Player Matchup

Chaac
Chaac
AhTalan
Chaac
Level 4
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 2
Medusa
Medusa
NinjaNox
Medusa
Level 107
God Stats
2W - 2L
1,598 SR
Queue Stats
14W - 19L
1,434 Elo+
Party 2
Hera
Hera
womenbeater666
Hera
Level 20
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 2
Team Averages
Level 44
1,468 SR
1,458 Elo+

VS

Team Averages
Level 72
1,714 SR
1,550 Elo+
Hercules
Hercules
Cstar Proc
Hercules
Level 60
God Stats
1W - 0L
1,871 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Tiamat
Tiamat
Jplymaleison
Tiamat
Level 127
God Stats
1W - 1L
1,532 SR
Queue Stats
32W - 28L
1,493 Elo+
Party 1
Ymir
Ymir
WileyBoi122
Ymir
Level 28
God Stats
5W - 1L
1,741 SR
Queue Stats
11W - 4L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AhTalan
Chaac
9
1 / 4 / 1
6,412
641
3,792
6,746
3,110
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
NinjaNox
Medusa
8
0 / 5 / 1
5,713
571
6,002
7,175
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
6,417
642
7,199
6,288
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cstar Proc
Hercules
11
8 / 2 / 5
7,837
784
9,340
10,103
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
13
5 / 0 / 7
7,837
784
4,031
5,325
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 0 / 13
7,476
748
3,281
7,276
3,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
AhTalan
Chaac
1
4
1
0.38
W
Hercules
Cstar Proc
Hercules
8
2
5
5.25
W
Tiamat
5
0
7
8.5
L
Medusa
NinjaNox
Medusa
0
5
1
0.1
W
2
0
13
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
16,652
20,209
Taken
22,704
7,635
Mitigated
12,178
1,708
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AhTalan
Chaac
3,792
655
110
289
6,746
3,110
0
2,748
3,998
0
11,094
W
Hercules
Cstar Proc
Hercules
9,340
2,939
0
2,621
10,103
5,247
433
3,295
6,808
0
24,739
W
Tiamat
4,031
172
337
2,142
5,325
3,022
0
1,069
4,256
26,636
0
L
Medusa
NinjaNox
Medusa
6,002
2,263
252
416
7,175
2,432
0
2,483
4,692
0
15,321
W
3,281
626
0
3,117
7,276
3,909
216
3,533
3,743
12,430
0
L
7,199
2,200
204
437
6,288
2,093
0
2,328
3,960
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,542
Gold Earned
23,150
73
Minions Killed
109
1
Camps Cleared
8
471,258
Distance Traveled
512,815
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,412
641
18
2
0
151,307
1
W
Hercules
7,837
784
32
3
3
182,003
6
W
Tiamat
7,837
784
50
5
5
175,049
1
L
Medusa
5,713
571
23
2
0
172,504
2
W
Ymir
7,476
748
27
3
0
155,763
0
L
Hera
6,417
642
32
3
1
147,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role