Player Matchup

Mercury
Mercury
BluePheonix96
Mercury
Level 125
God Stats
2W - 2L
1,429 SR
Queue Stats
8W - 16L
1,315 Elo+
Party 2
Ymir
Ymir
FabledDreama
Ymir
Level 17
God Stats
19W - 14L
1,584 SR
Queue Stats
79W - 90L
1,386 Elo+
Party 1
Zeus
Zeus
ITz Mizzie Ts
Zeus
Level 83
God Stats
2W - 1L
1,599 SR
Queue Stats
7W - 11L
1,376 Elo+
Party 2
Izanami
Izanami
SaikoRyuu
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 83L
1,557 Elo+
Party 1
Bellona
Bellona
SauciSasuke
Bellona
Level 125
God Stats
1W - 2L
1,370 SR
Queue Stats
11W - 20L
1,354 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,398 Elo+

VS

Team Averages
Level 67
1,606 SR
1,536 Elo+
Anubis
Anubis
CaptainCopas
Anubis
Level 68
God Stats
11W - 12L
1,491 SR
Queue Stats
72W - 61L
1,563 Elo+
Party 3
Kukulkan
Kukulkan
LScrogginsGhost
Kukulkan
Level 27
God Stats
28W - 18L
1,614 SR
Queue Stats
32W - 21L
1,574 Elo+
Party 3
Da Ji
Da Ji
TheWeiner
Da Ji
Level 56
God Stats
18W - 11L
1,654 SR
Queue Stats
227W - 157L
1,550 Elo+
Party 3
Ares
Ares
komandokill
Ares
Level 106
God Stats
4W - 1L
1,511 SR
Queue Stats
73W - 84L
1,404 Elo+
Solo
Xbalanque
Xbalanque
mpfaltzgraf27
Xbalanque
Level 77
God Stats
17W - 4L
1,761 SR
Queue Stats
46W - 27L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 4 / 0
9,073
907
3,080
10,923
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 5 / 2
9,536
954
4,573
15,208
12,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 0
9,703
970
11,228
13,014
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SaikoRyuu
Izanami
15
1 / 7 / 2
9,729
973
6,038
13,822
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SauciSasuke
Bellona
15
0 / 3 / 2
9,221
922
3,903
11,789
10,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

103

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 0 / 22
10,226
1,023
16,327
7,305
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
1 / 0 / 11
10,132
1,013
5,442
1,938
905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
TheWeiner
Da Ji
18
15 / 2 / 8
11,921
1,192
19,878
8,332
3,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 0 / 18
10,379
1,038
4,388
5,966
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
mpfaltzgraf27
Xbalanque
18
9 / 2 / 15
11,783
1,178
14,178
8,053
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
4
Kills
26
26
Deaths
4
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
4
0
0.25
W
Anubis
1
0
22
12
L
0
5
2
0.2
L
2
7
0
0.29
W
Kukulkan
1
0
11
6.5
L
Izanami
SaikoRyuu
Izanami
1
7
2
0.29
L
Bellona
SauciSasuke
Bellona
0
3
2
0.33
W
Da Ji
TheWeiner
Da Ji
15
2
8
9.5
W
0
0
18
9
W
Xbalanque
mpfaltzgraf27
Xbalanque
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
60,213
64,756
Taken
31,594
35,162
Mitigated
19,206
3,547
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,080
1,579
0
1,078
10,923
4,984
0
4,047
6,876
0
13,466
W
Anubis
16,327
792
0
3,841
7,305
4,054
0
4,319
2,986
30,341
0
L
4,573
33
90
109
15,208
12,997
0
8,691
6,517
14,635
0
L
11,228
273
277
869
13,014
3,089
0
4,137
8,877
26,559
0
W
Kukulkan
5,442
0
874
142
1,938
905
0
1,495
443
41,696
0
L
Izanami
SaikoRyuu
Izanami
6,038
4,191
0
636
13,822
3,848
0
5,592
8,230
0
38,609
L
Bellona
SauciSasuke
Bellona
3,903
688
0
488
11,789
10,244
0
3,690
8,099
0
24,767
W
Da Ji
TheWeiner
Da Ji
19,878
5,371
0
689
8,332
3,710
0
4,027
4,305
0
25,045
W
4,388
309
0
1,070
5,966
7,322
0
2,155
3,811
15,842
0
W
Xbalanque
mpfaltzgraf27
Xbalanque
14,178
6,101
569
232
8,053
3,215
0
3,805
4,248
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
54,441
197
Minions Killed
215
7
Camps Cleared
4
968,259
Distance Traveled
993,471
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,073
907
21
2
2
186,518
0
W
Anubis
10,226
1,023
33
3
1
200,212
0
L
Ymir
9,536
954
27
3
0
200,085
1
L
Zeus
9,703
970
25
3
0
185,680
0
W
Kukulkan
10,132
1,013
103
10
0
201,459
0
L
Izanami
9,729
973
84
8
2
181,725
1
L
Bellona
9,221
922
40
4
3
214,251
1
W
Da Ji
11,921
1,192
9
1
3
195,443
0
W
Ares
10,379
1,038
26
3
0
206,426
0
W
Xbalanque
11,783
1,178
44
4
0
189,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role