Player Matchup

Cthulhu
Cthulhu
JELLEGENDZ
Cthulhu
Level 45
God Stats
1W - 1L
1,650 SR
Queue Stats
18W - 28L
1,371 Elo+
Party 4
Zeus
Zeus
KingLopez123
Zeus
Level 61
God Stats
1W - 2L
1,393 SR
Queue Stats
26W - 37L
1,374 Elo+
Party 4
Artemis
Artemis
Mophil834
Artemis
Level 25
God Stats
3W - 2L
1,704 SR
Queue Stats
19W - 26L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
SrFedeador
Gilgamesh
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 23L
1,389 Elo+
Party 2
Janus
Janus
jhonner04
Janus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 2
Team Averages
Level 44
1,549 SR
1,376 Elo+

VS

Team Averages
Level 90
1,439 SR
1,405 Elo+
Geb
Geb
BinarianAtack
Geb
Level 77
God Stats
1W - 0L
1,469 SR
Queue Stats
8W - 7L
1,376 Elo+
Party 3
Susano
Susano
I8IMisfit
Susano
Level 121
God Stats
3W - 1L
1,565 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Scylla
Scylla
Salvajemigue
Scylla
Level 109
God Stats
1W - 0L
1,364 SR
Queue Stats
15W - 16L
1,368 Elo+
Party 3
Charybdis
Charybdis
god of deitys
Charybdis
Level 97
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
mm731996
Guan Yu
Level 44
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 7L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JELLEGENDZ
Cthulhu
18
2 / 2 / 7
10,664
627
15,208
18,623
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 3 / 6
10,315
607
16,535
10,515
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mophil834
Artemis
15
2 / 4 / 3
9,895
582
6,808
10,722
3,433
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SrFedeador
Gilgamesh
17
2 / 5 / 9
11,777
693
12,199
22,165
16,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
jhonner04
Janus
19
3 / 5 / 3
11,663
686
12,414
12,688
3,798
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,649
626
9,584
16,727
15,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
I8IMisfit
Susano
20
11 / 2 / 3
14,827
872
22,451
10,794
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
20
3 / 0 / 10
12,169
716
15,811
12,941
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
god of deitys
Charybdis
20
3 / 2 / 11
12,974
763
12,589
14,401
6,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
mm731996
Guan Yu
17
1 / 4 / 7
10,564
621
5,620
21,536
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
11
Kills
19
19
Deaths
12
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Susano
I8IMisfit
Susano
11
2
3
6.25
L
Cthulhu
JELLEGENDZ
Cthulhu
2
2
7
2.75
L
2
3
6
1.67
L
Artemis
Mophil834
Artemis
2
4
3
0.88
W
Scylla
3
0
10
8
L
Gilgamesh
SrFedeador
Gilgamesh
2
5
9
1.3
W
Charybdis
god of deitys
Charybdis
3
2
11
4.25
L
Janus
jhonner04
Janus
3
5
3
0.9
W
Guan Yu
mm731996
Guan Yu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,164
Damage
66,055
74,713
Taken
76,399
42,328
Mitigated
55,156
18,926
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,584
789
1,152
1,689
16,727
15,966
308
11,658
4,482
29,409
0
W
Susano
I8IMisfit
Susano
22,451
6,224
0
997
10,794
4,997
712
4,596
5,798
0
48,320
L
Cthulhu
JELLEGENDZ
Cthulhu
15,208
540
1,085
5,920
18,623
15,168
415
6,905
11,169
39,171
0
L
16,535
1,078
603
1,039
10,515
3,013
416
4,728
5,605
39,494
0
L
Artemis
Mophil834
Artemis
6,808
3,165
0
900
10,722
3,433
561
3,749
6,795
0
19,794
W
Scylla
15,811
677
2,455
3,884
12,941
7,428
469
6,929
5,670
65,378
0
L
Gilgamesh
SrFedeador
Gilgamesh
12,199
1,060
2,036
5,772
22,165
16,916
1
6,091
15,169
6,851
26,763
W
Charybdis
god of deitys
Charybdis
12,589
6,619
0
3,308
14,401
6,410
2,071
8,345
5,717
0
65,680
L
Janus
jhonner04
Janus
12,414
966
0
1,571
12,688
3,798
1
3,447
9,041
57,602
0
W
Guan Yu
mm731996
Guan Yu
5,620
853
6,802
6,326
21,536
20,355
158
12,785
7,851
0
16,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,314
Gold Earned
61,183
355
Minions Killed
368
7
Camps Cleared
9
1,575,955
Distance Traveled
1,609,031
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,649
626
34
2
1
266,818
0
W
Susano
14,827
872
49
3
3
367,701
1
L
Cthulhu
10,664
627
55
3
0
341,026
0
L
Zeus
10,315
607
76
4
2
305,351
0
L
Artemis
9,895
582
37
2
0
294,985
3
W
Scylla
12,169
716
136
8
1
313,909
0
L
Gilgamesh
11,777
693
56
3
2
339,142
1
W
Charybdis
12,974
763
125
7
3
311,522
0
L
Janus
11,663
686
131
8
3
295,451
4
W
Guan Yu
10,564
621
24
1
1
349,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role