Player Matchup

Mercury
Mercury
Atherus42
Mercury
Level 30
God Stats
0W - 2L
1,504 SR
Queue Stats
1W - 8L
1,337 Elo+
Party 3
Chaac
Chaac
Carnegie96
Chaac
Level 160
God Stats
79W - 53L
1,648 SR
Queue Stats
608W - 547L
1,585 Elo+
Party 4
Baron Samedi
Baron Samedi
ShadowIzanagi
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,474 Elo+
Party 3
Olorun
Olorun
VeronTheVillain
Olorun
Level 28
God Stats
1W - 2L
1,691 SR
Queue Stats
4W - 12L
1,365 Elo+
Party 3
Mulan
Mulan
xAnnakinx
Mulan
Level 49
God Stats
0W - 1L
1,401 SR
Queue Stats
54W - 48L
1,550 Elo+
Party 4
Team Averages
Level 57
1,549 SR
1,462 Elo+

VS

Team Averages
Level 67
1,573 SR
1,522 Elo+
King Arthur
King Arthur
FestiveGhost11
King Arthur
Level 109
God Stats
4W - 3L
1,393 SR
Queue Stats
126W - 110L
1,532 Elo+
Party 2
Sol
Sol
QuestKings
Sol
Level 68
God Stats
17W - 10L
1,565 SR
Queue Stats
323W - 312L
1,503 Elo+
Party 1
Hercules
Hercules
SnugCozy
Hercules
Level 81
God Stats
52W - 38L
1,652 SR
Queue Stats
414W - 381L
1,509 Elo+
Party 1
Poseidon
Poseidon
XanManDan
Poseidon
Level 47
God Stats
15W - 6L
1,671 SR
Queue Stats
155W - 175L
1,562 Elo+
Party 1
Nemesis
Nemesis
squeakyx
Nemesis
Level 32
God Stats
8W - 7L
1,585 SR
Queue Stats
62W - 69L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atherus42
Mercury
10
3 / 3 / 1
6,171
617
3,809
6,279
2,340
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
10
1 / 3 / 1
5,780
578
5,350
11,163
6,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
ShadowIzanagi
Baron Samedi
9
1 / 5 / 1
5,263
526
1,995
7,269
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 1
4,558
456
895
6,096
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
xAnnakinx
Mulan
7
0 / 4 / 1
4,584
458
1,338
8,518
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FestiveGhost11
King Arthur
10
3 / 2 / 2
6,491
649
8,718
8,623
8,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 0 / 3
7,215
722
8,092
6,978
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SnugCozy
Hercules
11
5 / 0 / 7
7,233
723
5,695
5,238
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
XanManDan
Poseidon
11
3 / 2 / 2
6,432
643
4,138
4,568
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
squeakyx
Nemesis
10
3 / 1 / 3
6,048
605
2,253
6,423
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Atherus42
Mercury
3
3
1
1.17
L
Chaac
1
3
1
0.5
W
King Arthur
FestiveGhost11
King Arthur
3
2
2
2
W
5
0
3
6.5
L
Baron Samedi
ShadowIzanagi
Baron Samedi
1
5
1
0.3
W
Hercules
SnugCozy
Hercules
5
0
7
8.5
L
0
4
1
0.13
W
Poseidon
XanManDan
Poseidon
3
2
2
2
W
Nemesis
squeakyx
Nemesis
3
1
3
4.5
L
Mulan
xAnnakinx
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,387
Damage
28,896
39,325
Taken
31,830
16,939
Mitigated
16,114
11,553
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Atherus42
Mercury
3,809
1,027
0
1,679
6,279
2,340
0
1,038
5,227
0
29,695
L
Chaac
5,350
400
0
5,557
11,163
6,671
0
124
10,975
0
33,984
W
King Arthur
FestiveGhost11
King Arthur
8,718
1,573
0
2,564
8,623
8,008
56
0
8,623
0
37,250
W
8,092
3,958
0
4,434
6,978
2,315
620
985
5,993
54,807
0
L
Baron Samedi
ShadowIzanagi
Baron Samedi
1,995
422
0
1,571
7,269
2,520
90
3,399
3,674
20,061
0
W
Hercules
SnugCozy
Hercules
5,695
1,845
1,357
2,704
5,238
2,019
0
1,067
4,171
0
23,557
L
895
354
0
933
6,096
1,795
0
3,313
2,783
14,493
0
W
Poseidon
XanManDan
Poseidon
4,138
638
0
500
4,568
1,478
0
643
3,925
36,549
0
W
Nemesis
squeakyx
Nemesis
2,253
990
0
597
6,423
2,294
0
195
6,228
0
22,944
L
Mulan
xAnnakinx
Mulan
1,338
243
130
1,683
8,518
3,613
0
4,018
4,436
0
11,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
33,419
225
Minions Killed
357
0
Camps Cleared
0
919,126
Distance Traveled
1,040,521
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,171
617
57
6
0
231,864
0
L
Chaac
5,780
578
70
7
0
193,378
0
W
King Arthur
6,491
649
81
8
0
211,900
0
W
Sol
7,215
722
106
11
0
187,578
1
L
Baron Samedi
5,263
526
40
4
0
138,392
3
W
Hercules
7,233
723
50
5
0
215,288
3
L
Olorun
4,558
456
34
3
0
169,149
1
W
Poseidon
6,432
643
72
7
0
190,161
1
W
Nemesis
6,048
605
48
5
0
235,594
2
L
Mulan
4,584
458
24
2
0
186,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role