Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Destrutin
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
Dev_931
Cthulhu
Level 14
God Stats
0W - 3L
1,227 SR
Queue Stats
5W - 16L
1,217 Elo+
Party 3
Ao Kuang
Ao Kuang
XxItsYaBoyGxX
Ao Kuang
Level 47
God Stats
16W - 9L
1,615 SR
Queue Stats
119W - 167L
1,363 Elo+
Party 3
Thor
Thor
raven18
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 3
Team Averages
Level 33
1,468 SR
1,325 Elo+

VS

Team Averages
Level 44
1,449 SR
1,393 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Avithro
Bakasura
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
34W - 39L
1,336 Elo+
Party 1
Cerberus
Cerberus
KiiNGz_N3KO-
Cerberus
Level 75
God Stats
58W - 56L
1,516 SR
Queue Stats
298W - 353L
1,387 Elo+
Party 2
Hachiman
Hachiman
SC0-RP0
Hachiman
Level 28
God Stats
1W - 3L
1,514 SR
Queue Stats
64W - 81L
1,385 Elo+
Party 2
Achilles
Achilles
kala5hnk0v_4747
Achilles
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
41W - 65L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 9 / 1
5,801
483
3,698
8,858
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Destrutin
Hachiman
8
0 / 5 / 1
4,938
412
3,217
6,896
1,248
Cthulhu
Dev_931
Cthulhu
9
0 / 4 / 2
5,689
474
1,158
8,537
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
XxItsYaBoyGxX
Ao Kuang
10
3 / 5 / 1
6,756
563
5,323
8,628
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
raven18
Thor
8
0 / 4 / 0
5,154
430
773
4,919
1,896
Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 3
7,963
664
5,487
5,840
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Avithro
Bakasura
13
6 / 2 / 4
7,820
652
5,360
8,108
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
KiiNGz_N3KO-
Cerberus
12
7 / 0 / 6
8,060
672
6,621
7,856
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
SC0-RP0
Hachiman
12
4 / 1 / 6
7,338
612
6,540
5,064
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
4 / 1 / 1
7,957
663
3,184
5,539
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
25
27
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
9
1
0.28
W
Sol
 
Sol
4
2
3
2.75
W
Bakasura
Avithro
Bakasura
6
2
4
4
L
Hachiman
Destrutin
Hachiman
0
5
1
0.1
L
Cthulhu
Dev_931
Cthulhu
0
4
2
0.25
W
Cerberus
KiiNGz_N3KO-
Cerberus
7
0
6
10
W
Hachiman
SC0-RP0
Hachiman
4
1
6
7
L
Ao Kuang
XxItsYaBoyGxX
Ao Kuang
3
5
1
0.7
W
Achilles
4
1
1
4.5
L
Thor
raven18
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,169
Damage
27,192
37,838
Taken
32,407
11,012
Mitigated
17,151
4,005
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,698
73
0
968
8,858
1,979
0
4,403
4,280
18,555
0
W
Sol
 
Sol
5,487
2,081
0
3,486
5,840
2,183
2,635
2,533
3,307
44,886
7,074
W
Bakasura
Avithro
Bakasura
5,360
3,242
0
3,397
8,108
3,555
413
2,728
5,380
0
34,641
L
Hachiman
Destrutin
Hachiman
3,217
1,664
0
1,602
6,896
1,248
0
2,333
4,453
0
19,880
L
Cthulhu
Dev_931
Cthulhu
1,158
31
0
449
8,537
3,626
0
2,803
5,689
12,242
0
W
Cerberus
KiiNGz_N3KO-
Cerberus
6,621
274
32
2,182
7,856
6,554
164
1,131
6,725
32,385
0
W
Hachiman
SC0-RP0
Hachiman
6,540
3,496
452
2,221
5,064
1,814
554
1,794
3,270
0
40,329
L
Ao Kuang
XxItsYaBoyGxX
Ao Kuang
5,323
2,243
0
986
8,628
2,263
0
1,613
6,527
27,757
0
W
Achilles
3,184
376
0
1,517
5,539
3,045
237
2,053
3,486
0
37,750
L
Thor
raven18
Thor
773
396
0
0
4,919
1,896
0
440
3,962
0
14,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
39,138
162
Minions Killed
365
0
Camps Cleared
0
1,042,684
Distance Traveled
1,215,131
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,801
483
23
2
0
217,190
1
W
Sol
7,963
664
100
8
0
225,489
2
W
Bakasura
7,820
652
81
7
0
301,007
3
L
Hachiman
4,938
412
35
3
0
205,962
2
L
Cthulhu
5,689
474
19
2
0
203,352
0
W
Cerberus
8,060
672
43
4
0
231,411
2
W
Hachiman
7,338
612
62
5
0
211,147
1
L
Ao Kuang
6,756
563
55
5
0
229,984
0
W
Achilles
7,957
663
79
7
0
246,077
0
L
Thor
5,154
430
30
3
0
186,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role