Player Matchup

Medusa
Medusa
PRIME_TIME_911
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,302 Elo+
Party 2
Hel
Hel
SteveDerrr
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,302 Elo+
Party 2
Sylvanus
Sylvanus
chadpoo
Sylvanus
Level 32
God Stats
7W - 3L
1,422 SR
Queue Stats
20W - 27L
1,302 Elo+
Party 2
Team Averages
Level 35
1,474 SR
1,302 Elo+

VS

Team Averages
Level 72
1,478 SR
1,382 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FiveLostSoul
Bellona
Level 87
God Stats
20W - 14L
1,434 SR
Queue Stats
26W - 31L
1,289 Elo+
Solo
The Morrigan
The Morrigan
Luchporturaja72
The Morrigan
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,520
652
4,653
9,394
3,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 6 / 2
6,507
651
5,531
10,067
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
chadpoo
Sylvanus
10
1 / 3 / 3
6,993
699
7,000
12,418
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 7
7,566
757
9,126
6,572
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
FiveLostSoul
Bellona
12
6 / 1 / 6
7,620
762
9,182
10,247
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Luchporturaja72
The Morrigan
11
2 / 2 / 8
6,913
691
9,887
5,429
1,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
W
Bellona
FiveLostSoul
Bellona
6
1
6
9
W
The Morrigan
Luchporturaja72
The Morrigan
2
2
8
3
L
2
3
0
0.67
L
1
6
2
0.33
L
Sylvanus
chadpoo
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,184
Damage
28,195
31,879
Taken
22,248
20,621
Mitigated
10,236
14,183
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,126
3,525
0
1,573
6,572
2,056
720
3,828
2,744
0
23,790
W
Bellona
FiveLostSoul
Bellona
9,182
1,524
0
3,232
10,247
6,399
214
5,741
4,506
0
18,006
W
The Morrigan
Luchporturaja72
The Morrigan
9,887
2,426
566
783
5,429
1,781
123
3,453
1,976
21,836
2,409
L
4,653
2,527
0
500
9,394
3,406
0
1,571
7,823
0
13,641
L
5,531
500
3,620
3,082
10,067
3,988
0
2,214
7,853
24,301
0
L
Sylvanus
chadpoo
Sylvanus
7,000
2,499
2,844
4,137
12,418
13,227
75
4,435
7,983
15,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,020
Gold Earned
22,099
88
Minions Killed
100
3
Camps Cleared
5
482,074
Distance Traveled
520,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,566
757
41
4
0
173,272
0
W
Bellona
7,620
762
20
2
3
182,786
1
W
The Morrigan
6,913
691
39
4
2
164,724
0
L
Medusa
6,520
652
18
2
1
169,246
1
L
Hel
6,507
651
46
5
2
162,782
2
L
Sylvanus
6,993
699
24
2
0
150,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role