Player Matchup

Zeus
Zeus
FierceFierce
Zeus
Level 81
God Stats
1W - 1L
1,095 SR
Queue Stats
27W - 42L
1,309 Elo+
Party 2
Horus
Horus
FierceThankYou
Horus
Level 120
God Stats
2W - 5L
1,523 SR
Queue Stats
35W - 53L
1,299 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Naruto11514
Kumbhakarna
Level 86
God Stats
7W - 4L
1,441 SR
Queue Stats
30W - 51L
1,298 Elo+
Party 2
Pele
Pele
Nighthawk505
Pele
Level 68
God Stats
15W - 14L
1,465 SR
Queue Stats
39W - 43L
1,383 Elo+
Solo
Neith
Neith
rowdyleanboy9
Neith
Level 90
God Stats
2W - 0L
1,466 SR
Queue Stats
8W - 7L
1,501 Elo+
Solo
Team Averages
Level 89
1,398 SR
1,358 Elo+

VS

Team Averages
Level 91
1,520 SR
1,358 Elo+
Chaac
Chaac
Archaides
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,446 Elo+
Party 1
Thor
Thor
DeadxpooI
Thor
Level 128
God Stats
0W - 1L
1,053 SR
Queue Stats
13W - 15L
1,376 Elo+
Solo
Janus
Janus
alangamer_1
Janus
Level 43
God Stats
35W - 23L
1,593 SR
Queue Stats
51W - 56L
1,424 Elo+
Solo
Jing Wei
Jing Wei
lVluk
Jing Wei
Level 29
God Stats
1W - 2L
1,890 SR
Queue Stats
5W - 11L
1,209 Elo+
Party 1
Bacchus
Bacchus
ooBENONIoo
Bacchus
Level 128
God Stats
0W - 3L
1,563 SR
Queue Stats
10W - 13L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
11,777
785
15,588
10,638
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 15
11,344
756
4,425
17,939
26,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Naruto11514
Kumbhakarna
17
1 / 3 / 16
10,665
711
5,775
16,235
23,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 2 / 9
15,205
1,014
25,059
16,921
9,875
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 14
11,267
751
12,119
8,245
4,525
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archaides
Chaac
17
1 / 3 / 7
10,234
682
10,907
15,612
10,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
6 / 4 / 6
12,188
813
7,791
15,461
7,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 5
11,887
792
11,826
13,986
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lVluk
Jing Wei
16
3 / 6 / 4
9,799
653
10,503
13,347
4,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ooBENONIoo
Bacchus
14
1 / 6 / 7
9,327
622
5,556
16,488
16,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
25
Kills
15
16
Deaths
25
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Archaides
Chaac
1
3
7
1.5
L
Thor
6
4
6
2.25
W
5
6
10
1.67
W
1
3
15
2.83
W
Kumbhakarna
Naruto11514
Kumbhakarna
1
3
16
3
W
15
2
9
9.75
L
4
6
5
1.08
L
Jing Wei
lVluk
Jing Wei
3
6
4
0.83
L
Bacchus
ooBENONIoo
Bacchus
1
6
7
0.75
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,966
Damage
46,583
69,978
Taken
74,894
70,429
Mitigated
43,721
14,375
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Archaides
Chaac
10,907
2,327
0
3,786
15,612
10,889
974
3,465
12,067
0
41,432
L
Thor
7,791
1,222
0
0
15,461
7,292
699
6,130
9,331
0
27,504
W
15,588
2,152
347
887
10,638
5,724
1,821
2,280
8,216
59,617
0
W
4,425
1,523
1,021
3,588
17,939
26,671
321
5,226
12,489
0
17,208
W
Kumbhakarna
Naruto11514
Kumbhakarna
5,775
828
689
1,467
16,235
23,634
709
4,651
11,328
15,685
0
W
25,059
6,687
0
4,405
16,921
9,875
1,282
4,792
11,985
0
57,644
L
11,826
1,319
33
1,533
13,986
3,892
616
1,200
12,786
39,361
0
L
Jing Wei
lVluk
Jing Wei
10,503
8,408
415
2,003
13,347
4,998
669
4,164
9,183
0
29,858
L
Bacchus
ooBENONIoo
Bacchus
5,556
453
0
1,028
16,488
16,650
130
6,775
9,713
12,132
0
W
12,119
4,224
803
1,168
8,245
4,525
946
338
7,907
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,258
Gold Earned
53,435
280
Minions Killed
276
8
Camps Cleared
6
1,367,908
Distance Traveled
1,299,262
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,234
682
64
4
3
315,279
4
L
Thor
12,188
813
48
3
2
248,580
2
W
Zeus
11,777
785
115
8
4
235,629
7
W
Horus
11,344
756
28
2
0
252,880
1
W
Kumbhakarna
10,665
711
25
2
0
288,458
0
W
Pele
15,205
1,014
80
5
4
317,286
1
L
Janus
11,887
792
92
6
0
232,337
0
L
Jing Wei
9,799
653
58
4
1
260,957
2
L
Bacchus
9,327
622
14
1
0
242,109
7
W
Neith
11,267
751
32
2
0
273,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role