Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Boralus
Nox
Level 108
God Stats
1W - 2L
1,622 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 2
Skadi
Skadi
Soraelys
Skadi
Level 87
God Stats
0W - 2L
1,582 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Ne Zha
Ne Zha
linkorin
Ne Zha
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 2
Team Averages
Level 101
1,602 SR
1,473 Elo+

VS

Team Averages
Level 93
1,528 SR
1,416 Elo+
Mulan
Mulan
ArtyWitDaParty
Mulan
Level 81
God Stats
1W - 6L
1,613 SR
Queue Stats
113W - 154L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Ders_94
Cthulhu
Level 100
God Stats
10W - 12L
1,539 SR
Queue Stats
151W - 189L
1,394 Elo+
Party 1
Artio
Artio
Spearmint_Ninja
Artio
Level 109
God Stats
9W - 10L
1,383 SR
Queue Stats
159W - 192L
1,408 Elo+
Party 1
Ra
Ra
Strykforce
Ra
Level 66
God Stats
17W - 11L
1,636 SR
Queue Stats
122W - 109L
1,466 Elo+
Solo
Hachiman
Hachiman
TV_soldier-
Hachiman
Level 109
God Stats
12W - 13L
1,469 SR
Queue Stats
187W - 247L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 6 / 6
9,861
759
5,510
19,036
20,318
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
13
1 / 7 / 3
7,827
602
4,425
20,542
17,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
14
4 / 8 / 7
9,664
743
10,046
13,008
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Soraelys
Skadi
15
2 / 4 / 7
9,171
705
11,506
11,438
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
linkorin
Ne Zha
14
3 / 10 / 4
8,792
676
9,225
14,879
4,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
10,845
834
14,480
15,756
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Ders_94
Cthulhu
17
5 / 2 / 21
11,855
912
9,862
12,747
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 2 / 18
11,973
921
13,312
20,062
22,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 15
11,278
868
14,770
12,259
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TV_soldier-
Hachiman
17
9 / 3 / 16
11,690
899
15,662
11,799
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
14
Kills
35
35
Deaths
14
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
6
6
1.17
L
King Arthur
 
King Arthur
1
7
3
0.36
W
5
4
15
3.13
L
Nox
4
8
7
0.94
W
Cthulhu
Ders_94
Cthulhu
5
2
21
7.75
L
Skadi
Soraelys
Skadi
2
4
7
1.38
W
9
2
18
9
W
7
3
15
4.83
W
Hachiman
TV_soldier-
Hachiman
9
3
16
5.67
L
Ne Zha
linkorin
Ne Zha
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
68,086
78,903
Taken
72,623
50,148
Mitigated
53,665
4,732
Healing
38,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,510
2,527
0
1,426
19,036
20,318
0
8,227
10,162
14,732
0
L
King Arthur
 
King Arthur
4,425
559
0
0
20,542
17,089
0
8,279
11,542
0
14,771
W
14,480
3,319
530
3,517
15,756
10,251
440
3,840
11,916
0
35,446
L
Nox
10,046
402
0
0
13,008
4,360
0
7,260
5,405
25,473
0
W
Cthulhu
Ders_94
Cthulhu
9,862
673
3,133
4,114
12,747
10,597
481
1,719
11,028
33,972
0
L
Skadi
Soraelys
Skadi
11,506
5,804
0
791
11,438
3,659
0
6,050
4,971
0
23,595
W
13,312
1,384
5,119
10,444
20,062
22,432
341
3,566
16,496
30,686
0
W
14,770
2,153
4,014
4,861
12,259
5,571
2,015
2,523
9,736
42,674
0
W
Hachiman
TV_soldier-
Hachiman
15,662
7,137
29
2,787
11,799
4,814
4,074
4,430
7,369
0
32,707
L
Ne Zha
linkorin
Ne Zha
9,225
1,872
0
2,515
14,879
4,722
0
6,514
7,901
0
24,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
57,641
142
Minions Killed
262
3
Camps Cleared
12
1,046,549
Distance Traveled
1,204,291
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,861
759
26
2
0
216,348
0
L
King Arthur
7,827
602
22
2
1
198,581
0
W
Mulan
10,845
834
54
4
5
239,534
0
L
Nox
9,664
743
48
4
0
224,460
0
W
Cthulhu
11,855
912
62
5
2
260,913
3
L
Skadi
9,171
705
27
2
2
206,717
0
W
Artio
11,973
921
35
3
1
261,866
0
W
Ra
11,278
868
69
5
3
224,728
3
W
Hachiman
11,690
899
42
3
1
217,250
2
L
Ne Zha
8,792
676
19
1
0
200,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role