Player Matchup

Tiamat
Tiamat
LautyZjcc2002
Tiamat
Level 77
God Stats
1W - 1L
1,677 SR
Queue Stats
25W - 35L
1,420 Elo+
Solo
Charybdis
Charybdis
Matty1032
Charybdis
Level 127
God Stats
0W - 2L
1,519 SR
Queue Stats
23W - 24L
1,501 Elo+
Solo
Hera
Hera
TheFrog6969
Hera
Level 85
God Stats
2W - 1L
1,176 SR
Queue Stats
149W - 230L
1,391 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,437 Elo+

VS

Team Averages
Level 76
1,425 SR
1,300 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ElTiraWaska
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 118L
1,305 Elo+
Party 1
Ares
Ares
Turromantico1313
Ares
Level 6
God Stats
2W - 6L
1,276 SR
Queue Stats
12W - 42L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,826
652
8,012
11,827
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Matty1032
Charybdis
12
2 / 5 / 1
8,363
697
7,046
9,970
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
6,677
556
3,404
9,538
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
10 / 1 / 8
9,921
827
16,211
8,866
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 12
8,737
728
7,923
12,206
7,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 12
9,242
770
4,538
9,639
8,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
8
14
W
4
1
12
10
L
1
7
2
0.29
L
Charybdis
Matty1032
Charybdis
2
5
1
0.5
L
0
8
1
0.06
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
28,672
31,335
Taken
30,711
11,712
Mitigated
19,064
2,887
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,211
6,365
0
3,446
8,866
3,408
2,249
3,391
5,227
0
59,321
W
7,923
418
44
2,371
12,206
7,136
72
4,944
6,827
18,889
0
L
8,012
918
37
2,110
11,827
5,945
0
4,290
7,537
19,890
0
L
Charybdis
Matty1032
Charybdis
7,046
4,586
0
440
9,970
3,022
0
3,126
6,844
0
28,225
L
3,404
725
0
300
9,538
2,745
0
5,359
4,179
12,783
0
W
4,538
39
0
1,616
9,639
8,520
0
2,625
6,698
18,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
27,900
119
Minions Killed
171
4
Camps Cleared
6
595,680
Distance Traveled
649,755
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,921
827
111
9
3
197,830
3
W
Hades
8,737
728
40
3
1
238,638
4
L
Tiamat
7,826
652
26
2
1
199,721
2
L
Charybdis
8,363
697
63
5
3
198,342
5
L
Hera
6,677
556
30
3
0
197,617
2
W
Ares
9,242
770
20
2
2
213,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role