Player Matchup

Khepri
Khepri
Len2354
Khepri
Level 126
God Stats
2W - 2L
1,541 SR
Queue Stats
312W - 324L
1,468 Elo+
Party 1
Serqet
Serqet
SKYMA1N
Serqet
Level 55
God Stats
3W - 3L
1,462 SR
Queue Stats
26W - 33L
1,387 Elo+
Party 3
Vamana
Vamana
fernanjose
Vamana
Level 122
God Stats
11W - 6L
1,682 SR
Queue Stats
162W - 161L
1,492 Elo+
Party 1
Sol
Sol
skywollf320
Sol
Level 98
God Stats
1W - 1L
1,670 SR
Queue Stats
22W - 22L
1,470 Elo+
Party 3
Jing Wei
Jing Wei
thejobmar
Jing Wei
Level 127
God Stats
10W - 4L
1,660 SR
Queue Stats
397W - 414L
1,481 Elo+
Party 1
Team Averages
Level 106
1,603 SR
1,460 Elo+

VS

Team Averages
Level 107
1,478 SR
1,447 Elo+
Cernunnos
Cernunnos
BianDaBunny
Cernunnos
Level 110
God Stats
0W - 2L
1,460 SR
Queue Stats
89W - 93L
1,438 Elo+
Party 2
Amaterasu
Amaterasu
GuamAG
Amaterasu
Level 80
God Stats
15W - 29L
1,417 SR
Queue Stats
205W - 233L
1,418 Elo+
Solo
Ares
Ares
SpiritDoctor
Ares
Level 112
God Stats
2W - 3L
1,526 SR
Queue Stats
110W - 127L
1,431 Elo+
Party 2
Chronos
Chronos
TikiTheSimpKing
Chronos
Level 127
God Stats
2W - 1L
1,798 SR
Queue Stats
61W - 43L
1,537 Elo+
Party 4
Arachne
Arachne
XxHadokyarixX
Arachne
Level 105
God Stats
0W - 6L
1,187 SR
Queue Stats
153W - 151L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Len2354
Khepri
14
2 / 1 / 5
9,837
468
5,374
13,763
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
SKYMA1N
Serqet
15
2 / 3 / 2
9,512
453
4,164
14,370
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
fernanjose
Vamana
17
1 / 3 / 4
10,703
510
12,199
21,143
19,717
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 2
11,746
559
23,146
18,321
8,745
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
thejobmar
Jing Wei
16
1 / 3 / 3
9,897
471
13,128
16,418
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BianDaBunny
Cernunnos
15
2 / 4 / 2
9,198
438
12,499
15,772
5,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
GuamAG
Amaterasu
17
3 / 1 / 1
11,374
542
13,979
17,672
21,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 5
9,673
461
9,797
15,306
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 3
11,074
527
11,740
15,422
5,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
17
2 / 1 / 7
10,331
492
9,157
20,568
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
12
12
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BianDaBunny
Cernunnos
2
4
2
0.75
L
Amaterasu
GuamAG
Amaterasu
3
1
1
3.5
W
Khepri
Len2354
Khepri
2
1
5
4.5
W
Serqet
SKYMA1N
Serqet
2
3
2
1
L
1
0
5
3.5
L
4
6
3
0.92
L
Arachne
2
1
7
5.5
W
Vamana
fernanjose
Vamana
1
3
4
1
W
6
2
2
3.5
W
Jing Wei
thejobmar
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,011
Damage
57,172
84,015
Taken
84,740
59,639
Mitigated
55,065
31,691
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BianDaBunny
Cernunnos
12,499
5,500
0
4,520
15,772
5,348
1,831
5,130
10,642
0
68,122
L
Amaterasu
GuamAG
Amaterasu
13,979
6,130
0
6,360
17,672
21,793
2,516
6,294
11,378
0
77,079
W
Khepri
Len2354
Khepri
5,374
249
0
1,342
13,763
19,721
399
3,569
10,194
24,759
0
W
Serqet
SKYMA1N
Serqet
4,164
1,078
0
4,143
14,370
5,976
0
4,111
10,214
0
49,730
L
9,797
229
0
2,206
15,306
13,810
318
3,406
11,900
45,213
0
L
11,740
5,520
0
1,673
15,422
5,710
962
6,145
8,852
71,295
0
L
Arachne
9,157
5,625
0
9,686
20,568
8,404
0
6,394
13,676
0
61,086
W
Vamana
fernanjose
Vamana
12,199
5,916
0
8,723
21,143
19,717
1,061
3,313
17,038
89
80,710
W
23,146
7,663
0
11,536
18,321
8,745
584
6,117
11,971
105,974
12,586
W
Jing Wei
thejobmar
Jing Wei
13,128
10,858
0
5,947
16,418
5,480
2,549
4,427
11,940
0
71,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
51,650
630
Minions Killed
549
0
Camps Cleared
0
1,935,312
Distance Traveled
1,998,572
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,198
438
102
5
0
352,029
0
L
Amaterasu
11,374
542
144
7
0
383,011
4
W
Khepri
9,837
468
30
1
0
405,676
1
W
Serqet
9,512
453
101
5
0
409,063
0
L
Ares
9,673
461
62
3
0
420,037
5
L
Chronos
11,074
527
123
6
0
359,140
5
L
Arachne
10,331
492
118
6
0
484,355
5
W
Vamana
10,703
510
170
8
0
368,966
2
W
Sol
11,746
559
198
9
0
388,158
2
W
Jing Wei
9,897
471
131
6
0
363,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role