Player Matchup

Cliodhna
Cliodhna
ItsClavijo
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
LegendaryLimade
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 1
Izanami
Izanami
RasCali
Izanami
Level 45
God Stats
1W - 2L
1,536 SR
Queue Stats
127W - 150L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Yorick12
Kukulkan
Level 6
God Stats
0W - 1L
1,109 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 1
Geb
Geb
elitepanda14318
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1
Team Averages
Level 61
1,429 SR
1,384 Elo+

VS

Team Averages
Level 55
1,554 SR
1,437 Elo+
Geb
Geb
Joshuanz45
Geb
Level 78
God Stats
4W - 5L
1,509 SR
Queue Stats
106W - 114L
1,442 Elo+
Party 2
Fenrir
Fenrir
Maoritaniwha86
Fenrir
Level 32
God Stats
16W - 5L
1,665 SR
Queue Stats
45W - 43L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
Norsewolf505
Danzaburou
Level 34
God Stats
6W - 2L
1,826 SR
Queue Stats
59W - 64L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
PooStains
Sun Wukong
Level 68
God Stats
4W - 4L
1,646 SR
Queue Stats
114W - 119L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
priskelle
Zhong Kui
Level 61
God Stats
8W - 5L
1,122 SR
Queue Stats
86W - 83L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsClavijo
Cliodhna
17
3 / 4 / 1
10,753
448
16,042
18,037
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
LegendaryLimade
Sun Wukong
15
0 / 6 / 1
9,716
405
4,531
18,326
14,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RasCali
Izanami
19
6 / 6 / 1
12,278
512
14,927
19,352
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yorick12
Kukulkan
15
1 / 11 / 0
9,388
391
9,560
16,172
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 4
9,047
377
7,096
17,496
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,663
486
12,429
15,524
19,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 2 / 2
12,885
537
18,649
20,638
11,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Norsewolf505
Danzaburou
20
9 / 7 / 5
13,283
553
15,235
21,665
7,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PooStains
Sun Wukong
15
0 / 0 / 3
9,431
393
2,340
7,562
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
priskelle
Zhong Kui
19
8 / 0 / 6
12,065
503
15,447
15,542
10,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
10
Kills
33
33
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ItsClavijo
Cliodhna
3
4
1
0.88
W
3
1
14
10
L
Sun Wukong
LegendaryLimade
Sun Wukong
0
6
1
0.08
W
13
2
2
7
W
Danzaburou
Norsewolf505
Danzaburou
9
7
5
1.64
W
Sun Wukong
PooStains
Sun Wukong
0
0
3
1.5
L
Izanami
RasCali
Izanami
6
6
1
1.08
L
Kukulkan
Yorick12
Kukulkan
1
11
0
0.09
L
0
6
4
0.33
W
Zhong Kui
priskelle
Zhong Kui
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,156
Damage
64,100
89,383
Taken
80,931
52,360
Mitigated
53,697
20,600
Healing
31,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ItsClavijo
Cliodhna
16,042
1,220
0
7,086
18,037
7,533
360
3,709
14,328
0
97,903
W
12,429
979
1,301
5,006
15,524
19,416
397
4,437
11,087
40,237
0
L
Sun Wukong
LegendaryLimade
Sun Wukong
4,531
984
567
3,917
18,326
14,865
734
3,635
14,409
0
50,317
W
18,649
2,073
0
3,902
20,638
11,692
0
2,301
18,337
0
94,960
W
Danzaburou
Norsewolf505
Danzaburou
15,235
8,146
0
7,796
21,665
7,130
3,280
4,348
17,317
0
97,559
W
Sun Wukong
PooStains
Sun Wukong
2,340
704
118
3,742
7,562
4,529
37
1,248
6,314
1,251
43,504
L
Izanami
RasCali
Izanami
14,927
8,762
0
6,649
19,352
6,418
2,217
4,601
14,751
0
117,161
L
Kukulkan
Yorick12
Kukulkan
9,560
1,356
0
1,246
16,172
6,396
272
8,982
7,190
45,028
0
L
7,096
966
0
1,135
17,496
17,148
120
7,129
10,333
21,957
0
W
Zhong Kui
priskelle
Zhong Kui
15,447
1,041
0
9,262
15,542
10,930
343
4,402
11,140
87,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
59,327
540
Minions Killed
537
0
Camps Cleared
0
2,154,308
Distance Traveled
2,008,026
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,753
448
148
6
0
473,884
0
W
Geb
11,663
486
43
2
0
486,383
9
L
Sun Wukong
9,716
405
97
4
0
456,945
3
W
Fenrir
12,885
537
116
5
0
483,878
0
W
Danzaburou
13,283
553
165
7
0
399,764
2
W
Sun Wukong
9,431
393
68
3
0
236,138
0
L
Izanami
12,278
512
188
8
0
405,393
7
L
Kukulkan
9,388
391
88
4
0
375,173
1
L
Geb
9,047
377
19
1
0
442,913
1
W
Zhong Kui
12,065
503
145
6
0
401,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role