Player Matchup

Jormungandr
Jormungandr
JohnnyBangarang
Jormungandr
Level 126
God Stats
44W - 33L
1,620 SR
Queue Stats
405W - 254L
1,612 Elo+
Party 1
Ra
Ra
King0fF00ls
Ra
Level 141
God Stats
0W - 3L
1,339 SR
Queue Stats
181W - 164L
1,578 Elo+
Party 1
Izanami
Izanami
SerenitySilence
Izanami
Level 122
God Stats
6W - 6L
1,657 SR
Queue Stats
80W - 57L
1,581 Elo+
Party 1
Team Averages
Level 130
1,539 SR
1,590 Elo+

VS

Team Averages
Level 81
1,584 SR
1,671 Elo+
Atlas
Atlas
SteelRoninSII
Atlas
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
7W - 7L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
hikuxi
Zhong Kui
Level 91
God Stats
2W - 4L
1,305 SR
Queue Stats
91W - 78L
1,622 Elo+
Party 2
Artemis
Artemis
lafemme1123
Artemis
Level 123
God Stats
1W - 0L
1,929 SR
Queue Stats
7W - 1L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JohnnyBangarang
Jormungandr
16
4 / 8 / 8
13,304
700
8,161
25,041
24,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 9
12,518
659
12,304
15,731
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 9 / 4
13,465
709
17,878
19,781
5,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
12,904
679
10,380
15,221
7,636
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
hikuxi
Zhong Kui
16
3 / 8 / 13
12,392
652
14,018
20,276
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
lafemme1123
Artemis
19
16 / 3 / 6
15,017
790
29,879
16,491
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
17
Kills
23
23
Deaths
18
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
JohnnyBangarang
Jormungandr
4
8
8
1
L
4
6
9
1.42
L
9
9
4
1.22
W
4
7
11
1.36
W
Zhong Kui
hikuxi
Zhong Kui
3
8
13
1.19
W
Artemis
lafemme1123
Artemis
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
54,277
60,553
Taken
51,988
34,979
Mitigated
25,280
14,489
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
JohnnyBangarang
Jormungandr
8,161
1,129
232
4,967
25,041
24,775
232
6,973
18,068
27,511
0
L
12,304
1,058
1,017
4,453
15,731
5,022
476
9,481
6,250
42,330
0
L
17,878
11,650
0
3,820
19,781
5,182
768
8,027
11,754
0
57,058
W
10,380
2,764
0
395
15,221
7,636
287
5,307
9,914
29,763
0
W
Zhong Kui
hikuxi
Zhong Kui
14,018
852
0
6,251
20,276
11,659
1,009
6,759
13,517
51,804
0
W
Artemis
lafemme1123
Artemis
29,879
14,381
0
5,925
16,491
5,985
2,967
9,001
7,490
0
82,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
40,313
198
Minions Killed
236
7
Camps Cleared
11
886,164
Distance Traveled
887,914
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,304
700
25
1
0
287,761
2
L
Ra
12,518
659
83
4
1
339,110
5
L
Izanami
13,465
709
90
5
6
259,293
3
W
Atlas
12,904
679
30
2
2
281,162
4
W
Zhong Kui
12,392
652
108
6
0
309,963
0
W
Artemis
15,017
790
98
5
9
296,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role