Player Matchup

Baron Samedi
Baron Samedi
ExodusDecay
Baron Samedi
Level 26
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ItsDeny
Cthulhu
Level 41
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 2
Sun Wukong
Sun Wukong
JrHitmanTTV
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,817 Elo+
Party 2
Charybdis
Charybdis
plugavolie
Charybdis
Level 47
God Stats
2W - 0L
1,805 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 2
Team Averages
Level 64
1,667 SR
1,615 Elo+

VS

Team Averages
Level 87
1,522 SR
1,281 Elo+
Apollo
Apollo
NotBynotic
Apollo
Level 96
God Stats
0W - 1L
1,349 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
Plutomanee
Fenrir
Level 125
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 8L
1,186 Elo+
Party 1
Anubis
Anubis
SupremeCarry99
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
UhLeopard
Cthulhu
Level 25
God Stats
2W - 2L
1,722 SR
Queue Stats
6W - 6L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExodusDecay
Baron Samedi
20
11 / 4 / 12
15,732
828
29,572
20,593
14,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ItsDeny
Cthulhu
20
4 / 3 / 16
14,056
740
17,270
19,837
25,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
JrHitmanTTV
Sun Wukong
20
8 / 4 / 17
15,146
797
25,158
27,338
25,858
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
plugavolie
Charybdis
19
5 / 7 / 5
13,541
713
17,451
15,748
5,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NotBynotic
Apollo
20
5 / 6 / 5
14,008
737
14,288
22,972
9,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Plutomanee
Fenrir
20
10 / 6 / 6
13,927
733
19,030
32,725
23,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 10 / 9
12,919
680
13,976
20,374
10,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UhLeopard
Cthulhu
18
2 / 6 / 9
11,898
626
10,941
24,250
25,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
28
Kills
18
18
Deaths
28
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ExodusDecay
Baron Samedi
11
4
12
4.25
W
Cthulhu
ItsDeny
Cthulhu
4
3
16
4
W
Sun Wukong
JrHitmanTTV
Sun Wukong
8
4
17
4.13
L
Apollo
NotBynotic
Apollo
5
6
5
1.25
L
Fenrir
Plutomanee
Fenrir
10
6
6
2.17
L
1
10
9
0.55
L
Cthulhu
UhLeopard
Cthulhu
2
6
9
1.08
W
Charybdis
plugavolie
Charybdis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,451
Damage
58,235
83,516
Taken
100,321
72,122
Mitigated
69,781
21,288
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ExodusDecay
Baron Samedi
29,572
2,498
3,694
5,898
20,593
14,910
1,900
5,712
12,906
73,150
0
W
Cthulhu
ItsDeny
Cthulhu
17,270
1,218
2,863
4,677
19,837
25,865
565
9,074
10,763
44,771
0
W
Sun Wukong
JrHitmanTTV
Sun Wukong
25,158
5,038
0
2,612
27,338
25,858
1,313
6,199
20,044
0
63,977
L
Apollo
NotBynotic
Apollo
14,288
5,681
0
1,246
22,972
9,850
361
11,077
11,626
0
63,032
L
Fenrir
Plutomanee
Fenrir
19,030
4,488
0
3,447
32,725
23,761
0
13,307
18,819
0
45,528
L
13,976
163
637
3,555
20,374
10,616
563
7,616
12,634
58,521
0
L
Cthulhu
UhLeopard
Cthulhu
10,941
912
309
443
24,250
25,554
0
13,673
9,691
32,812
0
W
Charybdis
plugavolie
Charybdis
17,451
6,628
0
1,544
15,748
5,489
1,912
4,476
11,272
0
57,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
52,752
322
Minions Killed
273
11
Camps Cleared
13
1,429,902
Distance Traveled
1,199,078
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,732
828
106
6
3
337,059
1
W
Cthulhu
14,056
740
50
3
1
382,807
2
W
Sun Wukong
15,146
797
72
4
4
401,084
2
L
Apollo
14,008
737
85
4
5
294,639
0
L
Fenrir
13,927
733
38
2
4
348,354
0
L
Anubis
12,919
680
103
5
4
256,429
2
L
Cthulhu
11,898
626
47
2
0
299,656
1
W
Charybdis
13,541
713
94
5
3
308,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role