Player Matchup

Cthulhu
Cthulhu
DadsOfDeath
Cthulhu
Level 28
God Stats
18W - 7L
1,799 SR
Queue Stats
92W - 59L
1,671 Elo+
Party 1
Chaac
Chaac
Nailnut
Chaac
Level 137
God Stats
29W - 8L
1,741 SR
Queue Stats
267W - 176L
1,679 Elo+
Party 1
Jormungandr
Jormungandr
Wirenut220
Jormungandr
Level 29
God Stats
28W - 9L
1,747 SR
Queue Stats
88W - 68L
1,608 Elo+
Party 1
Team Averages
Level 65
1,763 SR
1,653 Elo+

VS

Team Averages
Level 61
1,486 SR
1,519 Elo+
Scylla
Scylla
ABriinii
Scylla
Level 29
God Stats
2W - 1L
1,382 SR
Queue Stats
34W - 40L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
Branden012
Sun Wukong
Level 8
God Stats
2W - 3L
1,669 SR
Queue Stats
5W - 8L
1,650 Elo+
Party 2
Athena
Athena
Dakweon
Athena
Level 147
God Stats
0W - 1L
1,407 SR
Queue Stats
69W - 77L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DadsOfDeath
Cthulhu
11
1 / 5 / 11
7,689
699
11,474
12,215
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Nailnut
Chaac
13
6 / 0 / 8
9,272
843
13,215
11,867
7,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Wirenut220
Jormungandr
12
7 / 0 / 6
8,457
769
10,713
11,682
5,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABriinii
Scylla
11
2 / 4 / 2
6,936
631
6,153
10,562
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Branden012
Sun Wukong
9
2 / 6 / 3
6,803
618
8,713
14,489
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Dakweon
Athena
10
1 / 4 / 3
7,223
657
5,481
17,659
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
ABriinii
Scylla
2
4
2
0.75
L
Sun Wukong
Branden012
Sun Wukong
2
6
3
0.58
W
Cthulhu
DadsOfDeath
Cthulhu
1
5
11
1.3
L
Athena
Dakweon
Athena
1
4
3
0.63
W
Chaac
Nailnut
Chaac
6
0
8
10
W
Jormungandr
Wirenut220
Jormungandr
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
20,347
35,764
Taken
42,710
18,543
Mitigated
31,926
14,954
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ABriinii
Scylla
6,153
737
74
414
10,562
4,168
0
5,291
5,271
15,363
0
L
Sun Wukong
Branden012
Sun Wukong
8,713
2,367
141
1,625
14,489
12,555
0
6,725
7,764
0
19,225
W
Cthulhu
DadsOfDeath
Cthulhu
11,474
928
773
2,455
12,215
5,168
226
4,029
7,776
28,054
0
L
Athena
Dakweon
Athena
5,481
1,830
383
2,043
17,659
15,203
0
10,598
7,061
12,828
0
W
Chaac
Nailnut
Chaac
13,215
2,627
1,910
6,540
11,867
7,385
931
5,081
6,649
0
30,593
W
Jormungandr
Wirenut220
Jormungandr
10,713
2,978
981
2,295
11,682
5,990
731
2,928
8,371
28,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
20,962
122
Minions Killed
56
5
Camps Cleared
3
659,971
Distance Traveled
620,350
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,936
631
25
2
2
198,838
0
L
Sun Wukong
6,803
618
17
2
1
200,586
1
W
Cthulhu
7,689
699
33
3
2
203,327
1
L
Athena
7,223
657
14
1
0
220,926
2
W
Chaac
9,272
843
42
4
1
237,029
4
W
Jormungandr
8,457
769
47
4
2
219,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role