Player Matchup

Achilles
Achilles
HeadshotHoodie
Achilles
Level 22
God Stats
3W - 2L
1,484 SR
Queue Stats
31W - 27L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
Mercury_7x
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
NoobDotDot
Ne Zha
Level 146
God Stats
2W - 2L
1,402 SR
Queue Stats
126W - 129L
1,590 Elo+
Party 3
Scylla
Scylla
OofDaddy69
Scylla
Level 41
God Stats
2W - 5L
1,129 SR
Queue Stats
84W - 85L
1,570 Elo+
Party 3
Charybdis
Charybdis
melg9
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 130L
1,645 Elo+
Party 2
Team Averages
Level 63
1,403 SR
1,576 Elo+

VS

Team Averages
Level 78
1,577 SR
1,509 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Gaiged
Janus
Level 156
God Stats
0W - 2L
1,402 SR
Queue Stats
120W - 100L
1,631 Elo+
Party 1
Chaac
Chaac
Thugnasty1931
Chaac
Level 67
God Stats
6W - 4L
1,760 SR
Queue Stats
99W - 87L
1,467 Elo+
Solo
Ymir
Ymir
lZDAVEl
Ymir
Level 29
God Stats
6W - 2L
1,700 SR
Queue Stats
72W - 67L
1,668 Elo+
Party 1
Neith
Neith
pavaofiore
Neith
Level 29
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 1 / 0
9,136
609
9,493
14,084
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Mercury_7x
Cthulhu
12
1 / 3 / 5
7,602
507
2,668
10,963
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
NoobDotDot
Ne Zha
15
4 / 2 / 8
9,333
622
7,482
11,795
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
OofDaddy69
Scylla
16
8 / 0 / 3
9,829
655
9,565
4,158
1,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
melg9
Charybdis
13
1 / 3 / 3
7,672
511
7,456
8,135
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 6 / 3
7,832
522
9,826
12,515
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Gaiged
Janus
13
2 / 7 / 3
8,075
538
4,171
9,239
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 0
7,394
493
3,979
12,599
7,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
lZDAVEl
Ymir
13
1 / 1 / 6
7,728
515
3,684
10,124
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
1 / 2 / 2
6,272
418
3,287
5,039
1,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
9
9
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
3
1.08
L
Janus
Gaiged
Janus
2
7
3
0.5
W
Achilles
6
1
0
6
W
Cthulhu
Mercury_7x
Cthulhu
1
3
5
1.17
W
Ne Zha
NoobDotDot
Ne Zha
4
2
8
4
W
Scylla
OofDaddy69
Scylla
8
0
3
9.5
L
0
4
0
0
L
Ymir
lZDAVEl
Ymir
1
1
6
4
W
Charybdis
melg9
Charybdis
1
3
3
0.83
L
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
24,947
49,135
Taken
49,516
32,105
Mitigated
21,233
13,196
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,826
3,972
0
2,854
12,515
3,924
0
5,226
7,289
0
44,414
L
Janus
Gaiged
Janus
4,171
419
0
931
9,239
2,579
0
4,761
4,478
35,738
0
W
Achilles
9,493
2,765
0
3,053
14,084
13,694
651
581
13,503
0
59,580
W
Cthulhu
Mercury_7x
Cthulhu
2,668
183
74
1,108
10,963
9,221
193
2,144
8,739
14,758
0
W
Ne Zha
NoobDotDot
Ne Zha
7,482
3,312
0
5,494
11,795
4,970
0
687
11,066
0
63,620
W
Scylla
OofDaddy69
Scylla
9,565
760
0
1,061
4,158
1,463
168
2,584
1,318
55,655
0
L
3,979
658
0
4,426
12,599
7,159
0
0
11,945
0
43,338
L
Ymir
lZDAVEl
Ymir
3,684
333
479
2,145
10,124
6,316
0
1,775
8,215
24,397
0
W
Charybdis
melg9
Charybdis
7,456
4,356
0
2,406
8,135
2,757
1,657
1,481
6,654
0
58,061
L
Neith
3,287
1,480
169
1,336
5,039
1,255
0
471
4,556
0
27,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
37,301
467
Minions Killed
329
0
Camps Cleared
0
1,367,156
Distance Traveled
1,362,531
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,832
522
68
5
0
290,583
4
L
Janus
8,075
538
81
5
0
285,612
5
W
Achilles
9,136
609
114
8
0
268,718
2
W
Cthulhu
7,602
507
23
2
0
263,617
0
W
Ne Zha
9,333
622
107
7
0
332,801
5
W
Scylla
9,829
655
111
7
0
265,688
3
L
Chaac
7,394
493
95
6
0
231,750
0
L
Ymir
7,728
515
21
1
0
295,611
2
W
Charybdis
7,672
511
112
7
0
236,332
3
L
Neith
6,272
418
64
4
0
258,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role