Player Matchup

Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
D3TR0IT 4 LIF3
Vamana
Level 135
God Stats
23W - 18L
1,764 SR
Queue Stats
152W - 139L
1,656 Elo+
Party 2
Ra
Ra
ImBananaBaby
Ra
Level 158
God Stats
5W - 12L
1,514 SR
Queue Stats
302W - 293L
1,633 Elo+
Party 2
Charybdis
Charybdis
Jimjimharryjim
Charybdis
Level 128
God Stats
2W - 2L
1,475 SR
Queue Stats
65W - 69L
1,600 Elo+
Party 2
Awilix
Awilix
Sluscious
Awilix
Level 155
God Stats
0W - 2L
1,484 SR
Queue Stats
107W - 97L
1,609 Elo+
Solo
Team Averages
Level 138
1,547 SR
1,600 Elo+

VS

Team Averages
Level 150
1,484 SR
1,634 Elo+
Fenrir
Fenrir
CocoaGebbles
Fenrir
Level 142
God Stats
2W - 0L
1,691 SR
Queue Stats
28W - 15L
1,728 Elo+
Party 1
Neith
Neith
DarkDemoniac
Neith
Level 156
God Stats
2W - 1L
1,505 SR
Queue Stats
62W - 53L
1,589 Elo+
Party 1
Vulcan
Vulcan
Hazmat
Vulcan
Level 148
God Stats
5W - 5L
1,575 SR
Queue Stats
52W - 44L
1,609 Elo+
Party 1
Cabrakan
Cabrakan
Torra
Cabrakan
Level 160
God Stats
2W - 0L
1,212 SR
Queue Stats
67W - 54L
1,627 Elo+
Party 1
Hera
Hera
TryhardPanther
Hera
Level 142
God Stats
2W - 0L
1,437 SR
Queue Stats
240W - 197L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
1 / 4 / 2
10,591
662
9,313
15,739
19,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 6 / 4
11,223
701
9,636
19,798
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 7 / 2
10,159
635
12,030
10,874
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jimjimharryjim
Charybdis
17
1 / 3 / 1
9,855
616
4,957
11,404
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Sluscious
Awilix
17
2 / 5 / 2
10,432
652
5,976
22,560
20,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
2 / 2 / 9
12,192
762
7,392
13,764
10,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 13
12,217
764
14,951
12,088
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Hazmat
Vulcan
20
17 / 1 / 6
15,330
958
23,014
7,710
3,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Torra
Cabrakan
19
1 / 1 / 20
11,753
735
11,071
16,014
22,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 2 / 15
12,173
761
13,554
9,406
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
8
Kills
25
25
Deaths
8
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
2
0.5
W
Fenrir
2
2
9
3.25
L
3
6
4
0.83
W
3
2
13
4.75
W
Vulcan
Hazmat
Vulcan
17
1
6
20
L
1
7
2
0.29
L
Charybdis
Jimjimharryjim
Charybdis
1
3
1
0.5
L
Awilix
Sluscious
Awilix
2
5
2
0.6
W
Cabrakan
Torra
Cabrakan
1
1
20
11
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,912
Damage
69,982
80,375
Taken
58,982
63,154
Mitigated
45,554
11,690
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,313
2,879
670
1,630
15,739
19,857
41
7,372
7,945
40,516
0
W
Fenrir
7,392
1,416
0
4,179
13,764
10,059
1,815
4,460
8,984
0
40,270
L
9,636
4,614
0
3,653
19,798
14,844
0
12,876
6,593
0
37,556
W
14,951
4,444
0
3,566
12,088
5,132
4,277
4,474
6,624
0
55,466
W
Vulcan
Hazmat
Vulcan
23,014
6,986
0
985
7,710
3,524
1,108
4,033
3,498
66,430
0
L
12,030
186
1,917
979
10,874
4,235
0
5,902
4,936
51,797
0
L
Charybdis
Jimjimharryjim
Charybdis
4,957
1,787
0
725
11,404
3,679
0
7,588
3,707
0
42,940
L
Awilix
Sluscious
Awilix
5,976
1,502
0
2,116
22,560
20,539
0
13,258
8,868
0
34,208
W
Cabrakan
Torra
Cabrakan
11,071
1,163
0
4,194
16,014
22,672
474
4,886
10,628
34,600
0
W
13,554
2,877
0
1,855
9,406
4,167
1,124
3,579
5,494
59,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
63,665
380
Minions Killed
447
7
Camps Cleared
11
1,344,488
Distance Traveled
1,600,583
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,591
662
57
4
0
284,681
9
W
Fenrir
12,192
762
87
5
5
331,158
2
L
Vamana
11,223
701
58
4
1
281,803
1
W
Neith
12,217
764
95
6
0
298,316
1
W
Vulcan
15,330
958
100
6
2
361,743
3
L
Ra
10,159
635
106
7
1
229,389
0
L
Charybdis
9,855
616
105
7
1
275,156
0
L
Awilix
10,432
652
54
3
4
273,459
3
W
Cabrakan
11,753
735
38
2
1
315,229
3
W
Hera
12,173
761
127
8
3
294,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role