Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Rykrenon
Ra
Level 34
God Stats
3W - 3L
1,075 SR
Queue Stats
47W - 66L
1,316 Elo+
Party 3
Sobek
Sobek
SLIMJIM69420
Sobek
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 41L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
Tactualshark532
Gilgamesh
Level 56
God Stats
3W - 2L
1,268 SR
Queue Stats
29W - 34L
1,393 Elo+
Party 1
Team Averages
Level 43
1,369 SR
1,412 Elo+

VS

Team Averages
Level 42
1,510 SR
1,527 Elo+
Nemesis
Nemesis
Fappenstein
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Ares
Ares
FatBuddah10
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Izanami
Izanami
TheFireYeti
Izanami
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 17L
1,617 Elo+
Party 2
Chang'e
Chang'e
WOBOT17x
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,617 Elo+
Party 2
Nike
Nike
Zimmer636
Nike
Level 106
God Stats
2W - 3L
1,550 SR
Queue Stats
300W - 291L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 2 / 6
6,112
611
4,274
6,103
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
 
Hachiman
9
4 / 2 / 0
5,322
532
3,820
5,426
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
6 / 2 / 3
7,541
754
5,996
7,022
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 5
5,165
517
1,438
6,237
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Tactualshark532
Gilgamesh
10
3 / 0 / 0
5,954
595
4,001
5,802
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fappenstein
Nemesis
8
0 / 4 / 3
5,292
529
3,275
6,793
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 3
4,938
494
2,687
6,666
4,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TheFireYeti
Izanami
8
4 / 4 / 1
5,387
539
4,595
6,209
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WOBOT17x
Chang'e
10
3 / 6 / 0
6,040
604
3,351
7,639
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
10
1 / 2 / 0
5,882
588
2,746
7,033
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
9
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
6
3
W
Hachiman
 
Hachiman
4
2
0
2
L
Nemesis
Fappenstein
Nemesis
0
4
3
0.38
L
1
2
3
1.25
W
6
2
3
3.75
W
0
3
5
0.83
W
Gilgamesh
Tactualshark532
Gilgamesh
3
0
0
3
L
Izanami
TheFireYeti
Izanami
4
4
1
1.13
L
Chang'e
WOBOT17x
Chang'e
3
6
0
0.5
L
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,529
Damage
16,654
30,590
Taken
34,340
13,096
Mitigated
14,456
9,136
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,274
2,793
124
2,143
6,103
1,797
0
137
5,863
0
23,527
W
Hachiman
 
Hachiman
3,820
2,739
185
1,248
5,426
1,412
69
1,308
4,118
0
23,845
L
Nemesis
Fappenstein
Nemesis
3,275
1,634
0
2,144
6,793
1,805
0
582
6,163
0
20,953
L
2,687
325
0
0
6,666
4,974
179
1,486
5,140
6,038
0
W
5,996
1,703
12
2,972
7,022
2,448
340
2,921
3,831
45,126
0
W
1,438
143
0
1,099
6,237
4,962
0
1,379
4,858
6,514
0
W
Gilgamesh
Tactualshark532
Gilgamesh
4,001
909
0
1,353
5,802
2,477
730
0
5,376
0
26,668
L
Izanami
TheFireYeti
Izanami
4,595
3,722
265
430
6,209
2,096
1,041
968
5,235
0
26,312
L
Chang'e
WOBOT17x
Chang'e
3,351
486
46
1,708
7,639
2,376
0
4,244
3,175
26,398
0
L
Nike
2,746
638
0
1,333
7,033
3,205
0
0
6,585
0
31,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
27,539
255
Minions Killed
225
0
Camps Cleared
0
946,893
Distance Traveled
967,958
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,112
611
54
5
0
205,114
1
W
Hachiman
5,322
532
42
4
0
168,669
1
L
Nemesis
5,292
529
46
5
0
206,966
0
L
Ares
4,938
494
14
1
0
196,418
0
W
Ra
7,541
754
93
9
0
207,933
3
W
Sobek
5,165
517
9
1
0
184,218
2
W
Gilgamesh
5,954
595
57
6
0
180,959
3
L
Izanami
5,387
539
43
4
0
173,931
0
L
Chang'e
6,040
604
51
5
0
205,365
3
L
Nike
5,882
588
71
7
0
185,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role