Player Matchup

Ao Kuang
Ao Kuang
HolyElbow
Ao Kuang
Level 95
God Stats
3W - 3L
1,573 SR
Queue Stats
170W - 155L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
Marqod1
Zhong Kui
Level 58
God Stats
4W - 3L
1,834 SR
Queue Stats
43W - 39L
1,521 Elo+
Party 2
Merlin
Merlin
WeeBWacker23
Merlin
Level 88
God Stats
3W - 2L
1,380 SR
Queue Stats
170W - 155L
1,548 Elo+
Party 1
Fenrir
Fenrir
bild0b0gans
Fenrir
Level 87
God Stats
3W - 6L
1,262 SR
Queue Stats
99W - 89L
1,595 Elo+
Party 2
Amaterasu
Amaterasu
steeb90
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,556 Elo+
Party 2
Team Averages
Level 71
1,510 SR
1,554 Elo+

VS

Team Averages
Level 80
1,484 SR
1,561 Elo+
Ares
Ares
Bossmode2007195
Ares
Level 109
God Stats
9W - 10L
1,490 SR
Queue Stats
422W - 392L
1,611 Elo+
Party 4
Set
Set
GiftWrapper
Set
Level 103
God Stats
8W - 11L
1,450 SR
Queue Stats
164W - 164L
1,451 Elo+
Party 3
Artemis
Artemis
RainbowXplosion
Artemis
Level 65
God Stats
3W - 4L
1,563 SR
Queue Stats
99W - 81L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tysavengers
Tsukuyomi
Level 88
God Stats
1W - 3L
1,418 SR
Queue Stats
169W - 163L
1,523 Elo+
Party 4
Scylla
Scylla
vHvns
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HolyElbow
Ao Kuang
11
6 / 4 / 3
7,034
586
6,592
11,498
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Marqod1
Zhong Kui
12
2 / 0 / 2
6,692
558
4,473
7,500
4,010
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
4 / 2 / 1
6,658
555
7,226
6,035
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
10
5 / 0 / 4
6,516
543
3,757
9,164
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
steeb90
Amaterasu
11
1 / 0 / 4
6,230
519
4,013
9,104
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,491
458
2,775
9,190
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 2
5,762
480
3,880
8,459
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,614
468
5,600
5,169
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
tysavengers
Tsukuyomi
10
1 / 4 / 1
6,020
502
8,306
10,167
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
vHvns
Scylla
9
2 / 5 / 1
5,597
466
2,826
5,815
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
6
6
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
2
2
1
W
Ao Kuang
HolyElbow
Ao Kuang
6
4
3
1.88
W
Zhong Kui
Marqod1
Zhong Kui
2
0
2
3
L
1
3
1
0.5
W
Merlin
4
2
1
2.25
W
Fenrir
5
0
4
7
W
Amaterasu
steeb90
Amaterasu
1
0
4
3
L
Tsukuyomi
tysavengers
Tsukuyomi
1
4
1
0.38
L
Scylla
vHvns
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
23,387
43,301
Taken
38,800
20,754
Mitigated
16,121
16,936
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,775
318
0
1,772
9,190
5,394
258
4,767
4,423
14,923
0
L
3,880
1,369
0
2,680
8,459
2,685
0
3,686
4,736
0
29,923
W
Ao Kuang
HolyElbow
Ao Kuang
6,592
1,396
0
5,443
11,498
3,249
16
1,505
9,759
28,243
0
W
Zhong Kui
Marqod1
Zhong Kui
4,473
1,258
0
4,944
7,500
4,010
420
962
6,538
45,256
0
L
5,600
2,661
0
1,400
5,169
1,666
592
3,046
2,123
0
25,538
W
Merlin
7,226
586
0
380
6,035
1,572
106
1,335
4,493
34,495
0
W
Fenrir
3,757
191
0
1,969
9,164
5,559
0
1,593
7,453
102
15,009
W
Amaterasu
steeb90
Amaterasu
4,013
772
353
3,847
9,104
6,364
0
61
8,320
5,797
18,763
L
Tsukuyomi
tysavengers
Tsukuyomi
8,306
1,727
0
2,553
10,167
4,370
0
4,197
5,448
0
32,063
L
Scylla
vHvns
Scylla
2,826
606
0
580
5,815
2,006
0
3,596
2,219
19,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
28,484
293
Minions Killed
234
0
Camps Cleared
0
1,103,701
Distance Traveled
1,118,363
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,491
458
20
2
0
218,473
1
L
Set
5,762
480
62
5
0
259,305
1
W
Ao Kuang
7,034
586
56
5
0
221,346
0
W
Zhong Kui
6,692
558
89
7
0
212,820
0
L
Artemis
5,614
468
46
4
0
206,551
3
W
Merlin
6,658
555
71
6
0
209,216
0
W
Fenrir
6,516
543
25
2
0
240,193
2
W
Amaterasu
6,230
519
52
4
0
220,126
4
L
Tsukuyomi
6,020
502
61
5
0
236,103
3
L
Scylla
5,597
466
45
4
0
197,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role