Player Matchup

Kali
Kali
Kîńg
Kali
Level 69
God Stats
7W - 5L
1,741 SR
Queue Stats
167W - 157L
1,570 Elo+
Party 2
Geb
Geb
Mîdńxght
Geb
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
129W - 127L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
Poseidon9827
Sun Wukong
Level 100
God Stats
7W - 2L
1,539 SR
Queue Stats
143W - 118L
1,516 Elo+
Solo
Sol
Sol
RuneSealedFox
Sol
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 44L
1,467 Elo+
Party 3
Charybdis
Charybdis
SappRavenger
Charybdis
Level 156
God Stats
5W - 11L
1,481 SR
Queue Stats
266W - 277L
1,563 Elo+
Party 3
Team Averages
Level 101
1,552 SR
1,536 Elo+

VS

Team Averages
Level 117
1,694 SR
1,572 Elo+
Sun Wukong
Sun Wukong
Ghumo
Sun Wukong
Level 119
God Stats
7W - 2L
1,695 SR
Queue Stats
523W - 484L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Tannaray
Hou Yi
Level 95
God Stats
25W - 12L
1,680 SR
Queue Stats
549W - 491L
1,567 Elo+
Party 1
Anubis
Anubis
Willakers
Anubis
Level 115
God Stats
4W - 1L
1,850 SR
Queue Stats
30W - 23L
1,639 Elo+
Solo
Olorun
Olorun
Zappydeer
Olorun
Level 96
God Stats
49W - 36L
1,616 SR
Queue Stats
371W - 346L
1,570 Elo+
Party 1
Ymir
Ymir
abrahamMV
Ymir
Level 158
God Stats
6W - 3L
1,629 SR
Queue Stats
55W - 60L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Kîńg
Kali
6
0 / 2 / 0
4,029
504
1,289
5,074
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,106
513
1,613
5,660
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Poseidon9827
Sun Wukong
6
0 / 0 / 0
4,109
514
2,305
3,155
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 0
4,729
591
1,434
2,042
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
SappRavenger
Charybdis
9
0 / 1 / 0
4,790
599
4,436
4,014
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghumo
Sun Wukong
10
1 / 0 / 0
5,438
680
3,225
4,997
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Tannaray
Hou Yi
8
3 / 0 / 0
5,286
661
4,414
4,231
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Willakers
Anubis
8
1 / 0 / 0
4,828
604
1,458
4,137
1,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Zappydeer
Olorun
9
0 / 0 / 1
4,967
621
1,833
1,704
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
0 / 0 / 3
4,853
607
2,177
5,527
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ghumo
Sun Wukong
1
0
0
1
L
Kali
Kîńg
Kali
0
2
0
0
L
0
2
0
0
L
Sun Wukong
Poseidon9827
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Charybdis
SappRavenger
Charybdis
0
1
0
0
W
Hou Yi
Tannaray
Hou Yi
3
0
0
3
W
Anubis
Willakers
Anubis
1
0
0
1
W
Olorun
Zappydeer
Olorun
0
0
1
0.5
W
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
13,107
19,945
Taken
20,596
5,981
Mitigated
7,562
7,254
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ghumo
Sun Wukong
3,225
203
0
3,118
4,997
2,199
369
183
4,480
0
29,126
L
Kali
Kîńg
Kali
1,289
638
0
2,058
5,074
1,313
0
2,000
3,035
0
13,360
L
1,613
219
29
1,353
5,660
2,101
0
1,355
4,266
5,512
0
L
Sun Wukong
Poseidon9827
Sun Wukong
2,305
215
0
1,368
3,155
1,145
0
0
2,763
0
16,058
L
1,434
0
0
305
2,042
664
0
1,036
1,006
24,088
3,138
L
Charybdis
SappRavenger
Charybdis
4,436
2,727
0
2,141
4,014
758
0
822
3,192
0
34,158
W
Hou Yi
Tannaray
Hou Yi
4,414
2,524
0
1,713
4,231
886
0
531
3,700
0
28,194
W
Anubis
Willakers
Anubis
1,458
54
0
2,983
4,137
1,733
0
726
3,411
29,031
0
W
Olorun
Zappydeer
Olorun
1,833
990
0
723
1,704
602
0
796
908
26,996
1,948
W
Ymir
2,177
1,066
347
2,601
5,527
2,142
0
811
4,716
9,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,763
Gold Earned
25,372
221
Minions Killed
280
0
Camps Cleared
0
730,864
Distance Traveled
807,215
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,438
680
77
10
0
167,508
1
L
Kali
4,029
504
33
4
0
155,819
2
L
Geb
4,106
513
12
2
0
155,434
0
L
Sun Wukong
4,109
514
38
5
0
117,467
0
L
Sol
4,729
591
57
7
0
157,231
3
L
Charybdis
4,790
599
81
10
0
144,913
1
W
Hou Yi
5,286
661
66
8
0
149,511
2
W
Anubis
4,828
604
62
8
0
159,559
2
W
Olorun
4,967
621
68
9
0
159,532
1
W
Ymir
4,853
607
7
1
0
171,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role