Player Matchup

Odin
Odin
Jarley210
Odin
Level 17
God Stats
0W - 5L
1,183 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 2
Cerberus
Cerberus
LuxDragon5656
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 2
Hachiman
Hachiman
Rice_Farmer2
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 2
Sol
Sol
Rice_Pander
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Cthulhu
Cthulhu
Some-Wack-Asain
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,145 Elo+
Party 2
Team Averages
Level 18
1,437 SR
1,057 Elo+

VS

Team Averages
Level 41
1,318 SR
1,307 Elo+
Cthulhu
Cthulhu
Coolman205566
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,150 Elo+
Party 1
Sol
Sol
Jack28717
Sol
Level 78
God Stats
2W - 2L
1,527 SR
Queue Stats
127W - 125L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
Jazze Senpai
Sun Wukong
Level 16
God Stats
12W - 8L
1,132 SR
Queue Stats
34W - 40L
1,267 Elo+
Party 3
Susano
Susano
Mo_Geta
Susano
Level 69
God Stats
11W - 13L
1,382 SR
Queue Stats
548W - 592L
1,412 Elo+
Party 1
Fenrir
Fenrir
ironblackwolfx
Fenrir
Level 40
God Stats
1W - 6L
1,047 SR
Queue Stats
170W - 211L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 10 / 8
12,436
1,036
10,325
19,168
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
LuxDragon5656
Cerberus
18
0 / 9 / 9
10,442
870
5,491
28,618
22,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Rice_Farmer2
Hachiman
18
2 / 13 / 9
10,952
913
13,883
24,738
9,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 9
11,871
989
9,055
20,132
7,013
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 5 / 8
11,725
977
22,092
28,283
22,950
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 7 / 25
12,304
1,025
18,980
19,950
10,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 0 / 17
15,837
1,320
54,218
14,528
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Jazze Senpai
Sun Wukong
20
4 / 0 / 21
12,594
1,050
8,060
7,414
3,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Mo_Geta
Susano
20
17 / 2 / 19
15,546
1,296
25,602
15,703
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 5 / 19
11,688
974
8,951
12,813
5,815
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
145
14
Kills
44
44
Deaths
14
43
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
7
25
2.07
W
20
0
17
28.5
L
Odin
6
10
8
1
W
Sun Wukong
Jazze Senpai
Sun Wukong
4
0
21
14.5
L
Cerberus
LuxDragon5656
Cerberus
0
9
9
0.5
W
Susano
Mo_Geta
Susano
17
2
19
13.25
L
Hachiman
Rice_Farmer2
Hachiman
2
13
9
0.5
L
3
7
9
1.07
L
3
5
8
1.4
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,846
Damage
115,811
120,939
Taken
70,408
72,993
Mitigated
31,865
10,653
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,980
2,073
895
2,032
19,950
10,233
0
9,741
9,456
38,402
0
W
54,218
27,430
0
10,338
14,528
5,586
0
8,273
5,951
84,762
7,317
L
Odin
10,325
4,632
0
741
19,168
11,502
0
8,381
10,787
237
20,238
W
Sun Wukong
Jazze Senpai
Sun Wukong
8,060
1,708
0
584
7,414
3,545
0
5,144
1,887
0
11,476
L
Cerberus
LuxDragon5656
Cerberus
5,491
475
0
3,056
28,618
22,394
0
14,599
14,019
18,268
0
W
Susano
Mo_Geta
Susano
25,602
5,216
0
743
15,703
6,686
0
7,211
8,068
0
40,237
L
Hachiman
Rice_Farmer2
Hachiman
13,883
8,151
0
1,560
24,738
9,134
0
15,830
8,908
0
34,862
L
9,055
2,474
0
2,573
20,132
7,013
0
11,459
8,673
27,873
0
L
22,092
2,181
914
1,809
28,283
22,950
0
18,492
9,791
52,832
0
W
8,951
1,884
0
1,376
12,813
5,815
0
4,835
7,312
0
21,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,426
Gold Earned
67,969
193
Minions Killed
214
3
Camps Cleared
7
1,087,866
Distance Traveled
1,190,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,304
1,025
49
4
0
221,434
2
W
Sol
15,837
1,320
97
8
4
220,522
0
L
Odin
12,436
1,036
19
2
0
207,354
2
W
Sun Wukong
12,594
1,050
7
1
0
253,104
0
L
Cerberus
10,442
870
29
2
1
197,997
2
W
Susano
15,546
1,296
30
3
1
260,358
0
L
Hachiman
10,952
913
19
2
0
200,940
0
L
Sol
11,871
989
41
3
2
234,877
0
L
Cthulhu
11,725
977
85
7
0
246,698
1
W
Fenrir
11,688
974
31
3
2
235,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role