Player Matchup

Cabrakan
Cabrakan
AdamE1213
Cabrakan
Level 125
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 1L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
TiddiesMuncher
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Skadi
Skadi
hostilekitten24
Skadi
Level 115
God Stats
1W - 0L
1,635 SR
Queue Stats
5W - 1L
1,660 Elo+
Party 1
Loki
Loki
redbaron56
Loki
Level 101
God Stats
1W - 0L
1,526 SR
Queue Stats
5W - 1L
1,660 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,562 Elo+

VS

Team Averages
Level 96
1,584 SR
1,368 Elo+
Ne Zha
Ne Zha
GamerDadNC
Ne Zha
Level 27
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Mulan
Mulan
KingSmallDong
Mulan
Level 127
God Stats
3W - 2L
1,515 SR
Queue Stats
28W - 43L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoisSenju
Morgan Le Fay
Level 106
God Stats
5W - 3L
1,517 SR
Queue Stats
51W - 93L
1,370 Elo+
Solo
Sylvanus
Sylvanus
QuPhoric
Sylvanus
Level 125
God Stats
3W - 3L
1,614 SR
Queue Stats
24W - 44L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AdamE1213
Cabrakan
17
5 / 4 / 5
11,666
833
10,178
17,127
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 8
10,698
764
4,367
11,673
7,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 3 / 11
12,756
911
26,711
13,748
6,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 6 / 9
12,734
910
18,140
13,669
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GamerDadNC
Ne Zha
15
3 / 6 / 1
9,616
687
4,914
11,940
5,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 5 / 4
11,322
809
10,238
21,510
19,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
LoisSenju
Morgan Le Fay
15
2 / 6 / 4
9,742
696
10,474
14,222
6,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
QuPhoric
Sylvanus
17
3 / 5 / 8
10,731
767
11,799
24,908
12,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
22
Kills
17
17
Deaths
22
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AdamE1213
Cabrakan
5
4
5
1.88
L
Ne Zha
GamerDadNC
Ne Zha
3
6
1
0.58
L
9
5
4
2.2
L
Morgan Le Fay
LoisSenju
Morgan Le Fay
2
6
4
0.67
L
Sylvanus
QuPhoric
Sylvanus
3
5
8
1.4
W
0
4
8
1
W
8
3
11
4.5
W
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,396
Damage
37,425
56,217
Taken
72,580
32,225
Mitigated
42,944
12,163
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AdamE1213
Cabrakan
10,178
948
0
6,053
17,127
12,729
63
7,412
8,840
31,803
0
L
Ne Zha
GamerDadNC
Ne Zha
4,914
1,090
465
1,308
11,940
5,190
1,378
2,484
9,359
0
23,311
L
10,238
2,366
109
5,934
21,510
19,111
0
3,227
18,045
0
27,769
L
Morgan Le Fay
LoisSenju
Morgan Le Fay
10,474
779
0
2,540
14,222
6,452
249
3,448
10,502
36,393
0
L
Sylvanus
QuPhoric
Sylvanus
11,799
1,767
2,403
8,127
24,908
12,191
0
5,495
19,224
31,786
0
W
4,367
297
0
969
11,673
7,893
588
3,630
6,305
24,173
0
W
26,711
12,285
0
2,893
13,748
6,248
2,575
4,221
9,315
0
52,623
W
18,140
6,759
0
2,248
13,669
5,355
557
6,708
6,552
0
43,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
41,411
219
Minions Killed
191
10
Camps Cleared
10
1,004,316
Distance Traveled
876,813
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,666
833
59
4
3
254,677
3
L
Ne Zha
9,616
687
43
3
2
216,863
0
L
Mulan
11,322
809
50
4
1
240,157
4
L
Morgan Le Fay
9,742
696
55
4
4
200,051
2
L
Sylvanus
10,731
767
43
3
3
219,742
1
W
Cthulhu
10,698
764
54
4
0
245,083
0
W
Skadi
12,756
911
63
5
2
264,189
2
W
Loki
12,734
910
43
3
5
240,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role