Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FTW-Fusion-X275
Ah Muzen Cab
Level 58
God Stats
4W - 5L
1,512 SR
Queue Stats
10W - 15L
1,376 Elo+
Party 2
Atlas
Atlas
Learn2Fly_
Atlas
Level 29
God Stats
2W - 1L
1,701 SR
Queue Stats
8W - 13L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
NCI1
Sylvanus
Level 73
God Stats
7W - 3L
1,458 SR
Queue Stats
13W - 9L
1,461 Elo+
Party 2
Arachne
Arachne
PACK-N-HEAT_NOOB
Arachne
Level 51
God Stats
3W - 3L
1,501 SR
Queue Stats
12W - 14L
1,406 Elo+
Party 2
Baba Yaga
Baba Yaga
ZoinkedWthScoob
Baba Yaga
Level 29
God Stats
3W - 3L
1,315 SR
Queue Stats
4W - 8L
1,190 Elo+
Party 2
Team Averages
Level 48
1,497 SR
1,358 Elo+

VS

Team Averages
Level 80
1,555 SR
1,462 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChiefThunder758
Tsukuyomi
Level 155
God Stats
30W - 36L
1,469 SR
Queue Stats
415W - 401L
1,431 Elo+
Solo
Merlin
Merlin
LeoLuNaa
Merlin
Level 20
God Stats
3W - 4L
1,512 SR
Queue Stats
8W - 12L
1,302 Elo+
Party 1
Izanami
Izanami
SAKJSG
Izanami
Level 66
God Stats
3W - 9L
1,221 SR
Queue Stats
36W - 57L
1,356 Elo+
Party 1
Fenrir
Fenrir
omarssito
Fenrir
Level 40
God Stats
4W - 2L
2,074 SR
Queue Stats
55W - 38L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FTW-Fusion-X275
Ah Muzen Cab
11
7 / 0 / 3
6,730
612
6,855
4,436
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
9
2 / 1 / 8
6,058
551
4,503
7,003
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
NCI1
Sylvanus
11
1 / 3 / 3
6,503
591
6,502
6,039
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 2
5,845
531
2,181
6,812
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
ZoinkedWthScoob
Baba Yaga
11
3 / 2 / 3
6,535
594
4,683
4,450
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 4 / 0
4,715
429
2,688
8,372
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ChiefThunder758
Tsukuyomi
10
2 / 2 / 2
5,965
542
3,919
6,632
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LeoLuNaa
Merlin
8
0 / 2 / 1
5,146
468
872
2,915
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SAKJSG
Izanami
8
0 / 5 / 0
4,729
430
2,823
6,933
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
omarssito
Fenrir
12
4 / 2 / 0
6,350
577
6,107
11,415
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
7
7
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Tsukuyomi
ChiefThunder758
Tsukuyomi
2
2
2
1.5
W
Ah Muzen Cab
FTW-Fusion-X275
Ah Muzen Cab
7
0
3
8.5
W
Atlas
2
1
8
6
L
Merlin
LeoLuNaa
Merlin
0
2
1
0.25
W
Sylvanus
NCI1
Sylvanus
1
3
3
0.83
W
2
1
2
3
L
Izanami
SAKJSG
Izanami
0
5
0
0
W
Baba Yaga
ZoinkedWthScoob
Baba Yaga
3
2
3
2.25
L
Fenrir
omarssito
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
16,409
28,740
Taken
36,267
13,246
Mitigated
11,872
11,320
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,688
695
54
2,110
8,372
2,793
0
3,014
5,308
0
15,183
L
Tsukuyomi
ChiefThunder758
Tsukuyomi
3,919
1,232
0
1,483
6,632
1,972
0
2,912
3,608
0
31,155
W
Ah Muzen Cab
FTW-Fusion-X275
Ah Muzen Cab
6,855
4,076
0
3,207
4,436
1,360
280
148
4,288
0
28,161
W
Atlas
4,503
1,841
0
1,699
7,003
4,947
132
62
6,855
11,082
0
L
Merlin
LeoLuNaa
Merlin
872
115
0
130
2,915
710
128
979
1,800
19,108
0
W
Sylvanus
NCI1
Sylvanus
6,502
1,540
0
1,664
6,039
3,329
31
0
5,753
27,662
6,298
W
2,181
1,730
68
3,293
6,812
2,075
0
147
6,542
0
21,019
L
Izanami
SAKJSG
Izanami
2,823
2,065
267
1,565
6,933
1,648
0
2,113
4,766
0
25,400
W
Baba Yaga
ZoinkedWthScoob
Baba Yaga
4,683
244
0
1,389
4,450
1,535
75
515
3,935
31,177
0
L
Fenrir
omarssito
Fenrir
6,107
1,867
0
4,963
11,415
4,749
16
5,623
5,760
0
30,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
26,905
272
Minions Killed
281
0
Camps Cleared
0
997,233
Distance Traveled
992,088
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,715
429
36
3
0
208,618
1
L
Tsukuyomi
5,965
542
69
6
0
229,449
4
W
Ah Muzen Cab
6,730
612
55
5
0
213,481
0
W
Atlas
6,058
551
15
1
0
211,163
2
L
Merlin
5,146
468
39
4
0
187,491
1
W
Sylvanus
6,503
591
77
7
0
174,677
1
W
Arachne
5,845
531
56
5
0
186,349
0
L
Izanami
4,729
430
62
6
0
182,516
0
W
Baba Yaga
6,535
594
69
6
0
211,563
5
L
Fenrir
6,350
577
75
7
0
184,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role