Player Matchup

Cerberus
Cerberus
Mackerman330
Cerberus
Level 63
God Stats
1W - 1L
1,866 SR
Queue Stats
26W - 16L
1,602 Elo+
Party 3
Guan Yu
Guan Yu
Tlallie002
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
YungLean4206911
Zeus
Level 35
God Stats
2W - 4L
1,360 SR
Queue Stats
64W - 80L
1,426 Elo+
Solo
Sol
Sol
urinationstation
Sol
Level 127
God Stats
32W - 17L
1,610 SR
Queue Stats
69W - 49L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
woifiess
Gilgamesh
Level 126
God Stats
9W - 6L
1,717 SR
Queue Stats
55W - 49L
1,584 Elo+
Party 3
Team Averages
Level 71
1,611 SR
1,547 Elo+

VS

Team Averages
Level 77
1,452 SR
1,499 Elo+
The Morrigan
The Morrigan
FrozenComet
The Morrigan
Level 18
God Stats
1W - 2L
1,325 SR
Queue Stats
22W - 19L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeeTrinity
Cu Chulainn
Level 124
God Stats
17W - 19L
1,528 SR
Queue Stats
142W - 101L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
Xanlee1
Amaterasu
Level 118
God Stats
12W - 11L
1,613 SR
Queue Stats
370W - 383L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
cristho0102
Nu Wa
Level 28
God Stats
1W - 3L
1,230 SR
Queue Stats
74W - 63L
1,539 Elo+
Party 2
Neith
Neith
unikasa
Neith
Level 95
God Stats
11W - 18L
1,564 SR
Queue Stats
111W - 121L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mackerman330
Cerberus
13
0 / 4 / 0
7,941
496
4,630
14,691
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Tlallie002
Guan Yu
12
0 / 7 / 2
7,179
449
2,301
12,341
7,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 0
8,914
557
3,620
13,802
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 9 / 0
7,362
460
8,663
12,352
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
woifiess
Gilgamesh
12
4 / 7 / 2
8,258
516
8,311
15,542
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FrozenComet
The Morrigan
17
8 / 1 / 6
10,128
633
10,739
7,461
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
LeeTrinity
Cu Chulainn
15
6 / 1 / 13
9,080
568
11,405
14,629
7,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Xanlee1
Amaterasu
17
3 / 0 / 2
9,003
563
9,104
10,888
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 3 / 6
9,768
611
12,248
7,390
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
unikasa
Neith
15
9 / 3 / 4
9,675
605
5,607
8,250
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
8
Kills
34
34
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FrozenComet
The Morrigan
8
1
6
11
W
Cu Chulainn
LeeTrinity
Cu Chulainn
6
1
13
12.5
L
Cerberus
Mackerman330
Cerberus
0
4
0
0
L
Guan Yu
Tlallie002
Guan Yu
0
7
2
0.14
W
Amaterasu
Xanlee1
Amaterasu
3
0
2
4
L
2
7
0
0.29
W
8
3
6
3.67
W
Neith
unikasa
Neith
9
3
4
3.67
L
2
9
0
0.22
L
Gilgamesh
woifiess
Gilgamesh
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
49,103
68,728
Taken
48,618
28,995
Mitigated
25,955
15,790
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FrozenComet
The Morrigan
10,739
2,560
0
3,295
7,461
3,243
1,605
1,743
5,718
60,666
15,854
W
Cu Chulainn
LeeTrinity
Cu Chulainn
11,405
1,473
0
4,712
14,629
7,572
386
6,618
8,011
6,583
42,305
L
Cerberus
Mackerman330
Cerberus
4,630
247
179
3,071
14,691
9,087
420
2,745
11,086
49,149
0
L
Guan Yu
Tlallie002
Guan Yu
2,301
385
88
1,023
12,341
7,411
0
2,547
9,684
0
26,354
W
Amaterasu
Xanlee1
Amaterasu
9,104
2,817
0
2,843
10,888
10,145
1,346
4,630
6,258
6,389
49,474
L
3,620
416
81
3,455
13,802
4,050
453
8,181
5,243
54,182
0
W
12,248
2,470
0
1,289
7,390
2,073
117
1,673
5,717
53,811
0
W
Neith
unikasa
Neith
5,607
2,183
0
3,026
8,250
2,922
406
2,416
5,834
0
58,614
L
8,663
1,979
0
3,325
12,352
3,455
0
2,139
10,091
52,861
0
L
Gilgamesh
woifiess
Gilgamesh
8,311
3,082
0
4,568
15,542
4,992
0
6,912
8,177
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
47,654
457
Minions Killed
498
0
Camps Cleared
0
1,451,239
Distance Traveled
1,588,409
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,128
633
134
8
0
337,786
3
W
Cu Chulainn
9,080
568
58
4
0
352,361
0
L
Cerberus
7,941
496
139
9
0
282,927
0
L
Guan Yu
7,179
449
54
3
0
306,987
1
W
Amaterasu
9,003
563
111
7
0
307,664
5
L
Zeus
8,914
557
119
7
0
259,146
2
W
Nu Wa
9,768
611
89
6
0
293,361
0
W
Neith
9,675
605
106
7
0
297,237
4
L
Sol
7,362
460
84
5
0
279,139
4
L
Gilgamesh
8,258
516
61
4
0
323,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role