Player Matchup

Osiris
Osiris
RHINOSAUR1313
Osiris
Level 128
God Stats
4W - 3L
1,631 SR
Queue Stats
216W - 211L
1,703 Elo+
Party 1
Ah Puch
Ah Puch
Roberson2012
Ah Puch
Level 128
God Stats
4W - 1L
1,780 SR
Queue Stats
219W - 203L
1,682 Elo+
Party 1
Susano
Susano
SrPingas
Susano
Level 144
God Stats
2W - 2L
1,121 SR
Queue Stats
75W - 76L
1,619 Elo+
Solo
Team Averages
Level 133
1,510 SR
1,668 Elo+

VS

Team Averages
Level 89
1,695 SR
1,626 Elo+
Poseidon
Poseidon
Allucinatio
Poseidon
Level 89
God Stats
6W - 5L
1,549 SR
Queue Stats
77W - 76L
1,523 Elo+
Solo
Mercury
Mercury
Wackabie
Mercury
Level 81
God Stats
6W - 4L
1,735 SR
Queue Stats
19W - 22L
1,597 Elo+
Party 2
Atlas
Atlas
alexluckys
Atlas
Level 98
God Stats
2W - 2L
1,799 SR
Queue Stats
127W - 75L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 19
12,086
636
10,832
17,227
18,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Roberson2012
Ah Puch
16
8 / 2 / 15
13,090
689
26,832
14,933
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SrPingas
Susano
19
16 / 0 / 6
14,369
756
23,463
8,965
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Allucinatio
Poseidon
11
0 / 11 / 2
9,811
516
5,256
22,858
23,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Wackabie
Mercury
13
2 / 9 / 1
11,027
580
7,210
15,325
5,460
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
16
3 / 6 / 2
12,096
637
13,665
29,356
42,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
26
Kills
5
5
Deaths
26
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Allucinatio
Poseidon
0
11
2
0.09
W
2
3
19
3.83
W
Ah Puch
Roberson2012
Ah Puch
8
2
15
7.75
W
Susano
SrPingas
Susano
16
0
6
19
L
Mercury
Wackabie
Mercury
2
9
1
0.28
L
Atlas
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,127
Damage
26,131
41,125
Taken
67,539
29,069
Mitigated
71,355
8,867
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Allucinatio
Poseidon
5,256
863
0
1,303
22,858
23,611
0
11,059
11,799
30,964
0
W
10,832
3,768
0
2,490
17,227
18,826
1,467
8,306
8,921
0
38,041
W
Ah Puch
Roberson2012
Ah Puch
26,832
997
0
5,018
14,933
6,377
503
6,908
8,025
60,980
0
W
Susano
SrPingas
Susano
23,463
5,225
0
1,359
8,965
3,866
678
4,173
4,792
0
65,667
L
Mercury
Wackabie
Mercury
7,210
1,682
0
227
15,325
5,460
0
4,697
10,628
0
28,876
L
Atlas
13,665
4,324
0
3,272
29,356
42,284
0
11,592
17,764
40,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
32,934
213
Minions Killed
166
10
Camps Cleared
6
1,068,819
Distance Traveled
860,474
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,811
516
60
3
4
188,393
0
W
Osiris
12,086
636
50
3
2
343,927
4
W
Ah Puch
13,090
689
74
4
3
337,273
2
W
Susano
14,369
756
89
5
5
387,619
6
L
Mercury
11,027
580
54
3
1
372,398
6
L
Atlas
12,096
637
52
3
1
299,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role