Player Matchup

Osiris
Osiris
Ap Coby
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 59L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
Kiniq
Sun Wukong
Level 64
God Stats
3W - 3L
1,590 SR
Queue Stats
61W - 111L
1,228 Elo+
Party 2
The Morrigan
The Morrigan
ManicNeko
The Morrigan
Level 97
God Stats
0W - 3L
1,285 SR
Queue Stats
66W - 89L
1,288 Elo+
Party 2
Jing Wei
Jing Wei
PizzaRolls OwO
Jing Wei
Level 28
God Stats
1W - 3L
1,502 SR
Queue Stats
38W - 77L
1,172 Elo+
Party 2
Horus
Horus
UwUtostadas
Horus
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
42W - 83L
1,217 Elo+
Party 2
Team Averages
Level 48
1,429 SR
1,224 Elo+

VS

Team Averages
Level 114
1,443 SR
1,343 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BigDaDdYRufLuv9
Chernobog
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,298 Elo+
Solo
Odin
Odin
EDDIE-MONSTER31
Odin
Level 117
God Stats
7W - 4L
1,521 SR
Queue Stats
290W - 339L
1,326 Elo+
Party 1
Janus
Janus
MASFORTUNE
Janus
Level 137
God Stats
15W - 17L
1,349 SR
Queue Stats
634W - 724L
1,334 Elo+
Party 1
Terra
Terra
Pinkguy9992260
Terra
Level 80
God Stats
2W - 2L
1,347 SR
Queue Stats
151W - 164L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ap Coby
Osiris
15
1 / 5 / 6
9,064
604
10,422
22,899
19,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Kiniq
Sun Wukong
17
5 / 7 / 9
11,161
744
17,771
25,527
21,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
ManicNeko
The Morrigan
18
2 / 6 / 7
10,450
697
18,110
16,680
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
16
4 / 8 / 5
10,395
693
14,229
19,260
7,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 9
11,034
736
11,238
22,171
18,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 1 / 13
11,690
779
27,706
9,632
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
BigDaDdYRufLuv9
Chernobog
18
6 / 4 / 16
11,173
745
16,846
15,736
7,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 3 / 18
11,213
748
15,300
23,259
17,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
19
7 / 3 / 15
11,665
778
24,974
9,922
4,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 21
10,699
713
8,859
31,377
34,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
16
Kills
27
28
Deaths
16
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
13
14.5
L
Osiris
Ap Coby
Osiris
1
5
6
0.8
W
Chernobog
BigDaDdYRufLuv9
Chernobog
6
4
16
3.5
W
3
3
18
4
L
Sun Wukong
Kiniq
Sun Wukong
5
7
9
1.36
W
Janus
7
3
15
4.83
L
The Morrigan
ManicNeko
The Morrigan
2
6
7
0.92
W
3
5
21
2.7
L
Jing Wei
4
8
5
0.81
L
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,770
Damage
93,685
106,537
Taken
89,926
73,969
Mitigated
68,368
48,438
Healing
39,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
27,706
2,578
1,694
3,327
9,632
4,221
1,120
250
9,382
48,968
0
L
Osiris
Ap Coby
Osiris
10,422
2,448
2,140
3,352
22,899
19,221
870
10,815
11,639
0
15,605
W
Chernobog
BigDaDdYRufLuv9
Chernobog
16,846
7,274
929
3,695
15,736
7,522
2,167
1,916
13,814
0
40,529
W
15,300
2,838
1,787
8,347
23,259
17,304
499
6,871
16,354
0
26,317
L
Sun Wukong
Kiniq
Sun Wukong
17,771
4,722
6,180
3,833
25,527
21,825
793
14,715
10,473
0
24,231
W
Janus
24,974
2,363
2,988
1,370
9,922
4,904
1,137
664
9,252
54,945
0
L
The Morrigan
ManicNeko
The Morrigan
18,110
4,005
1,663
3,870
16,680
6,888
767
9,769
6,595
42,714
1,670
W
8,859
1,408
4,345
11,044
31,377
34,417
654
7,342
24,019
17,706
0
L
Jing Wei
14,229
7,127
1,488
1,126
19,260
7,593
1,014
11,262
7,588
0
27,216
L
11,238
4,913
13,326
11,460
22,171
18,442
528
13,119
8,703
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
56,440
123
Minions Killed
181
0
Camps Cleared
0
1,321,376
Distance Traveled
1,362,066
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,690
779
32
2
0
288,207
4
L
Osiris
9,064
604
5
0
0
261,683
0
W
Chernobog
11,173
745
47
3
0
255,847
1
W
Odin
11,213
748
22
1
0
291,162
0
L
Sun Wukong
11,161
744
17
1
0
253,429
0
W
Janus
11,665
778
66
4
0
267,399
2
L
The Morrigan
10,450
697
71
5
0
222,041
0
W
Terra
10,699
713
14
1
0
259,451
2
L
Jing Wei
10,395
693
25
2
0
258,819
0
L
Horus
11,034
736
5
0
0
325,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role