Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Javi_nacho23
Hades
Level 86
God Stats
8W - 5L
1,572 SR
Queue Stats
254W - 266L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Mrsnipero 23263
Danzaburou
Level 54
God Stats
3W - 4L
1,564 SR
Queue Stats
90W - 139L
1,303 Elo+
Solo
Atlas
Atlas
UrielLP6969
Atlas
Level 85
God Stats
2W - 6L
1,748 SR
Queue Stats
406W - 505L
1,335 Elo+
Solo
Bastet
Bastet
adzontop
Bastet
Level 106
God Stats
35W - 17L
1,707 SR
Queue Stats
477W - 450L
1,505 Elo+
Solo
Team Averages
Level 78
1,618 SR
1,437 Elo+

VS

Team Averages
Level 110
1,516 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
Level 106
God Stats
46W - 50L
1,492 SR
Queue Stats
546W - 650L
1,399 Elo+
Solo
Set
Set
DR_Exo29
Set
Level 114
God Stats
5W - 5L
1,572 SR
Queue Stats
464W - 447L
1,529 Elo+
Party 1
Artio
Artio
Jordannh-10
Artio
Level 124
God Stats
3W - 7L
1,559 SR
Queue Stats
462W - 444L
1,530 Elo+
Party 1
Merlin
Merlin
joni10485
Merlin
Level 123
God Stats
3W - 3L
1,481 SR
Queue Stats
281W - 289L
1,437 Elo+
Party 2
Mercury
Mercury
xXAxelFatoXx
Mercury
Level 83
God Stats
6W - 4L
1,473 SR
Queue Stats
53W - 76L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 4
5,773
577
1,502
5,013
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,448
645
2,920
4,436
1,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mrsnipero 23263
Danzaburou
6
0 / 5 / 1
4,205
421
1,631
4,857
872
Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,866
487
2,022
5,316
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
adzontop
Bastet
10
4 / 1 / 1
5,840
584
3,140
6,529
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
10
5 / 1 / 4
6,352
635
5,562
4,793
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,726
573
1,557
4,869
2,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
5 / 0 / 3
6,355
636
2,859
5,316
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
joni10485
Merlin
10
1 / 2 / 1
5,710
571
1,845
3,038
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xXAxelFatoXx
Mercury
8
0 / 2 / 3
4,915
492
1,754
5,510
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
11
11
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
4
2
W
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
5
1
4
7
W
0
3
0
0
L
3
0
0
3
W
5
0
3
6.5
L
Danzaburou
Mrsnipero 23263
Danzaburou
0
5
1
0.1
L
1
4
0
0.25
L
Bastet
adzontop
Bastet
4
1
1
4.5
W
Merlin
joni10485
Merlin
1
2
1
0.75
W
Mercury
xXAxelFatoXx
Mercury
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,215
Damage
13,577
26,151
Taken
23,526
8,714
Mitigated
9,519
11,755
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,502
245
100
3,336
5,013
1,360
0
1,449
3,326
31,656
0
W
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
5,562
2,696
245
1,925
4,793
1,320
1,463
774
4,019
0
31,879
W
1,557
928
0
784
4,869
2,613
0
2,629
2,240
0
37,179
L
2,920
599
0
3,491
4,436
1,872
0
0
4,436
39,061
0
W
2,859
654
808
2,147
5,316
3,045
224
1,063
4,253
14,704
0
L
Danzaburou
Mrsnipero 23263
Danzaburou
1,631
753
0
611
4,857
872
507
1,583
3,274
0
10,580
L
2,022
1,108
299
473
5,316
3,151
114
855
4,461
16,475
1,615
L
Bastet
adzontop
Bastet
3,140
1,042
0
3,445
6,529
1,459
0
523
5,950
0
28,276
W
Merlin
joni10485
Merlin
1,845
237
0
715
3,038
674
340
291
2,747
30,548
0
W
Mercury
xXAxelFatoXx
Mercury
1,754
1,077
0
1,557
5,510
1,867
0
1,539
3,971
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
29,058
290
Minions Killed
292
0
Camps Cleared
0
841,549
Distance Traveled
921,629
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,773
577
63
6
0
183,090
5
W
Ah Muzen Cab
6,352
635
70
7
0
170,817
0
W
Set
5,726
573
76
8
0
170,837
5
L
Hades
6,448
645
99
10
0
145,688
2
W
Artio
6,355
636
21
2
0
197,177
3
L
Danzaburou
4,205
421
23
2
0
141,995
2
L
Atlas
4,866
487
37
4
0
161,923
1
L
Bastet
5,840
584
68
7
0
208,853
4
W
Merlin
5,710
571
73
7
0
180,122
2
W
Mercury
4,915
492
52
5
0
202,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role