Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AlexXxMG
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,367 Elo+
Solo
Medusa
Medusa
Iogazm
Medusa
Level 64
God Stats
0W - 1L
1,589 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 3
Ares
Ares
Sanguine Grifix
Ares
Level 104
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 3
Agni
Agni
Vekkt
Agni
Level 90
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Team Averages
Level 89
1,557 SR
1,326 Elo+

VS

Team Averages
Level 116
1,585 SR
1,408 Elo+
Hachiman
Hachiman
TUBBS55
Hachiman
Level 125
God Stats
7W - 4L
1,497 SR
Queue Stats
201W - 200L
1,425 Elo+
Party 2
Achilles
Achilles
TommyStoves
Achilles
Level 102
God Stats
10W - 7L
1,491 SR
Queue Stats
314W - 298L
1,382 Elo+
Party 2
Geb
Geb
Wings_Of_Beauty
Geb
Level 124
God Stats
4W - 1L
1,834 SR
Queue Stats
159W - 161L
1,426 Elo+
Party 1
Nox
Nox
iseeyousweetness
Nox
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 1
Zeus
Zeus
zuez7986
Zeus
Level 159
God Stats
4W - 3L
1,602 SR
Queue Stats
41W - 42L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 3 / 6
6,014
1,002
2,592
6,960
6,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
AlexXxMG
Arachne
11
2 / 3 / 3
5,901
984
1,203
5,055
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Iogazm
Medusa
11
2 / 4 / 2
6,214
1,036
4,833
5,186
1,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 3 / 1
5,185
864
772
3,772
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Vekkt
Agni
11
1 / 2 / 5
5,693
949
4,755
4,593
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TUBBS55
Hachiman
11
2 / 2 / 7
6,628
1,105
4,488
3,956
1,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TommyStoves
Achilles
11
1 / 3 / 10
6,449
1,075
3,387
10,549
5,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 9
6,832
1,139
1,921
4,517
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 9
6,773
1,129
2,533
3,158
1,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
14
9 / 1 / 4
8,133
1,356
10,520
3,259
1,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
8
Kills
15
15
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
6
1.67
L
Arachne
AlexXxMG
Arachne
2
3
3
1.17
L
Medusa
Iogazm
Medusa
2
4
2
0.75
L
1
3
1
0.5
W
Hachiman
TUBBS55
Hachiman
2
2
7
2.75
W
Achilles
TommyStoves
Achilles
1
3
10
2
L
Agni
Vekkt
Agni
1
2
5
1.75
W
1
2
9
2.75
W
2
1
9
6.5
W
Zeus
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
22,849
25,566
Taken
25,439
14,898
Mitigated
12,635
4,409
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,592
192
478
1,441
6,960
6,718
0
3,725
3,235
4,969
0
L
Arachne
AlexXxMG
Arachne
1,203
1,021
649
819
5,055
1,904
0
2,441
2,614
0
4,758
L
Medusa
Iogazm
Medusa
4,833
1,856
0
250
5,186
1,949
0
3,623
1,563
0
15,460
L
772
45
0
76
3,772
2,620
0
1,477
2,295
772
0
W
Hachiman
TUBBS55
Hachiman
4,488
1,479
0
906
3,956
1,353
1,120
1,945
2,011
0
10,887
W
Achilles
TommyStoves
Achilles
3,387
1,449
740
3,566
10,549
5,658
0
3,488
7,061
0
6,650
L
Agni
Vekkt
Agni
4,755
219
152
544
4,593
1,707
0
3,708
885
9,849
0
W
1,921
48
642
467
4,517
3,364
253
1,453
3,064
3,098
0
W
2,533
145
399
597
3,158
1,150
592
822
2,336
7,730
0
W
Zeus
10,520
328
0
1,293
3,259
1,110
1,049
411
2,848
23,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
34,815
46
Minions Killed
79
0
Camps Cleared
0
539,155
Distance Traveled
662,254
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,014
1,002
9
2
0
112,472
0
L
Arachne
5,901
984
6
1
0
99,532
0
L
Medusa
6,214
1,036
24
4
0
135,893
2
L
Ares
5,185
864
0
0
0
54,986
1
W
Hachiman
6,628
1,105
13
2
0
116,831
0
W
Achilles
6,449
1,075
7
1
0
127,937
1
L
Agni
5,693
949
7
1
0
136,272
1
W
Geb
6,832
1,139
2
0
0
149,722
0
W
Nox
6,773
1,129
20
3
0
131,258
0
W
Zeus
8,133
1,356
37
6
0
136,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role