
7
6
3
1.42
W
4
3
2
1.67
L
Ao Kuang
postman201311
Ao Kuang
3
4
4
1.25
W
Hercules
pxzl
Hercules
3
2
9
3.75
W
Danzaburou
scwurt
Danzaburou
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
28,060
51,569
Taken
58,283
26,869
Mitigated
18,208
20,114
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,495
1,056
461
1,231
11,254
1,664
0
471
10,783
0
19,097
L
Fenrir
CaTeS85
Fenrir
7,154
1,903
0
1,196
10,875
3,940
0
840
9,821
0
21,225
W
Thanatos
HoodedAlien
Thanatos
8,613
2,073
0
8,716
11,908
4,178
808
3,691
7,943
0
45,107
W
7,095
1,470
0
2,447
7,677
2,532
2,899
3,854
3,433
31,490
2,890
L
4,780
1,547
0
2,509
14,126
6,601
0
2,277
11,723
10,702
0
L
8,815
554
63
1,231
11,449
2,992
0
3,035
8,288
38,200
0
W
7,948
1,041
0
3,274
12,047
8,154
433
2,509
9,228
4,462
50,409
L
Ao Kuang
postman201311
Ao Kuang
4,816
1,104
0
4,976
10,579
3,011
0
1,428
9,072
37,560
0
W
Hercules
pxzl
Hercules
6,261
1,765
0
2,940
10,554
9,007
474
3,971
6,469
777
22,361
W
Danzaburou
scwurt
Danzaburou
14,616
7,227
0
2,737
9,383
2,998
1,722
3,634
5,531
0
57,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
35,544
382
Minions Killed
242
0
Camps Cleared
0
1,446,380
Distance Traveled
1,311,787
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,978
399
38
3
0
226,728
0
L
Fenrir
7,297
486
38
3
0
268,316
0
W
Thanatos
8,119
541
76
5
0
309,350
0
W
Sol
7,972
531
59
4
0
275,359
3
L
Ymir
6,188
413
8
1
0
232,381
5
L
Thoth
8,398
560
78
5
0
270,089
1
W
Mulan
8,601
573
114
8
0
292,050
4
L
Ao Kuang
7,683
512
80
5
0
314,273
0
W
Hercules
7,973
532
38
3
0
307,404
0
W
Danzaburou
9,602
640
95
6
0
262,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role