Player Matchup

Bellona
Bellona
Clap-tiste
Bellona
Level 106
God Stats
6W - 8L
1,536 SR
Queue Stats
641W - 618L
1,542 Elo+
Party 1
Janus
Janus
IlCowboyll
Janus
Level 108
God Stats
1W - 10L
1,265 SR
Queue Stats
494W - 473L
1,542 Elo+
Solo
Rama
Rama
KILLSQUADbah
Rama
Level 101
God Stats
31W - 23L
1,593 SR
Queue Stats
445W - 470L
1,525 Elo+
Party 1
Thor
Thor
TPIY4life1234
Thor
Level 126
God Stats
7W - 3L
1,799 SR
Queue Stats
369W - 339L
1,543 Elo+
Solo
Yemoja
Yemoja
aerkiger
Yemoja
Level 119
God Stats
3W - 7L
1,374 SR
Queue Stats
824W - 815L
1,562 Elo+
Party 1
Team Averages
Level 112
1,513 SR
1,543 Elo+

VS

Team Averages
Level 130
1,550 SR
1,533 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AndyTheProblem
Ne Zha
Level 133
God Stats
3W - 6L
1,369 SR
Queue Stats
193W - 163L
1,578 Elo+
Party 3
Bacchus
Bacchus
DanteSilence
Bacchus
Level 139
God Stats
6W - 1L
1,720 SR
Queue Stats
119W - 112L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Memoriul
Cu Chulainn
Level 102
God Stats
1W - 1L
1,547 SR
Queue Stats
88W - 78L
1,562 Elo+
Party 3
Izanami
Izanami
VeliKanHD
Izanami
Level 123
God Stats
14W - 8L
1,612 SR
Queue Stats
949W - 899L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clap-tiste
Bellona
14
4 / 3 / 2
8,299
553
10,684
12,906
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
2 / 3 / 1
7,790
519
5,925
8,598
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 1
7,430
495
4,817
9,555
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 1
7,113
474
5,686
9,153
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
aerkiger
Yemoja
12
1 / 1 / 2
7,270
485
1,821
12,087
9,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 2 / 2
9,190
613
9,117
9,164
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 1
9,102
607
8,202
10,778
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
DanteSilence
Bacchus
12
4 / 1 / 1
7,520
501
4,767
6,504
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Memoriul
Cu Chulainn
13
0 / 6 / 3
7,523
502
6,920
14,750
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
VeliKanHD
Izanami
16
1 / 1 / 1
9,121
608
4,521
6,913
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
14
14
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
2
2
W
6
1
1
6.5
L
Bellona
Clap-tiste
Bellona
4
3
2
1.67
W
Bacchus
DanteSilence
Bacchus
4
1
1
4.5
L
Janus
2
3
1
0.83
L
1
3
1
0.5
W
Cu Chulainn
Memoriul
Cu Chulainn
0
6
3
0.25
L
3
4
1
0.88
W
Izanami
VeliKanHD
Izanami
1
1
1
1.5
L
Yemoja
aerkiger
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
33,527
52,299
Taken
48,109
30,605
Mitigated
20,469
17,499
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,117
1,059
0
2,707
9,164
2,714
270
4,644
4,242
67,765
0
W
8,202
3,676
0
5,960
10,778
3,635
0
246
10,462
0
68,271
L
Bellona
Clap-tiste
Bellona
10,684
4,209
0
5,440
12,906
12,557
0
1,576
10,524
3,474
42,178
W
Bacchus
DanteSilence
Bacchus
4,767
613
0
2,368
6,504
4,281
0
1,475
4,969
13,835
0
L
Janus
5,925
267
0
1,629
8,598
3,144
0
5,626
2,972
53,871
0
L
4,817
4,047
0
2,997
9,555
2,601
0
1,429
8,126
0
55,444
W
Cu Chulainn
Memoriul
Cu Chulainn
6,920
1,923
0
1,603
14,750
8,070
287
1,809
11,878
4,164
34,592
L
5,686
1,281
0
2,506
9,153
2,716
0
1,635
7,475
0
41,419
W
Izanami
VeliKanHD
Izanami
4,521
2,639
0
4,605
6,913
1,769
668
471
6,442
0
82,734
L
Yemoja
aerkiger
Yemoja
1,821
584
2,068
2,859
12,087
9,587
0
4,996
7,091
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
42,456
439
Minions Killed
522
0
Camps Cleared
0
1,388,714
Distance Traveled
1,442,679
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,190
613
135
9
0
264,609
4
W
Ne Zha
9,102
607
116
8
0
329,814
0
L
Bellona
8,299
553
87
6
0
282,987
0
W
Bacchus
7,520
501
23
2
0
298,694
7
L
Janus
7,790
519
110
7
0
276,183
5
L
Rama
7,430
495
123
8
0
276,776
4
W
Cu Chulainn
7,523
502
73
5
0
270,061
0
L
Thor
7,113
474
81
5
0
288,584
5
W
Izanami
9,121
608
175
12
0
279,501
3
L
Yemoja
7,270
485
38
3
0
264,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role