Player Matchup

Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
A1phaZ
Sol
Level 108
God Stats
6W - 6L
1,613 SR
Queue Stats
203W - 182L
1,627 Elo+
Party 1
Pele
Pele
JoJo
Pele
Level 88
God Stats
3W - 4L
1,461 SR
Queue Stats
25W - 17L
1,611 Elo+
Party 1
Vulcan
Vulcan
Rheinheardt
Vulcan
Level 29
God Stats
5W - 1L
1,809 SR
Queue Stats
18W - 5L
1,805 Elo+
Party 1
Bellona
Bellona
nickrocks2
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,625 Elo+

VS

Team Averages
Level 79
1,600 SR
1,601 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Pablo2Faded
Danzaburou
Level 79
God Stats
7W - 7L
1,626 SR
Queue Stats
182W - 149L
1,625 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Veslyth
Cu Chulainn
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 2
Fenrir
Fenrir
crimsonbuck
Fenrir
Level 43
God Stats
52W - 36L
1,703 SR
Queue Stats
69W - 58L
1,584 Elo+
Party 3
Ne Zha
Ne Zha
n0swal
Ne Zha
Level 100
God Stats
22W - 12L
1,673 SR
Queue Stats
366W - 332L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 8 / 2
6,574
387
6,385
15,301
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
A1phaZ
Sol
16
7 / 5 / 2
9,674
569
12,632
13,148
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
JoJo
Pele
14
4 / 6 / 5
9,115
536
11,458
15,675
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
13
1 / 7 / 0
8,098
476
8,065
10,013
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nickrocks2
Bellona
13
2 / 3 / 2
8,503
500
3,639
9,994
8,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 5 / 13
9,344
550
11,690
12,750
3,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Pablo2Faded
Danzaburou
15
5 / 5 / 10
9,811
577
7,560
13,516
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Veslyth
Cu Chulainn
14
2 / 3 / 3
8,781
517
4,684
8,999
7,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
14
2 / 3 / 13
8,831
519
5,516
16,996
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
n0swal
Ne Zha
18
16 / 1 / 7
11,034
649
13,364
15,772
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
29
29
Deaths
17
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
8
2
0.25
W
Poseidon
 
Poseidon
4
5
13
2.1
L
Sol
A1phaZ
Sol
7
5
2
1.6
L
Pele
JoJo
Pele
4
6
5
1.08
W
Danzaburou
Pablo2Faded
Danzaburou
5
5
10
2
L
Vulcan
1
7
0
0.14
W
Cu Chulainn
Veslyth
Cu Chulainn
2
3
3
1.17
W
Fenrir
2
3
13
2.83
W
Ne Zha
n0swal
Ne Zha
16
1
7
19.5
L
Bellona
nickrocks2
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
42,814
64,131
Taken
68,033
38,411
Mitigated
34,484
13,945
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,385
1,799
651
2,523
15,301
14,805
0
3,608
11,693
19,439
0
W
Poseidon
 
Poseidon
11,690
1,853
73
4,357
12,750
3,722
111
4,764
7,709
62,131
0
L
Sol
A1phaZ
Sol
12,632
4,579
0
4,811
13,148
5,078
0
1,830
11,318
75,341
9,651
L
Pele
JoJo
Pele
11,458
3,101
0
3,664
15,675
5,855
784
3,676
11,999
31
54,331
W
Danzaburou
Pablo2Faded
Danzaburou
7,560
3,164
0
4,790
13,516
3,948
0
7,521
5,840
0
55,396
L
Vulcan
8,065
1,270
0
1,548
10,013
3,782
45
2,401
7,612
52,912
0
W
Cu Chulainn
Veslyth
Cu Chulainn
4,684
967
0
1,832
8,999
7,387
0
1,262
7,721
0
41,049
W
Fenrir
5,516
1,169
125
3,193
16,996
13,952
0
8,659
7,832
292
16,754
W
Ne Zha
n0swal
Ne Zha
13,364
5,596
0
1,847
15,772
5,475
0
8,071
7,275
0
73,671
L
Bellona
nickrocks2
Bellona
3,639
852
0
748
9,994
8,891
692
1,784
8,210
4,310
25,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,964
Gold Earned
47,801
399
Minions Killed
401
0
Camps Cleared
0
1,493,074
Distance Traveled
1,733,660
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,574
387
19
1
0
280,061
0
W
Poseidon
9,344
550
99
6
0
318,238
1
L
Sol
9,674
569
131
8
0
289,185
5
L
Pele
9,115
536
88
5
0
316,675
3
W
Danzaburou
9,811
577
86
5
0
314,511
3
L
Vulcan
8,098
476
98
6
0
303,605
2
W
Cu Chulainn
8,781
517
85
5
0
324,614
1
W
Fenrir
8,831
519
24
1
0
370,853
3
W
Ne Zha
11,034
649
107
6
0
405,444
3
L
Bellona
8,503
500
63
4
0
303,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role