Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
NJaing
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,372 Elo+
Party 2
Ares
Ares
molitw
Ares
Level 40
God Stats
12W - 4L
1,723 SR
Queue Stats
24W - 14L
1,479 Elo+
Party 2
Sol
Sol
pauulaaa
Sol
Level 29
God Stats
9W - 2L
1,654 SR
Queue Stats
26W - 15L
1,479 Elo+
Party 2
Tyr
Tyr
xK i L L S xx
Tyr
Level 124
God Stats
62W - 63L
1,504 SR
Queue Stats
477W - 480L
1,408 Elo+
Solo
Team Averages
Level 54
1,576 SR
1,448 Elo+

VS

Team Averages
Level 98
1,442 SR
1,390 Elo+
Kumbhakarna
Kumbhakarna
DisturbedDemon98
Kumbhakarna
Level 77
God Stats
0W - 5L
1,374 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 3
Chang'e
Chang'e
PNV IQ
Chang'e
Level 88
God Stats
4W - 8L
1,487 SR
Queue Stats
64W - 66L
1,447 Elo+
Solo
Izanami
Izanami
The_GreasyFry
Izanami
Level 28
God Stats
2W - 4L
1,029 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 3
Ne Zha
Ne Zha
ZaidLion
Ne Zha
Level 154
God Stats
2W - 1L
1,718 SR
Queue Stats
120W - 104L
1,528 Elo+
Party 1
Tyr
Tyr
josuecar
Tyr
Level 145
God Stats
15W - 9L
1,602 SR
Queue Stats
184W - 151L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 4 / 9
10,322
737
7,438
12,520
7,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
NJaing
Xbalanque
16
2 / 5 / 10
10,131
724
17,081
14,131
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
molitw
Ares
17
6 / 4 / 11
12,720
909
21,071
21,778
29,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 6 / 6
12,122
866
14,928
12,498
5,725
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 7
9,854
704
6,597
13,416
16,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DisturbedDemon98
Kumbhakarna
14
0 / 2 / 8
9,134
652
4,830
16,740
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
PNV IQ
Chang'e
19
9 / 4 / 3
11,805
843
17,495
16,121
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
14
1 / 5 / 3
8,578
613
5,996
12,443
4,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ZaidLion
Ne Zha
17
4 / 5 / 11
10,641
760
14,768
18,678
7,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 2 / 9
10,843
775
11,867
19,295
21,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
18
Kills
20
21
Deaths
18
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
4
9
1.38
L
Kumbhakarna
DisturbedDemon98
Kumbhakarna
0
2
8
2
W
Xbalanque
NJaing
Xbalanque
2
5
10
1.4
L
Chang'e
PNV IQ
Chang'e
9
4
3
2.63
L
Izanami
1
5
3
0.5
L
Ne Zha
ZaidLion
Ne Zha
4
5
11
1.9
L
6
2
9
5.25
W
Ares
molitw
Ares
6
4
11
2.88
W
7
6
6
1.67
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,115
Damage
54,956
74,343
Taken
83,277
65,911
Mitigated
57,730
12,072
Healing
29,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,438
1,033
0
2,302
12,520
7,790
688
4,160
8,198
38,250
0
L
Kumbhakarna
DisturbedDemon98
Kumbhakarna
4,830
119
0
776
16,740
18,337
227
7,252
9,488
16,270
0
W
Xbalanque
NJaing
Xbalanque
17,081
6,435
483
1,210
14,131
7,056
1,715
3,731
10,224
0
36,059
L
Chang'e
PNV IQ
Chang'e
17,495
1,266
9,333
7,770
16,121
5,980
218
6,035
10,086
51,766
0
L
Izanami
5,996
3,016
0
113
12,443
4,357
1,420
7,410
5,033
0
17,487
L
Ne Zha
ZaidLion
Ne Zha
14,768
2,141
690
5,844
18,678
7,714
279
12,185
6,493
0
43,791
L
11,867
812
0
4,781
19,295
21,342
36
10,931
8,364
0
30,495
W
Ares
molitw
Ares
21,071
1,717
0
4,938
21,778
29,073
426
7,811
13,569
30,950
0
W
14,928
6,323
0
2,192
12,498
5,725
4,178
2,191
10,247
39,681
0
W
6,597
938
0
947
13,416
16,267
153
3,883
9,281
0
21,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
51,001
243
Minions Killed
255
6
Camps Cleared
11
1,191,250
Distance Traveled
1,318,694
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,322
737
98
7
0
223,911
3
L
Kumbhakarna
9,134
652
23
2
0
261,682
0
W
Xbalanque
10,131
724
44
3
0
226,148
0
L
Chang'e
11,805
843
87
6
6
266,315
2
L
Izanami
8,578
613
45
3
1
223,439
1
L
Ne Zha
10,641
760
58
4
2
270,823
1
L
Tyr
10,843
775
42
3
2
296,435
0
W
Ares
12,720
909
6
0
1
246,933
0
W
Sol
12,122
866
59
4
1
228,420
2
W
Tyr
9,854
704
36
3
4
265,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role