Player Matchup

Kukulkan
Kukulkan
ALIT MAN420
Kukulkan
Level 48
God Stats
4W - 6L
1,345 SR
Queue Stats
31W - 68L
1,262 Elo+
Party 1
Horus
Horus
Flamingsparkles
Horus
Level 16
God Stats
2W - 7L
1,257 SR
Queue Stats
15W - 48L
1,159 Elo+
Party 1
Jormungandr
Jormungandr
LemonHook
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 1
Vulcan
Vulcan
ShadowAlmond986
Vulcan
Level 54
God Stats
3W - 4L
1,390 SR
Queue Stats
48W - 86L
1,260 Elo+
Party 1
Neith
Neith
naruto_fan_boi63
Neith
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
15W - 43L
1,194 Elo+
Party 1
Team Averages
Level 28
1,359 SR
1,208 Elo+

VS

Team Averages
Level 87
1,501 SR
1,396 Elo+
Zeus
Zeus
ArchGriffin
Zeus
Level 89
God Stats
46W - 53L
1,573 SR
Queue Stats
319W - 348L
1,441 Elo+
Solo
Chaac
Chaac
Oreonum
Chaac
Level 109
God Stats
48W - 34L
1,591 SR
Queue Stats
561W - 560L
1,473 Elo+
Solo
Tiamat
Tiamat
Scout 423
Tiamat
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 81L
1,364 Elo+
Party 2
Neith
Neith
ScoutsGirl423
Neith
Level 48
God Stats
18W - 16L
1,449 SR
Queue Stats
31W - 45L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
Uzumaki232
Hou Yi
Level 103
God Stats
52W - 60L
1,391 SR
Queue Stats
277W - 280L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALIT MAN420
Kukulkan
20
3 / 4 / 7
15,924
995
33,648
18,942
7,137
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 7 / 9
13,961
873
9,466
34,978
54,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
LemonHook
Jormungandr
20
2 / 6 / 10
13,729
858
16,469
30,908
38,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 11 / 6
14,317
895
19,184
23,245
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 6 / 3
13,313
832
8,932
16,184
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
14,871
929
25,336
16,251
6,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Oreonum
Chaac
20
12 / 0 / 13
17,375
1,086
24,644
9,195
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Scout 423
Tiamat
20
7 / 4 / 17
15,400
963
26,976
18,555
12,367
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 6 / 17
14,318
895
17,116
25,249
8,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Uzumaki232
Hou Yi
20
10 / 2 / 9
15,440
965
26,392
22,614
7,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
14
Kills
34
34
Deaths
14
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALIT MAN420
Kukulkan
3
4
7
1.63
W
5
2
18
7
L
1
7
9
0.79
L
Jormungandr
LemonHook
Jormungandr
2
6
10
1.17
W
Chaac
Oreonum
Chaac
12
0
13
18.5
W
Tiamat
Scout 423
Tiamat
7
4
17
3.88
W
0
6
17
1.42
L
5
11
6
0.73
W
Hou Yi
Uzumaki232
Hou Yi
10
2
9
7.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,699
Damage
120,464
124,257
Taken
91,864
117,018
Mitigated
40,717
21,675
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALIT MAN420
Kukulkan
33,648
3,051
2,567
2,555
18,942
7,137
0
9,121
9,543
89,228
0
W
25,336
4,808
0
3,390
16,251
6,202
0
12,362
3,729
42,886
0
L
9,466
4,468
4,332
5,922
34,978
54,293
0
12,021
22,451
1,578
21,445
L
Jormungandr
LemonHook
Jormungandr
16,469
4,062
0
250
30,908
38,088
0
12,393
18,138
41,143
0
W
Chaac
Oreonum
Chaac
24,644
1,519
0
3,484
9,195
5,735
0
6,528
2,594
0
64,579
W
Tiamat
Scout 423
Tiamat
26,976
1,462
0
2,003
18,555
12,367
0
13,940
4,526
45,919
0
W
17,116
7,040
0
4,133
25,249
8,461
0
20,776
4,020
0
62,936
L
19,184
4,337
836
3,461
23,245
11,007
0
9,639
13,396
36,539
0
W
Hou Yi
Uzumaki232
Hou Yi
26,392
19,124
0
3,924
22,614
7,952
0
15,711
6,647
0
43,094
L
8,932
3,535
0
1,752
16,184
6,493
0
7,589
8,417
0
30,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,244
Gold Earned
77,404
304
Minions Killed
344
4
Camps Cleared
13
1,451,766
Distance Traveled
1,455,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,924
995
127
8
0
290,856
0
W
Zeus
14,871
929
32
2
3
267,354
0
L
Horus
13,961
873
26
2
0
308,558
0
L
Jormungandr
13,729
858
51
3
0
308,011
0
W
Chaac
17,375
1,086
104
7
4
358,016
2
W
Tiamat
15,400
963
50
3
0
291,288
0
W
Neith
14,318
895
111
7
6
244,722
0
L
Vulcan
14,317
895
56
4
1
290,883
0
W
Hou Yi
15,440
965
47
3
0
294,409
0
L
Neith
13,313
832
44
3
3
253,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role