Player Matchup

Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Kingsroar_
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,820 Elo+
Party 2
Nike
Nike
Viejachankluda
Nike
Level 108
God Stats
6W - 5L
1,504 SR
Queue Stats
154W - 129L
1,644 Elo+
Party 2
Loki
Loki
hebernz
Loki
Level 144
God Stats
1W - 2L
1,465 SR
Queue Stats
184W - 157L
1,654 Elo+
Party 2
Kuzenbo
Kuzenbo
koosh15
Kuzenbo
Level 77
God Stats
12W - 12L
1,511 SR
Queue Stats
105W - 103L
1,521 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,628 Elo+

VS

Team Averages
Level 85
1,643 SR
1,531 Elo+
Chaac
Chaac
AcidLxrd
Chaac
Level 109
God Stats
6W - 5L
1,608 SR
Queue Stats
28W - 29L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Luckyluke105
Zhong Kui
Level 39
God Stats
4W - 2L
1,820 SR
Queue Stats
115W - 83L
1,569 Elo+
Party 1
Ymir
Ymir
Mallinas1424
Ymir
Level 63
God Stats
28W - 24L
1,605 SR
Queue Stats
150W - 149L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dizneycrazy
Morgan Le Fay
Level 109
God Stats
6W - 6L
1,626 SR
Queue Stats
488W - 504L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
strikers6699
Ah Muzen Cab
Level 106
God Stats
14W - 10L
1,556 SR
Queue Stats
365W - 369L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 12 / 9
22,771
518
31,315
36,888
13,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 10 / 7
20,818
473
28,269
35,745
12,244
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 9
22,114
503
37,727
51,196
57,902
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
hebernz
Loki
20
5 / 10 / 16
20,299
461
24,065
37,481
18,069
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
koosh15
Kuzenbo
20
2 / 8 / 14
17,615
400
20,557
37,855
59,081
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcidLxrd
Chaac
7
0 / 1 / 0
12,393
282
164
1,935
456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Luckyluke105
Zhong Kui
20
15 / 6 / 14
23,640
537
47,007
57,603
64,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 4 / 28
20,836
474
11,088
49,530
89,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
dizneycrazy
Morgan Le Fay
20
15 / 9 / 16
23,348
531
53,041
32,748
25,810
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
strikers6699
Ah Muzen Cab
20
10 / 8 / 11
22,210
505
30,381
35,080
17,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
114
28
Kills
45
46
Deaths
28
55
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
12
9
0.88
L
Chaac
AcidLxrd
Chaac
0
1
0
0
W
6
10
7
0.95
L
Zhong Kui
Luckyluke105
Zhong Kui
15
6
14
3.67
L
5
4
28
4.75
W
9
6
9
2.25
L
Morgan Le Fay
dizneycrazy
Morgan Le Fay
15
9
16
2.56
W
Loki
hebernz
Loki
5
10
16
1.3
W
Kuzenbo
koosh15
Kuzenbo
2
8
14
1.13
L
Ah Muzen Cab
strikers6699
Ah Muzen Cab
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,933
Damage
141,681
199,165
Taken
176,896
160,760
Mitigated
197,298
52,654
Healing
62,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
31,315
15,647
1,542
11,840
36,888
13,464
4,310
19,927
16,907
0
255,594
L
Chaac
AcidLxrd
Chaac
164
0
0
477
1,935
456
0
798
1,137
0
4,633
W
28,269
2,003
4,389
12,849
35,745
12,244
2,873
27,216
7,731
173,171
0
L
Zhong Kui
Luckyluke105
Zhong Kui
47,007
3,965
2,443
24,991
57,603
64,340
2,224
17,655
39,776
215,959
0
L
11,088
1,411
2,442
9,031
49,530
89,527
603
19,599
29,348
61,951
0
W
37,727
3,975
0
6,180
51,196
57,902
1,477
26,372
23,032
17,425
156,591
L
Morgan Le Fay
dizneycrazy
Morgan Le Fay
53,041
5,033
548
7,226
32,748
25,810
714
10,169
22,246
198,258
0
W
Loki
hebernz
Loki
24,065
6,033
0
9,696
37,481
18,069
0
18,558
18,923
0
175,801
W
Kuzenbo
koosh15
Kuzenbo
20,557
4,365
288
5,870
37,855
59,081
503
21,246
16,609
75,081
0
L
Ah Muzen Cab
strikers6699
Ah Muzen Cab
30,381
18,364
0
15,150
35,080
17,165
4,277
7,794
27,244
0
212,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,617
Gold Earned
102,427
1,164
Minions Killed
788
0
Camps Cleared
0
3,837,464
Distance Traveled
3,240,526
29
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
22,771
518
305
7
0
706,638
4
L
Chaac
12,393
282
16
0
0
45,090
0
W
Ra
20,818
473
295
7
0
694,972
11
L
Zhong Kui
23,640
537
244
6
0
761,009
12
L
Ymir
20,836
474
66
2
0
813,496
16
W
Nike
22,114
503
234
5
0
851,053
4
L
Morgan Le Fay
23,348
531
213
5
0
790,272
14
W
Loki
20,299
461
223
5
0
795,034
6
W
Kuzenbo
17,615
400
107
2
0
789,767
4
L
Ah Muzen Cab
22,210
505
249
6
0
830,659
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role