Player Matchup

Merlin
Merlin
 
Merlin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DjGhost_Chan
Fenrir
Level 27
God Stats
1W - 2L
1,454 SR
Queue Stats
44W - 44L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
Neko_playz2801
Gilgamesh
Level 61
God Stats
1W - 2L
1,428 SR
Queue Stats
160W - 216L
1,310 Elo+
Party 1
Team Averages
Level 47
1,461 SR
1,379 Elo+

VS

Team Averages
Level 45
1,501 SR
1,235 Elo+
Hades
Hades
FUB_Tyler
Hades
Level 63
God Stats
3W - 2L
1,487 SR
Queue Stats
103W - 110L
1,434 Elo+
Solo
Kali
Kali
Kenitzi
Kali
Level 57
God Stats
2W - 2L
1,496 SR
Queue Stats
66W - 106L
1,196 Elo+
Party 2
Cerberus
Cerberus
TacaTacactmDK23
Cerberus
Level 16
God Stats
2W - 5L
1,521 SR
Queue Stats
16W - 38L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 2 / 0
4,047
675
1,025
1,877
509
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
7
1 / 4 / 0
4,485
748
3,463
4,941
1,632
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Neko_playz2801
Gilgamesh
7
0 / 2 / 1
4,238
706
3,318
7,353
4,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FUB_Tyler
Hades
9
3 / 0 / 4
5,307
885
4,119
6,183
2,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Kenitzi
Kali
8
2 / 2 / 5
5,063
844
2,582
4,847
1,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
9
3 / 0 / 3
5,343
891
2,892
3,030
1,160
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Fenrir
1
4
0
0.25
W
Hades
FUB_Tyler
Hades
3
0
4
5
W
Kali
Kenitzi
Kali
2
2
5
2.25
L
Gilgamesh
Neko_playz2801
Gilgamesh
0
2
1
0.25
W
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,806
Damage
9,593
14,171
Taken
14,060
6,329
Mitigated
5,271
1,685
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,025
275
126
268
1,877
509
125
789
1,088
4,234
0
L
Fenrir
3,463
1,157
76
542
4,941
1,632
62
2,754
2,187
0
7,067
W
Hades
FUB_Tyler
Hades
4,119
510
539
2,437
6,183
2,473
192
607
5,576
15,070
0
W
Kali
Kenitzi
Kali
2,582
1,330
0
1,299
4,847
1,638
207
555
4,292
0
5,573
L
Gilgamesh
Neko_playz2801
Gilgamesh
3,318
503
17
656
7,353
4,188
0
3,806
3,547
0
11,195
W
Cerberus
2,892
566
200
480
3,030
1,160
801
336
2,694
9,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,770
Gold Earned
15,713
36
Minions Killed
53
2
Camps Cleared
3
256,695
Distance Traveled
353,921
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,047
675
12
2
0
40,997
0
L
Fenrir
4,485
748
9
2
1
105,220
2
W
Hades
5,307
885
23
4
2
122,565
3
W
Kali
5,063
844
6
1
0
111,998
1
L
Gilgamesh
4,238
706
15
3
1
110,478
0
W
Cerberus
5,343
891
24
4
1
119,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role