Player Matchup

Chaac
Chaac
Aither889490
Chaac
Level 33
God Stats
11W - 2L
1,745 SR
Queue Stats
177W - 94L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeeTrinity
Cu Chulainn
Level 124
God Stats
17W - 19L
1,529 SR
Queue Stats
142W - 101L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
SCRUTUS
Hun Batz
Level 144
God Stats
33W - 30L
1,546 SR
Queue Stats
590W - 509L
1,585 Elo+
Party 1
Agni
Agni
SpryAfro
Agni
Level 75
God Stats
54W - 43L
1,550 SR
Queue Stats
264W - 232L
1,531 Elo+
Party 1
Neith
Neith
cristho0102
Neith
Level 28
God Stats
13W - 7L
1,694 SR
Queue Stats
74W - 63L
1,538 Elo+
Party 2
Team Averages
Level 81
1,613 SR
1,569 Elo+

VS

Team Averages
Level 64
1,569 SR
1,597 Elo+
Geb
Geb
BrigadierBigHoss
Geb
Level 84
God Stats
40W - 22L
1,690 SR
Queue Stats
79W - 57L
1,574 Elo+
Party 4
Jing Wei
Jing Wei
Cabezadevaca
Jing Wei
Level 25
God Stats
4W - 4L
1,506 SR
Queue Stats
63W - 64L
1,547 Elo+
Party 4
Thanatos
Thanatos
brigadiermachu
Thanatos
Level 81
God Stats
1W - 4L
1,496 SR
Queue Stats
77W - 82L
1,468 Elo+
Party 4
Sylvanus
Sylvanus
dV Slasty
Sylvanus
Level 126
God Stats
14W - 10L
1,651 SR
Queue Stats
420W - 377L
1,588 Elo+
Party 3
Kukulkan
Kukulkan
dV_Guy_
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,294
729
1,861
5,720
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
LeeTrinity
Cu Chulainn
9
1 / 1 / 2
5,497
550
3,243
5,249
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
SCRUTUS
Hun Batz
10
2 / 0 / 3
5,884
588
3,663
4,981
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
5 / 1 / 1
6,479
648
3,990
3,061
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
5,066
507
4,663
3,971
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,858
486
2,426
7,233
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Cabezadevaca
Jing Wei
8
2 / 2 / 0
4,724
472
2,501
5,847
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
1 / 2 / 0
4,992
499
1,881
5,227
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dV Slasty
Sylvanus
11
0 / 1 / 0
5,720
572
2,095
3,078
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dV_Guy_
Kukulkan
8
0 / 3 / 0
4,903
490
938
4,035
1,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
2
1
L
Jing Wei
Cabezadevaca
Jing Wei
2
2
0
1
W
Cu Chulainn
LeeTrinity
Cu Chulainn
1
1
2
2
W
Hun Batz
SCRUTUS
Hun Batz
2
0
3
3.5
W
Agni
5
1
1
5.5
L
Thanatos
1
2
0
0.5
W
0
1
3
1.5
L
Sylvanus
dV Slasty
Sylvanus
0
1
0
0
L
Kukulkan
dV_Guy_
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
9,841
22,982
Taken
25,420
9,092
Mitigated
10,103
9,277
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,861
535
0
2,567
5,720
2,611
0
1,692
4,028
0
55,092
L
2,426
104
0
1,524
7,233
3,806
0
780
6,415
11,208
0
L
Jing Wei
Cabezadevaca
Jing Wei
2,501
2,204
0
2,474
5,847
1,447
0
830
4,953
0
23,063
W
Cu Chulainn
LeeTrinity
Cu Chulainn
3,243
229
325
1,988
5,249
2,794
0
914
4,335
3,294
17,854
W
Hun Batz
SCRUTUS
Hun Batz
3,663
965
0
2,428
4,981
1,512
0
420
4,561
0
32,999
W
Agni
3,990
649
0
500
3,061
962
0
1,017
2,044
34,655
0
L
Thanatos
1,881
376
0
4,055
5,227
1,337
0
158
5,045
0
18,644
W
4,663
1,556
0
1,469
3,971
1,213
0
1,013
2,958
0
27,568
L
Sylvanus
dV Slasty
Sylvanus
2,095
879
0
1,031
3,078
2,255
0
0
3,078
27,997
6,939
L
Kukulkan
dV_Guy_
Kukulkan
938
387
0
6
4,035
1,258
0
2,448
1,443
16,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
25,197
356
Minions Killed
239
0
Camps Cleared
0
1,044,551
Distance Traveled
893,511
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,294
729
131
13
0
216,951
1
L
Geb
4,858
486
18
2
0
198,035
2
L
Jing Wei
4,724
472
48
5
0
174,355
0
W
Cu Chulainn
5,497
550
24
2
0
220,490
3
W
Hun Batz
5,884
588
77
8
0
215,221
3
W
Agni
6,479
648
69
7
0
206,433
1
L
Thanatos
4,992
499
46
5
0
208,685
4
W
Neith
5,066
507
55
6
0
185,456
2
L
Sylvanus
5,720
572
82
8
0
166,477
5
L
Kukulkan
4,903
490
45
5
0
145,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role