Player Matchup

Artemis
Artemis
Dajovah
Artemis
Level 7
God Stats
1W - 5L
1,482 SR
Queue Stats
2W - 7L
1,695 Elo+
Party 1
Bakasura
Bakasura
FamousAmos777
Bakasura
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
KarlT
Sylvanus
Level 63
God Stats
0W - 2L
1,620 SR
Queue Stats
3W - 7L
1,764 Elo+
Party 1
Zeus
Zeus
LeBrianJames
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Twony4321
Erlang Shen
Level 47
God Stats
15W - 25L
1,333 SR
Queue Stats
33W - 67L
1,290 Elo+
Solo
Team Averages
Level 43
1,487 SR
1,524 Elo+

VS

Team Averages
Level 52
1,423 SR
1,466 Elo+
King Arthur
King Arthur
BasicChannels
King Arthur
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 83L
1,426 Elo+
Party 2
Loki
Loki
CocAim
Loki
Level 80
God Stats
3W - 1L
1,680 SR
Queue Stats
16W - 29L
1,371 Elo+
Party 2
Izanami
Izanami
Darth Shadow319
Izanami
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 32L
1,399 Elo+
Party 2
Atlas
Atlas
Tnow812
Atlas
Level 67
God Stats
1W - 1L
1,299 SR
Queue Stats
149W - 162L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
zipzopnipnop
Baron Samedi
Level 34
God Stats
3W - 3L
1,135 SR
Queue Stats
38W - 30L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dajovah
Artemis
12
2 / 8 / 2
8,052
424
10,221
9,545
2,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FamousAmos777
Bakasura
16
6 / 4 / 0
9,753
513
8,893
16,406
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
KarlT
Sylvanus
10
0 / 6 / 5
6,917
364
6,334
16,132
14,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 12 / 2
8,269
435
8,833
13,213
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Twony4321
Erlang Shen
12
2 / 10 / 3
8,629
454
7,920
22,030
13,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasicChannels
King Arthur
16
9 / 2 / 10
10,990
578
13,042
13,513
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
CocAim
Loki
16
16 / 5 / 7
11,103
584
15,276
13,797
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 11
10,450
550
6,809
15,254
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Tnow812
Atlas
14
7 / 0 / 14
10,696
563
11,412
21,006
23,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
zipzopnipnop
Baron Samedi
14
4 / 3 / 12
9,548
503
12,105
12,726
5,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
13
Kills
40
40
Deaths
13
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BasicChannels
King Arthur
9
2
10
7
W
Loki
CocAim
Loki
16
5
7
3.9
L
Artemis
Dajovah
Artemis
2
8
2
0.38
W
4
3
11
3.17
L
Bakasura
FamousAmos777
Bakasura
6
4
0
1.5
L
Sylvanus
KarlT
Sylvanus
0
6
5
0.42
L
3
12
2
0.33
W
Atlas
Tnow812
Atlas
7
0
14
14
L
Erlang Shen
Twony4321
Erlang Shen
2
10
3
0.35
W
Baron Samedi
zipzopnipnop
Baron Samedi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,201
Damage
58,644
77,326
Taken
76,296
43,687
Mitigated
52,298
15,896
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BasicChannels
King Arthur
13,042
1,214
0
1,056
13,513
11,006
802
2,100
11,336
8,451
39,700
W
Loki
CocAim
Loki
15,276
4,182
0
2,571
13,797
5,601
74
2,095
11,363
0
52,673
L
Artemis
Dajovah
Artemis
10,221
3,716
0
0
9,545
2,744
402
2,614
6,849
0
31,600
W
6,809
5,190
0
4,951
15,254
6,063
3,001
3,149
11,603
0
67,477
L
Bakasura
FamousAmos777
Bakasura
8,893
5,013
0
3,750
16,406
8,656
0
3,467
12,728
0
46,803
L
Sylvanus
KarlT
Sylvanus
6,334
1,170
1,948
5,220
16,132
14,880
102
6,487
9,304
16,657
0
L
8,833
2,518
0
48
13,213
3,991
248
6,173
6,993
31,964
0
W
Atlas
Tnow812
Atlas
11,412
5,138
3,939
4,607
21,006
23,643
630
3,942
16,533
32,542
0
L
Erlang Shen
Twony4321
Erlang Shen
7,920
3,607
0
4,930
22,030
13,416
66
6,990
14,556
0
42,189
W
Baron Samedi
zipzopnipnop
Baron Samedi
12,105
2,554
1,261
4,590
12,726
5,985
3,431
3,238
8,745
50,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
52,787
305
Minions Killed
416
0
Camps Cleared
0
1,631,806
Distance Traveled
1,736,218
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,990
578
70
4
0
389,179
2
W
Loki
11,103
584
97
5
0
375,602
0
L
Artemis
8,052
424
46
2
0
317,894
1
W
Izanami
10,450
550
134
7
0
332,354
0
L
Bakasura
9,753
513
99
5
0
429,597
5
L
Sylvanus
6,917
364
16
1
0
309,372
0
L
Zeus
8,269
435
65
3
0
248,546
1
W
Atlas
10,696
563
32
2
0
332,739
7
L
Erlang Shen
8,629
454
79
4
0
326,397
6
W
Baron Samedi
9,548
503
83
4
0
306,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role