Player Matchup

Gilgamesh
Gilgamesh
Faver18
Gilgamesh
Level 81
God Stats
3W - 3L
1,419 SR
Queue Stats
46W - 42L
1,509 Elo+
Party 3
Ra
Ra
GhostlyYak
Ra
Level 39
God Stats
7W - 2L
1,725 SR
Queue Stats
76W - 58L
1,479 Elo+
Party 2
Artio
Artio
Sephron
Artio
Level 122
God Stats
2W - 2L
1,389 SR
Queue Stats
117W - 139L
1,446 Elo+
Party 3
Set
Set
WarCry69
Set
Level 67
God Stats
2W - 1L
1,244 SR
Queue Stats
107W - 80L
1,419 Elo+
Party 2
Izanami
Izanami
theashenhollow
Izanami
Level 29
God Stats
38W - 25L
1,557 SR
Queue Stats
71W - 70L
1,482 Elo+
Party 3
Team Averages
Level 68
1,467 SR
1,467 Elo+

VS

Team Averages
Level 57
1,499 SR
1,424 Elo+
Baron Samedi
Baron Samedi
Afk04
Baron Samedi
Level 57
God Stats
1W - 2L
1,559 SR
Queue Stats
21W - 25L
1,445 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Clapersteneon
Cu Chulainn
Level 15
God Stats
1W - 3L
1,378 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 4
Ymir
Ymir
NICOOOOO0O
Ymir
Level 87
God Stats
5W - 4L
1,614 SR
Queue Stats
73W - 96L
1,438 Elo+
Party 1
Medusa
Medusa
Romanianness
Medusa
Level 26
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 1
Thor
Thor
hippiedude22
Thor
Level 102
God Stats
2W - 6L
1,399 SR
Queue Stats
37W - 32L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faver18
Gilgamesh
14
5 / 5 / 1
9,254
544
6,442
11,808
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 1
8,679
511
8,990
12,992
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Sephron
Artio
16
6 / 3 / 3
10,596
623
9,405
20,522
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 3
8,956
527
8,207
11,862
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 3 / 4
9,397
553
8,683
11,081
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afk04
Baron Samedi
15
2 / 3 / 7
8,829
519
9,812
9,833
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Clapersteneon
Cu Chulainn
6
0 / 5 / 1
5,476
322
2,152
6,909
4,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 6
8,466
498
9,366
16,233
13,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
3 / 4 / 3
7,546
444
6,721
11,012
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 4 / 4
10,255
603
13,874
14,144
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
16
Kills
19
19
Deaths
17
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Afk04
Baron Samedi
2
3
7
1.83
L
Cu Chulainn
Clapersteneon
Cu Chulainn
0
5
1
0.1
W
Gilgamesh
Faver18
Gilgamesh
5
5
1
1.1
W
2
5
1
0.5
L
2
1
6
5
L
Medusa
3
4
3
1.13
W
Artio
Sephron
Artio
6
3
3
2.5
W
2
3
3
1.17
L
12
4
4
3.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
41,925
68,265
Taken
58,131
49,363
Mitigated
31,805
22,048
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Afk04
Baron Samedi
9,812
724
895
2,840
9,833
4,453
852
3,027
6,646
46,405
0
L
Cu Chulainn
Clapersteneon
Cu Chulainn
2,152
730
0
826
6,909
4,306
0
673
6,236
0
8,129
W
Gilgamesh
Faver18
Gilgamesh
6,442
1,673
0
992
11,808
10,656
2,057
2,548
9,260
10,518
34,396
W
8,990
1,138
715
4,364
12,992
5,558
0
5,887
7,105
54,471
0
L
9,366
1,768
2,374
3,970
16,233
13,559
0
7,866
8,254
31,009
0
L
Medusa
6,721
4,056
0
2,174
11,012
3,786
0
4,242
6,756
0
41,383
W
Artio
Sephron
Artio
9,405
1,266
1,353
6,834
20,522
23,476
988
4,271
16,251
31,638
0
W
8,207
3,266
0
4,228
11,862
4,720
341
3,553
8,309
0
54,828
L
13,874
3,323
0
5,025
14,144
5,701
0
3,669
10,353
0
69,421
W
8,683
5,436
227
3,335
11,081
4,953
2,275
2,989
8,092
0
65,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
40,572
473
Minions Killed
326
0
Camps Cleared
0
1,570,459
Distance Traveled
1,405,849
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,829
519
87
5
0
300,353
6
L
Cu Chulainn
5,476
322
17
1
0
144,692
0
W
Gilgamesh
9,254
544
100
6
0
279,011
2
W
Ra
8,679
511
99
6
0
319,030
4
L
Ymir
8,466
498
55
3
0
312,985
5
L
Medusa
7,546
444
60
4
0
324,737
0
W
Artio
10,596
623
27
2
0
338,818
5
W
Set
8,956
527
98
6
0
345,098
5
L
Thor
10,255
603
107
6
0
323,082
0
W
Izanami
9,397
553
149
9
0
288,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role