Player Matchup

Raijin
Raijin
Silver I
Goodard69
Raijin
Silver I
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,318 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Oedipus9
Cthulhu
Bronze III
Level 51
God Stats
4W - 5L
1,639 SR
Queue Stats
4W - 7L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
johnhvhbox
Hun Batz
Bronze III
Level 71
God Stats
1W - 2L
1,690 SR
Queue Stats
5W - 9L
1,350 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 53
1,610 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,686 SR
1,558 MMR
Gilgamesh
Gilgamesh
Gold V
BIGCOC666
Gilgamesh
Gold V
Level 85
God Stats
6W - 8L
1,587 SR
Queue Stats
97W - 141L
1,302 MMR
Solo
Mulan
Mulan
Gold III
BrotherHerb
Mulan
Gold III
Level 128
God Stats
2W - 1L
1,738 SR
Queue Stats
17W - 8L
1,738 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
RichHomieDanny
Baba Yaga
Gold IV
Level 147
God Stats
2W - 2L
1,733 SR
Queue Stats
16W - 9L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Goodard69
Raijin
14
3 / 6 / 4
9,864
658
8,938
12,707
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Oedipus9
Cthulhu
12
2 / 5 / 4
10,103
674
8,476
17,523
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
johnhvhbox
Hun Batz
13
2 / 3 / 5
9,428
629
10,879
9,803
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Ah Muzen CabZeusBastetAchillesAphrodite

VS

Bans
GebCernunnosSolMedusaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGCOC666
Gilgamesh
15
7 / 2 / 6
10,981
732
8,420
12,939
7,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 4 / 8
9,929
662
12,811
16,398
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
RichHomieDanny
Baba Yaga
16
4 / 1 / 8
10,695
713
15,589
10,906
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIGCOC666
Gilgamesh
7
2
6
5
W
3
4
8
1.75
L
Raijin
Goodard69
Raijin
3
6
4
0.83
L
Cthulhu
Oedipus9
Cthulhu
2
5
4
0.8
W
Baba Yaga
RichHomieDanny
Baba Yaga
4
1
8
8
L
Hun Batz
johnhvhbox
Hun Batz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
36,820
40,033
Taken
40,243
32,991
Mitigated
25,969
4,928
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIGCOC666
Gilgamesh
8,420
1,917
371
2,685
12,939
7,236
1,334
5,687
6,854
1,377
21,050
W
12,811
1,875
0
4,934
16,398
14,156
349
6,585
9,469
976
30,170
L
Raijin
Goodard69
Raijin
8,938
924
0
1,073
12,707
6,291
222
5,239
7,068
38,158
0
L
Cthulhu
Oedipus9
Cthulhu
8,476
836
694
2,295
17,523
21,159
0
6,428
10,141
18,361
0
W
Baba Yaga
RichHomieDanny
Baba Yaga
15,589
621
0
3,535
10,906
4,577
485
5,560
5,194
58,800
0
L
Hun Batz
johnhvhbox
Hun Batz
10,879
903
0
866
9,803
5,541
1,176
3,993
5,492
0
31,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
31,605
160
Minions Killed
175
7
Camps Cleared
8
808,505
Distance Traveled
802,730
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,981
732
31
2
1
251,684
2
W
Mulan
9,929
662
48
3
3
274,457
5
L
Raijin
9,864
658
92
6
2
245,814
2
L
Cthulhu
10,103
674
25
2
2
265,288
4
W
Baba Yaga
10,695
713
96
6
4
276,589
9
L
Hun Batz
9,428
629
43
3
3
297,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role