Player Matchup

Artio
Artio
Deftones
Artio
Level 58
God Stats
0W - 1L
1,768 SR
Queue Stats
152W - 106L
1,661 Elo+
Party 2
Athena
Athena
EzBr3ezy
Athena
Level 84
God Stats
3W - 2L
1,706 SR
Queue Stats
6W - 6L
1,638 Elo+
Party 2
Kali
Kali
NoobDotDot
Kali
Level 146
God Stats
2W - 1L
1,850 SR
Queue Stats
126W - 129L
1,607 Elo+
Party 3
Scylla
Scylla
OofDaddy69
Scylla
Level 41
God Stats
2W - 5L
1,297 SR
Queue Stats
84W - 85L
1,588 Elo+
Party 3
Hachiman
Hachiman
squiztehmonster
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,888 Elo+
Party 2
Team Averages
Level 70
1,624 SR
1,676 Elo+

VS

Team Averages
Level 84
1,632 SR
1,648 Elo+
Merlin
Merlin
Alexthe1st
Merlin
Level 122
God Stats
4W - 1L
1,662 SR
Queue Stats
237W - 214L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
DGLlM
Cabrakan
Level 109
God Stats
9W - 7L
1,646 SR
Queue Stats
537W - 499L
1,655 Elo+
Party 1
Fenrir
Fenrir
DummySlicc
Fenrir
Level 144
God Stats
10W - 6L
1,652 SR
Queue Stats
392W - 321L
1,650 Elo+
Party 1
Chiron
Chiron
TACO001
Chiron
Level 33
God Stats
4W - 9L
1,377 SR
Queue Stats
91W - 84L
1,554 Elo+
Solo
Camazotz
Camazotz
yereva
Camazotz
Level 12
God Stats
2W - 0L
1,823 SR
Queue Stats
11W - 5L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Deftones
Artio
17
5 / 6 / 13
11,320
492
19,545
30,171
34,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
EzBr3ezy
Athena
15
3 / 10 / 4
10,284
447
7,268
27,776
25,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
13 / 9 / 7
13,356
581
22,194
26,384
12,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
OofDaddy69
Scylla
15
1 / 8 / 10
10,379
451
10,200
15,704
4,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
0 / 8 / 1
8,854
385
8,777
17,733
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexthe1st
Merlin
20
13 / 4 / 6
15,298
665
26,851
13,295
5,349
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DGLlM
Cabrakan
19
3 / 3 / 26
13,546
589
11,128
19,107
25,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DummySlicc
Fenrir
20
12 / 6 / 9
14,540
632
16,521
27,419
14,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
TACO001
Chiron
19
9 / 4 / 5
13,619
592
14,166
17,528
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
yereva
Camazotz
19
2 / 5 / 12
12,952
563
17,870
31,018
19,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
22
Kills
39
41
Deaths
22
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alexthe1st
Merlin
13
4
6
4
W
Cabrakan
DGLlM
Cabrakan
3
3
26
5.33
L
Artio
Deftones
Artio
5
6
13
1.92
W
Fenrir
DummySlicc
Fenrir
12
6
9
2.75
L
Athena
EzBr3ezy
Athena
3
10
4
0.5
L
13
9
7
1.83
L
Scylla
OofDaddy69
Scylla
1
8
10
0.75
W
Chiron
TACO001
Chiron
9
4
5
2.88
L
Hachiman
0
8
1
0.06
W
Camazotz
yereva
Camazotz
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,984
Damage
86,536
117,768
Taken
108,367
81,514
Mitigated
71,607
31,736
Healing
47,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alexthe1st
Merlin
26,851
52
0
3,307
13,295
5,349
1,546
4,947
8,218
114,937
0
W
Cabrakan
DGLlM
Cabrakan
11,128
1,162
0
6,232
19,107
25,114
878
6,487
12,539
38,262
0
L
Artio
Deftones
Artio
19,545
2,451
2,649
11,507
30,171
34,168
0
10,339
18,436
56,077
0
W
Fenrir
DummySlicc
Fenrir
16,521
5,477
0
9,084
27,419
14,194
2,798
8,253
18,891
0
128,643
L
Athena
EzBr3ezy
Athena
7,268
2,378
2,312
1,665
27,776
25,247
89
14,333
13,075
23,768
0
L
22,194
10,426
0
8,692
26,384
12,042
0
7,367
18,502
0
77,240
L
Scylla
OofDaddy69
Scylla
10,200
1,602
0
1,152
15,704
4,752
0
6,979
8,315
72,898
0
W
Chiron
TACO001
Chiron
14,166
7,346
989
8,741
17,528
6,987
1,364
7,039
10,347
0
104,501
L
Hachiman
8,777
5,101
0
3,759
17,733
5,305
528
4,323
13,131
0
69,513
W
Camazotz
yereva
Camazotz
17,870
7,176
549
18,978
31,018
19,963
3,934
13,402
16,433
0
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
69,955
435
Minions Killed
640
0
Camps Cleared
0
2,046,861
Distance Traveled
2,216,782
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,298
665
203
9
0
415,292
6
W
Cabrakan
13,546
589
54
2
0
435,571
3
L
Artio
11,320
492
83
4
0
446,141
3
W
Fenrir
14,540
632
135
6
0
492,405
2
L
Athena
10,284
447
25
1
0
429,295
2
L
Kali
13,356
581
95
4
0
407,392
4
L
Scylla
10,379
451
122
5
0
383,836
9
W
Chiron
13,619
592
138
6
0
409,051
2
L
Hachiman
8,854
385
110
5
0
380,197
0
W
Camazotz
12,952
563
110
5
0
464,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role