Player Matchup

Ares
Ares
Epsilonwolff
Ares
Level 29
God Stats
8W - 7L
1,594 SR
Queue Stats
100W - 90L
1,569 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Garbagecan14
Morgan Le Fay
Level 30
God Stats
2W - 4L
1,589 SR
Queue Stats
30W - 31L
1,518 Elo+
Party 2
Izanami
Izanami
Katastrephy
Izanami
Level 105
God Stats
6W - 4L
1,712 SR
Queue Stats
42W - 49L
1,533 Elo+
Party 2
King Arthur
King Arthur
Omegarichard
King Arthur
Level 141
God Stats
21W - 34L
1,447 SR
Queue Stats
320W - 301L
1,566 Elo+
Party 3
Ao Kuang
Ao Kuang
dreamkiller2667
Ao Kuang
Level 29
God Stats
4W - 1L
1,808 SR
Queue Stats
35W - 41L
1,534 Elo+
Party 2
Team Averages
Level 67
1,630 SR
1,544 Elo+

VS

Team Averages
Level 94
1,515 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
MYminion2
Cu Chulainn
Level 151
God Stats
3W - 5L
1,593 SR
Queue Stats
211W - 208L
1,605 Elo+
Party 1
Arachne
Arachne
NCHUCK777
Arachne
Level 127
God Stats
5W - 8L
1,454 SR
Queue Stats
204W - 197L
1,610 Elo+
Party 1
Geb
Geb
PurpleAvengerXD
Geb
Level 123
God Stats
1W - 5L
1,528 SR
Queue Stats
44W - 59L
1,537 Elo+
Party 1
Chang'e
Chang'e
SloppyYogurt
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,725 Elo+
Party 1
The Morrigan
The Morrigan
aNTOJE
The Morrigan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,179
422
4,150
12,257
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Garbagecan14
Morgan Le Fay
14
2 / 3 / 1
8,482
499
7,007
6,182
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Katastrephy
Izanami
14
4 / 7 / 2
8,503
500
9,080
13,672
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Omegarichard
King Arthur
15
2 / 2 / 1
9,096
535
12,320
12,055
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
11
1 / 8 / 1
7,237
426
4,420
16,222
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MYminion2
Cu Chulainn
14
3 / 6 / 9
8,793
517
12,018
18,585
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
NCHUCK777
Arachne
19
11 / 0 / 2
11,029
649
12,525
16,225
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 4
8,804
518
3,528
9,853
7,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SloppyYogurt
Chang'e
13
1 / 2 / 2
7,555
444
2,073
7,307
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
aNTOJE
The Morrigan
19
8 / 0 / 5
11,098
653
14,611
7,472
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
23
23
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Morgan Le Fay
Garbagecan14
Morgan Le Fay
2
3
1
0.83
L
Izanami
Katastrephy
Izanami
4
7
2
0.71
W
Cu Chulainn
MYminion2
Cu Chulainn
3
6
9
1.25
W
Arachne
NCHUCK777
Arachne
11
0
2
12
L
King Arthur
Omegarichard
King Arthur
2
2
1
1.25
W
0
1
4
2
W
Chang'e
SloppyYogurt
Chang'e
1
2
2
1
W
The Morrigan
aNTOJE
The Morrigan
8
0
5
10.5
L
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
44,755
60,388
Taken
59,442
31,912
Mitigated
29,598
14,125
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,150
166
0
2,394
12,257
10,089
0
5,960
5,930
15,308
0
L
Morgan Le Fay
Garbagecan14
Morgan Le Fay
7,007
297
0
150
6,182
2,337
0
2,679
3,305
61,629
0
L
Izanami
Katastrephy
Izanami
9,080
5,413
0
2,727
13,672
4,398
0
4,269
9,182
0
69,654
W
Cu Chulainn
MYminion2
Cu Chulainn
12,018
1,932
107
2,545
18,585
10,827
27
6,913
11,263
4,333
50,350
W
Arachne
NCHUCK777
Arachne
12,525
8,743
0
13,176
16,225
6,105
0
2,831
13,192
0
86,499
L
King Arthur
Omegarichard
King Arthur
12,320
819
0
3,071
12,055
9,914
0
3,444
8,276
1,544
60,488
W
3,528
95
1,035
2,969
9,853
7,250
227
442
8,762
41,982
0
W
Chang'e
SloppyYogurt
Chang'e
2,073
185
238
2,384
7,307
2,591
669
3,905
3,140
30,057
0
W
The Morrigan
aNTOJE
The Morrigan
14,611
2,909
0
2,262
7,472
2,825
261
1,606
5,773
90,374
6,004
L
Ao Kuang
4,420
1,186
0
5,783
16,222
5,174
0
3,887
12,006
34,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
47,279
481
Minions Killed
557
0
Camps Cleared
0
1,640,431
Distance Traveled
1,745,271
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,179
422
24
1
0
366,402
6
L
Morgan Le Fay
8,482
499
134
8
0
350,578
11
L
Izanami
8,503
500
141
8
0
293,669
2
W
Cu Chulainn
8,793
517
85
5
0
345,386
4
W
Arachne
11,029
649
160
9
0
412,847
1
L
King Arthur
9,096
535
127
7
0
320,276
6
W
Geb
8,804
518
83
5
0
310,177
2
W
Chang'e
7,555
444
59
3
0
315,300
1
W
The Morrigan
11,098
653
170
10
0
361,561
8
L
Ao Kuang
7,237
426
55
3
0
309,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role