Player Matchup

Ra
Ra
BobDolesFluffer
Ra
Level 15
God Stats
0W - 1L
1,458 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 1
Odin
Odin
CommanderCam
Odin
Level 48
God Stats
0W - 1L
1,675 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 1
Bastet
Bastet
Finkmeiser
Bastet
Level 95
God Stats
2W - 3L
1,461 SR
Queue Stats
67W - 56L
1,627 Elo+
Party 1
Bacchus
Bacchus
Ozxhus
Bacchus
Level 18
God Stats
2W - 2L
1,657 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 3
Skadi
Skadi
Sekyriut
Skadi
Level 84
God Stats
1W - 2L
1,639 SR
Queue Stats
247W - 229L
1,513 Elo+
Party 3
Team Averages
Level 52
1,578 SR
1,532 Elo+

VS

Team Averages
Level 102
1,637 SR
1,555 Elo+
Medusa
Medusa
Mohawkasaurus
Medusa
Level 147
God Stats
5W - 1L
1,571 SR
Queue Stats
49W - 36L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
Pillagebones
Ah Puch
Level 99
God Stats
7W - 1L
1,696 SR
Queue Stats
16W - 15L
1,629 Elo+
Party 2
Geb
Geb
Slimeington
Geb
Level 29
God Stats
7W - 3L
1,622 SR
Queue Stats
73W - 73L
1,530 Elo+
Party 2
Arachne
Arachne
TheSargeinator
Arachne
Level 128
God Stats
3W - 3L
1,625 SR
Queue Stats
127W - 107L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unknow_player9
Tsukuyomi
Level 108
God Stats
10W - 6L
1,672 SR
Queue Stats
162W - 173L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,691
486
6,391
13,876
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 2
10,006
455
8,816
18,540
15,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Finkmeiser
Bastet
18
3 / 2 / 7
10,984
499
11,856
18,017
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ozxhus
Bacchus
12
0 / 6 / 8
8,580
390
6,451
15,601
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Sekyriut
Skadi
15
2 / 6 / 3
9,428
429
7,505
16,980
5,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
12,013
546
13,362
13,334
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Pillagebones
Ah Puch
20
1 / 1 / 5
13,278
604
16,375
11,429
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 4 / 9
10,656
484
2,623
18,403
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 2 / 4
14,194
645
18,214
20,864
9,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Unknow_player9
Tsukuyomi
19
5 / 5 / 2
12,406
564
11,110
13,802
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
23
23
Deaths
15
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
4
4
2
1.25
L
Bastet
Finkmeiser
Bastet
3
2
7
3.25
W
6
3
7
3.17
L
Bacchus
Ozxhus
Bacchus
0
6
8
0.67
W
Ah Puch
Pillagebones
Ah Puch
1
1
5
3.5
L
Skadi
Sekyriut
Skadi
2
6
3
0.58
W
0
4
9
1.13
W
11
2
4
6.5
W
Tsukuyomi
Unknow_player9
Tsukuyomi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
61,684
83,014
Taken
77,832
52,943
Mitigated
52,730
22,926
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,391
1,164
1,669
4,023
13,876
6,072
0
6,582
7,294
66,199
0
L
8,816
2,240
0
3,504
18,540
15,719
54
4,269
13,436
1,937
49,146
L
Bastet
Finkmeiser
Bastet
11,856
3,384
0
6,257
18,017
6,696
6
2,602
15,264
0
77,851
W
13,362
6,044
0
6,729
13,334
5,024
3,558
2,228
11,054
0
99,729
L
Bacchus
Ozxhus
Bacchus
6,451
352
0
1,391
15,601
18,672
295
3,879
11,592
15,170
0
W
Ah Puch
Pillagebones
Ah Puch
16,375
164
0
4,545
11,429
5,276
1,756
1,256
9,950
109,303
0
L
Skadi
Sekyriut
Skadi
7,505
3,721
0
6,082
16,980
5,784
1,477
3,732
13,151
0
81,076
W
2,623
536
0
762
18,403
19,996
81
5,398
12,775
27,198
0
W
18,214
11,369
0
8,275
20,864
9,705
845
3,576
17,062
0
132,582
W
Tsukuyomi
Unknow_player9
Tsukuyomi
11,110
1,467
0
2,869
13,802
12,729
432
2,117
10,986
10,077
56,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
62,547
576
Minions Killed
645
0
Camps Cleared
0
2,088,893
Distance Traveled
2,121,956
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,691
486
162
7
0
407,620
1
L
Odin
10,006
455
124
6
0
397,146
0
L
Bastet
10,984
499
137
6
0
464,656
5
W
Medusa
12,013
546
137
6
0
403,956
5
L
Bacchus
8,580
390
23
1
0
448,032
1
W
Ah Puch
13,278
604
189
9
0
462,118
8
L
Skadi
9,428
429
130
6
0
371,439
4
W
Geb
10,656
484
39
2
0
361,335
1
W
Arachne
14,194
645
158
7
0
498,123
1
W
Tsukuyomi
12,406
564
122
6
0
396,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role